Player Matchup

Serqet
Serqet
Frost_DoesDubs
Serqet
Level 84
God Stats
26W - 23L
1,528 SR
Queue Stats
183W - 164L
1,489 Elo+
Party 1
Bacchus
Bacchus
Neko-Necro
Bacchus
Level 82
God Stats
5W - 1L
1,500 SR
Queue Stats
148W - 136L
1,461 Elo+
Party 1
Zeus
Zeus
Rossel_9
Zeus
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 25L
1,323 Elo+
Solo
Danzaburou
Danzaburou
The_Fire_Wizard_
Danzaburou
Level 129
God Stats
6W - 1L
1,715 SR
Queue Stats
66W - 67L
1,420 Elo+
Solo
Horus
Horus
maggie12686
Horus
Level 106
God Stats
35W - 27L
1,571 SR
Queue Stats
151W - 131L
1,511 Elo+
Party 1
Team Averages
Level 88
1,563 SR
1,441 Elo+

VS

Team Averages
Level 79
1,425 SR
1,489 Elo+
King Arthur
King Arthur
BeardedAngel315
King Arthur
Level 118
God Stats
6W - 9L
1,500 SR
Queue Stats
431W - 410L
1,547 Elo+
Solo
Cernunnos
Cernunnos
ETC behm
Cernunnos
Level 89
God Stats
1W - 2L
1,213 SR
Queue Stats
174W - 155L
1,434 Elo+
Solo
Janus
Janus
Eltnss
Janus
Level 60
God Stats
6W - 11L
1,366 SR
Queue Stats
127W - 112L
1,436 Elo+
Solo
Agni
Agni
Saymoonn
Agni
Level 47
God Stats
0W - 1L
1,546 SR
Queue Stats
5W - 11L
1,500 Elo+
Solo
Ishtar
Ishtar
Veector86
Ishtar
Level 80
God Stats
2W - 4L
1,500 SR
Queue Stats
501W - 470L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 3
5,647
565
2,008
5,497
1,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Neko-Necro
Bacchus
9
0 / 0 / 3
5,531
553
2,702
7,471
6,395
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zeus
10
1 / 1 / 3
5,886
589
1,232
5,274
1,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
The_Fire_Wizard_
Danzaburou
9
3 / 0 / 0
5,199
520
4,282
4,765
1,705
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
5 / 0 / 3
7,013
701
5,066
7,669
3,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BeardedAngel315
King Arthur
8
0 / 2 / 0
4,382
438
3,720
8,361
4,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
ETC behm
Cernunnos
9
1 / 3 / 0
5,158
516
2,262
6,204
1,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
Eltnss
Janus
10
1 / 2 / 1
5,725
573
3,730
5,130
1,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
8
0 / 5 / 1
4,460
446
1,588
3,982
609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ishtar
Veector86
Ishtar
9
0 / 1 / 0
4,547
455
3,420
3,680
1,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
13
Kills
2
2
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BeardedAngel315
King Arthur
0
2
0
0
L
Cernunnos
ETC behm
Cernunnos
1
3
0
0.33
L
Janus
Eltnss
Janus
1
2
1
0.75
W
4
1
3
5.5
W
Bacchus
Neko-Necro
Bacchus
0
0
3
1.5
W
Zeus
1
1
3
2.5
L
Agni
0
5
1
0.1
W
Danzaburou
The_Fire_Wizard_
Danzaburou
3
0
0
3
L
Ishtar
Veector86
Ishtar
0
1
0
0
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,290
Damage
14,720
30,676
Taken
27,357
15,009
Mitigated
8,176
13,954
Healing
4,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BeardedAngel315
King Arthur
3,720
154
0
696
8,361
4,200
0
1,661
6,700
0
23,554
L
Cernunnos
ETC behm
Cernunnos
2,262
929
0
1,346
6,204
1,128
0
104
6,002
0
33,092
L
Janus
Eltnss
Janus
3,730
212
0
956
5,130
1,157
0
837
4,114
32,582
0
W
2,008
314
0
2,755
5,497
1,662
0
184
5,273
0
29,366
W
Bacchus
Neko-Necro
Bacchus
2,702
650
202
3,163
7,471
6,395
156
0
7,471
15,866
0
W
Zeus
1,232
48
0
1,680
5,274
1,298
0
3,328
1,572
26,630
3,139
L
Agni
1,588
294
0
250
3,982
609
45
226
3,574
12,595
231
W
Danzaburou
The_Fire_Wizard_
Danzaburou
4,282
1,833
0
2,803
4,765
1,705
395
0
4,765
0
35,361
L
Ishtar
Veector86
Ishtar
3,420
1,772
0
1,146
3,680
1,082
0
1,041
2,639
0
23,182
W
5,066
1,448
53
3,298
7,669
3,949
16
1,287
6,346
0
38,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,276
Gold Earned
24,272
280
Minions Killed
223
0
Camps Cleared
0
973,583
Distance Traveled
901,806
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,382
438
36
4
0
207,075
2
L
Cernunnos
5,158
516
60
6
0
140,855
0
L
Janus
5,725
573
67
7
0
190,836
5
W
Serqet
5,647
565
59
6
0
223,850
0
W
Bacchus
5,531
553
14
1
0
189,171
0
W
Zeus
5,886
589
62
6
0
173,389
0
L
Agni
4,460
446
21
2
0
185,545
0
W
Danzaburou
5,199
520
65
7
0
187,105
0
L
Ishtar
4,547
455
39
4
0
177,495
0
W
Horus
7,013
701
80
8
0
200,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role