Player Matchup

Kuzenbo
Kuzenbo
Silver I
RB4L BUBBLEZ
Kuzenbo
Silver I
Level 176
God Stats
29W - 41L
1,488 SR
Queue Stats
367W - 374L
1,227 MMR
Solo
Baron Samedi
Baron Samedi
Bronze I
kssw34rt588
Baron Samedi
Bronze I
Level 140
God Stats
11W - 13L
1,417 SR
Queue Stats
199W - 296L
450 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver IV
zitoune973
Ah Muzen Cab
Silver IV
Level 54
God Stats
4W - 4L
1,640 SR
Queue Stats
90W - 132L
787 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,515 SR
821 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 80
1,497 SR
946 MMR
Discordia
Discordia
Silver V
Aye-Luca-Brasi
Discordia
Silver V
Level 53
God Stats
5W - 13L
1,500 SR
Queue Stats
18W - 43L
1,226 MMR
Solo
Thor
Thor
Bronze II
GoldisBronze
Thor
Bronze II
Level 124
God Stats
102W - 99L
1,456 SR
Queue Stats
860W - 1,084L
394 MMR
Solo
Terra
Terra
Silver V
PlayzSZN814
Terra
Silver V
Level 62
God Stats
6W - 3L
1,536 SR
Queue Stats
19W - 25L
1,217 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
RB4L BUBBLEZ
Kuzenbo
16
4 / 3 / 5
10,433
803
6,834
14,325
17,220
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
kssw34rt588
Baron Samedi
16
4 / 2 / 5
10,415
801
4,765
7,028
2,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
zitoune973
Ah Muzen Cab
16
2 / 1 / 7
10,504
808
5,490
10,215
2,725
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
MulanHerculesAchillesFreyaNu Wa

VS

Bans
BastetMedusaPoseidonNeithVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Aye-Luca-Brasi
Discordia
15
1 / 4 / 2
9,921
763
7,651
6,981
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
4 / 1 / 1
9,084
699
4,970
4,197
1,383
Mystical Earring

Mystical Earring

+15
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

12
1 / 5 / 2
8,294
638
4,320
9,862
9,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
10
Kills
6
6
Deaths
10
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Discordia
Aye-Luca-Brasi
Discordia
1
4
2
0.5
L
4
1
1
4.5
L
1
5
2
0.4
W
Kuzenbo
RB4L BUBBLEZ
Kuzenbo
4
3
5
2.17
W
Baron Samedi
kssw34rt588
Baron Samedi
4
2
5
3.25
W
Ah Muzen Cab
zitoune973
Ah Muzen Cab
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,089
Damage
16,941
31,568
Taken
21,040
22,503
Mitigated
13,962
9,080
Healing
3,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Aye-Luca-Brasi
Discordia
7,651
220
0
612
6,981
2,600
450
4,058
2,923
39,888
0
L
4,970
745
0
793
4,197
1,383
0
2,574
1,623
19
10,912
L
4,320
271
484
1,190
9,862
9,979
0
4,679
5,183
13,894
0
W
Kuzenbo
RB4L BUBBLEZ
Kuzenbo
6,834
2,636
0
2,861
14,325
17,220
839
3,764
10,376
26,068
1,025
W
Baron Samedi
kssw34rt588
Baron Samedi
4,765
267
1,075
1,681
7,028
2,558
1,101
2,726
4,139
32,431
0
W
Ah Muzen Cab
zitoune973
Ah Muzen Cab
5,490
1,572
0
3,463
10,215
2,725
2,288
5,468
4,603
0
36,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,352
Gold Earned
27,299
125
Minions Killed
119
0
Camps Cleared
0
690,104
Distance Traveled
541,752
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,921
763
85
7
0
194,700
0
L
Thor
9,084
699
16
1
0
196,592
1
L
Terra
8,294
638
18
1
0
150,460
0
W
Kuzenbo
10,433
803
36
3
0
227,799
6
W
Baron Samedi
10,415
801
36
3
0
226,739
0
W
Ah Muzen Cab
10,504
808
53
4
0
235,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role