Player Matchup

Kukulkan
Kukulkan
Gold V
 
Kukulkan
Gold V
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold V
 
Bastet
Gold V
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Silver II
EVIL KG 75
Horus
Silver II
Level 140
God Stats
3W - 5L
1,408 SR
Queue Stats
51W - 66L
1,257 MMR
Solo
Cthulhu
Cthulhu
Silver II
FiestyLobster
Cthulhu
Silver II
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 66L
1,152 MMR
Solo
Ishtar
Ishtar
Gold IV
sergilicious
Ishtar
Gold IV
Level 127
God Stats
17W - 21L
1,491 SR
Queue Stats
260W - 280L
1,322 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,480 SR
1,346 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,522 SR
1,342 MMR
Terra
Terra
Silver I
 
Terra
Silver I
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Silver II
NVisibleX
Surtr
Silver II
Level 126
God Stats
3W - 1L
1,471 SR
Queue Stats
71W - 82L
1,215 MMR
Party 2
Ix Chel
Ix Chel
Gold V
PopGeauxsYaTop
Ix Chel
Gold V
Level 118
God Stats
6W - 9L
1,571 SR
Queue Stats
63W - 64L
1,332 MMR
Party 2
Mulan
Mulan
Gold V
THICCawilix
Mulan
Gold V
Level 60
God Stats
10W - 15L
1,531 SR
Queue Stats
112W - 113L
1,339 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
mackxattackx1994
Danzaburou
Gold IV
Level 81
God Stats
19W - 14L
1,535 SR
Queue Stats
425W - 441L
1,325 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
7
1 / 2 / 1
3,971
794
641
2,045
534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bastet
 
Bastet
5
2 / 3 / 0
3,340
668
2,470
3,942
904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Horus
6
1 / 1 / 0
3,909
782
616
4,189
1,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
7
0 / 1 / 1
3,770
754
2,321
3,722
2,558
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
5
0 / 1 / 1
3,399
680
2,199
2,129
562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
King ArthurThorCu ChulainnBellona

VS

Bans
ThothFreyaBacchusThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
6
0 / 0 / 3
3,830
766
1,364
3,774
1,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Surtr
NVisibleX
Surtr
7
1 / 1 / 2
3,956
791
2,315
4,712
2,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

8
3 / 0 / 0
4,386
877
1,728
2,268
556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 2 / 1
3,760
752
1,976
4,995
1,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Danzaburou
mackxattackx1994
Danzaburou
7
3 / 1 / 0
3,942
788
2,336
3,548
857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
4
Kills
8
8
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
2
1
0.75
L
Bastet
 
Bastet
2
3
0
0.67
W
Terra
 
Terra
0
0
3
1.5
L
Horus
1
1
0
1
L
Cthulhu
0
1
1
0.5
W
Surtr
NVisibleX
Surtr
1
1
2
2
W
3
0
0
3
W
1
2
1
0.75
W
Danzaburou
mackxattackx1994
Danzaburou
3
1
0
3
L
Ishtar
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,247
Damage
9,719
16,027
Taken
19,297
6,380
Mitigated
6,869
5,881
Healing
8,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
641
141
0
270
2,045
534
0
1,313
562
16,068
0
L
Bastet
 
Bastet
2,470
892
0
1,380
3,942
904
0
317
3,569
0
8,369
W
Terra
 
Terra
1,364
214
831
1,206
3,774
1,625
0
0
3,774
6,157
0
L
Horus
616
297
120
1,696
4,189
1,822
0
828
3,361
0
5,951
L
Cthulhu
2,321
201
0
1,729
3,722
2,558
0
112
3,332
18,000
1,468
W
Surtr
NVisibleX
Surtr
2,315
695
0
2,155
4,712
2,378
0
2,509
2,133
299
12,937
W
1,728
286
183
1,271
2,268
556
0
390
1,878
19,352
537
W
1,976
681
0
1,805
4,995
1,453
0
545
4,410
0
18,994
W
Danzaburou
mackxattackx1994
Danzaburou
2,336
1,174
0
1,228
3,548
857
0
0
3,548
0
21,175
L
Ishtar
2,199
1,365
0
686
2,129
562
0
442
1,687
0
23,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,389
Gold Earned
19,874
147
Minions Killed
148
0
Camps Cleared
0
481,897
Distance Traveled
564,625
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
3,971
794
42
8
0
115,749
0
L
Bastet
3,340
668
21
4
0
90,616
0
W
Terra
3,830
766
10
2
0
120,420
4
L
Horus
3,909
782
13
3
0
101,031
0
L
Cthulhu
3,770
754
33
7
0
88,526
0
W
Surtr
3,956
791
19
4
0
114,787
0
W
Ix Chel
4,386
877
45
9
0
118,162
2
W
Mulan
3,760
752
38
8
0
117,747
0
W
Danzaburou
3,942
788
36
7
0
93,509
0
L
Ishtar
3,399
680
38
8
0
85,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role