Player Matchup

Agni
Agni
AwilixOnlyFanSub
Agni
Level 89
God Stats
3W - 2L
1,874 SR
Queue Stats
106W - 52L
1,655 Elo+
Party 2
Hercules
Hercules
IAmTH3L4W
Hercules
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 36L
1,745 Elo+
Party 2
Kuzenbo
Kuzenbo
JuanRedBull
Kuzenbo
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
267W - 266L
1,481 Elo+
Solo
Loki
Loki
VIPJSVIP
Loki
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,277 Elo+
Solo
Camazotz
Camazotz
trkrap
Camazotz
Level 140
God Stats
7W - 3L
1,746 SR
Queue Stats
437W - 426L
1,566 Elo+
Solo
Team Averages
Level 109
1,624 SR
1,545 Elo+

VS

Team Averages
Level 114
1,599 SR
1,520 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BrOn3k1
Bacchus
Level 101
God Stats
6W - 3L
1,752 SR
Queue Stats
278W - 303L
1,539 Elo+
Solo
Neith
Neith
Hr-Giftig
Neith
Level 147
God Stats
4W - 7L
1,878 SR
Queue Stats
263W - 260L
1,553 Elo+
Party 1
Sun Wukong
Sun Wukong
nmkjhjkmnkl
Sun Wukong
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
458W - 474L
1,470 Elo+
Solo
Awilix
Awilix
poelsehornet
Awilix
Level 65
God Stats
5W - 18L
1,364 SR
Queue Stats
303W - 324L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 5
7,628
693
7,734
8,151
2,598
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
IAmTH3L4W
Hercules
17
5 / 2 / 5
10,006
910
13,278
14,502
18,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kuzenbo
JuanRedBull
Kuzenbo
14
0 / 4 / 7
7,888
717
8,503
11,879
14,647
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
14
2 / 4 / 6
7,590
690
5,017
6,173
2,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
trkrap
Camazotz
13
1 / 5 / 3
7,292
663
7,470
9,925
3,733
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
16
5 / 1 / 8
9,295
845
11,621
6,852
3,333
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bacchus
BrOn3k1
Bacchus
16
4 / 3 / 9
9,527
866
8,611
14,210
20,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Hr-Giftig
Neith
15
3 / 1 / 9
8,686
790
6,860
6,806
3,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
nmkjhjkmnkl
Sun Wukong
14
4 / 3 / 9
8,455
769
11,550
13,335
11,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Awilix
13
3 / 2 / 8
8,344
759
6,090
7,199
3,203
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
62
10
Kills
19
19
Deaths
10
26
Assists
43
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
5
1
8
9
L
2
4
5
1.13
W
Bacchus
BrOn3k1
Bacchus
4
3
9
2.83
W
Neith
Hr-Giftig
Neith
3
1
9
7.5
L
Hercules
IAmTH3L4W
Hercules
5
2
5
3.75
L
Kuzenbo
JuanRedBull
Kuzenbo
0
4
7
0.88
L
Loki
2
4
6
1.25
W
Sun Wukong
nmkjhjkmnkl
Sun Wukong
4
3
9
2.83
W
Awilix
3
2
8
3.5
L
Camazotz
trkrap
Camazotz
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,002
Damage
44,732
50,630
Taken
48,402
42,372
Mitigated
42,837
17,266
Healing
12,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
11,621
1,036
108
1,277
6,852
3,333
0
1,740
5,024
19,749
4,511
L
7,734
640
827
1,113
8,151
2,598
0
3,119
5,032
21,614
0
W
Bacchus
BrOn3k1
Bacchus
8,611
879
734
2,605
14,210
20,661
160
5,521
8,385
15,970
1,712
W
Neith
Hr-Giftig
Neith
6,860
1,377
1,302
1,477
6,806
3,785
368
1,064
5,507
0
24,080
L
Hercules
IAmTH3L4W
Hercules
13,278
3,917
1,752
6,193
14,502
18,798
0
4,201
10,261
0
21,052
L
Kuzenbo
JuanRedBull
Kuzenbo
8,503
3,003
2,421
2,120
11,879
14,647
0
4,082
7,797
16,202
297
L
Loki
5,017
1,080
78
682
6,173
2,596
0
1,859
4,233
0
18,839
W
Sun Wukong
nmkjhjkmnkl
Sun Wukong
11,550
1,583
781
3,061
13,335
11,855
0
5,271
7,865
0
19,352
W
Awilix
6,090
1,311
913
592
7,199
3,203
0
2,434
4,692
0
13,263
L
Camazotz
trkrap
Camazotz
7,470
191
0
2,080
9,925
3,733
0
3,895
5,949
0
13,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,404
Gold Earned
44,307
112
Minions Killed
134
0
Camps Cleared
0
1,030,176
Distance Traveled
1,080,832
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,295
845
34
3
0
218,421
0
L
Agni
7,628
693
36
3
0
209,198
0
W
Bacchus
9,527
866
20
2
0
206,936
1
W
Neith
8,686
790
36
3
0
204,552
0
L
Hercules
10,006
910
23
2
0
224,968
0
L
Kuzenbo
7,888
717
11
1
0
197,153
0
L
Loki
7,590
690
34
3
0
194,239
0
W
Sun Wukong
8,455
769
25
2
0
210,057
0
W
Awilix
8,344
759
19
2
0
240,866
0
L
Camazotz
7,292
663
8
1
0
204,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role