Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Badfishington
Cthulhu
Level 52
God Stats
10W - 14L
1,367 SR
Queue Stats
93W - 111L
1,503 Elo+
Party 1
Thanatos
Thanatos
DanielDarkzun
Thanatos
Level 57
God Stats
4W - 3L
1,472 SR
Queue Stats
98W - 81L
1,516 Elo+
Solo
Charybdis
Charybdis
Flashomatic
Charybdis
Level 29
God Stats
17W - 8L
1,696 SR
Queue Stats
63W - 73L
1,508 Elo+
Party 1
Team Averages
Level 65
1,507 SR
1,506 Elo+

VS

Team Averages
Level 153
1,491 SR
1,583 Elo+
Cu Chulainn
Cu Chulainn
Derzzie
Cu Chulainn
Level 157
God Stats
105W - 80L
1,670 SR
Queue Stats
496W - 452L
1,561 Elo+
Solo
Tiamat
Tiamat
Hairypancakes12
Tiamat
Level 164
God Stats
1W - 1L
1,530 SR
Queue Stats
248W - 228L
1,559 Elo+
Solo
Nut
Nut
NinjaKiwi64
Nut
Level 140
God Stats
11W - 3L
1,185 SR
Queue Stats
79W - 33L
1,773 Elo+
Solo
Nemesis
Nemesis
Susshomaru
Nemesis
Level 145
God Stats
9W - 7L
1,589 SR
Queue Stats
554W - 502L
1,510 Elo+
Solo
Kuzenbo
Kuzenbo
ZhangFan000
Kuzenbo
Level 159
God Stats
3W - 2L
1,482 SR
Queue Stats
343W - 338L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
4 / 1 / 2
7,317
610
7,790
5,377
2,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
 
Hercules
11
1 / 1 / 0
6,520
543
2,940
9,474
5,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cthulhu
10
2 / 3 / 0
5,807
484
5,502
8,996
4,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Thanatos
DanielDarkzun
Thanatos
7
0 / 3 / 0
4,985
415
2,636
7,090
3,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charybdis
Flashomatic
Charybdis
10
0 / 2 / 1
5,546
462
2,705
5,943
1,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Derzzie
Cu Chulainn
13
3 / 0 / 1
7,391
616
8,395
8,729
6,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

11
0 / 4 / 0
6,189
516
2,783
6,189
2,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 1 / 2
7,568
631
7,903
6,338
1,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
Susshomaru
Nemesis
13
1 / 2 / 1
6,829
569
2,435
6,948
2,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Kuzenbo
ZhangFan000
Kuzenbo
10
2 / 0 / 3
6,370
531
3,426
9,431
8,002
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
7
Kills
10
10
Deaths
7
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
4
1
2
5
L
Hercules
 
Hercules
1
1
0
1
L
Cthulhu
2
3
0
0.67
L
Thanatos
DanielDarkzun
Thanatos
0
3
0
0
W
Cu Chulainn
Derzzie
Cu Chulainn
3
0
1
3.5
L
Charybdis
Flashomatic
Charybdis
0
2
1
0.25
W
0
4
0
0
W
4
1
2
5
W
Nemesis
Susshomaru
Nemesis
1
2
1
0.75
W
Kuzenbo
ZhangFan000
Kuzenbo
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,573
Damage
24,942
36,880
Taken
37,635
17,745
Mitigated
21,197
13,809
Healing
11,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
7,790
628
61
1,153
5,377
2,666
0
2,787
2,590
49,003
0
L
Hercules
 
Hercules
2,940
1,655
0
5,121
9,474
5,470
0
471
8,631
0
44,503
L
Cthulhu
5,502
364
0
1,247
8,996
4,495
264
1,564
7,432
22,908
0
L
Thanatos
DanielDarkzun
Thanatos
2,636
575
0
3,989
7,090
3,681
0
0
6,635
0
20,492
W
Cu Chulainn
Derzzie
Cu Chulainn
8,395
1,432
0
4,332
8,729
6,543
16
0
8,729
0
56,039
L
Charybdis
Flashomatic
Charybdis
2,705
1,327
0
2,238
5,943
1,433
537
1,323
4,620
0
33,149
W
2,783
267
0
1,682
6,189
2,245
3
3,991
1,784
37,864
807
W
7,903
5,709
0
2,136
6,338
1,725
1,272
2,619
3,385
0
54,802
W
Nemesis
Susshomaru
Nemesis
2,435
850
0
752
6,948
2,682
0
2,033
4,681
0
59,530
W
Kuzenbo
ZhangFan000
Kuzenbo
3,426
1,667
0
2,674
9,431
8,002
33
3,314
5,764
13,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,175
Gold Earned
34,347
324
Minions Killed
421
0
Camps Cleared
0
1,036,336
Distance Traveled
1,259,665
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,317
610
102
9
0
239,504
2
L
Hercules
6,520
543
86
7
0
230,981
0
L
Cthulhu
5,807
484
45
4
0
233,149
2
L
Thanatos
4,985
415
36
3
0
131,671
0
W
Cu Chulainn
7,391
616
91
8
0
247,966
2
L
Charybdis
5,546
462
55
5
0
201,031
0
W
Tiamat
6,189
516
87
7
0
234,368
6
W
Nut
7,568
631
106
9
0
228,108
1
W
Nemesis
6,829
569
112
9
0
278,569
1
W
Kuzenbo
6,370
531
25
2
0
270,654
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role