Player Matchup

Merlin
Merlin
 
Merlin
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
ChillTrouble
Terra
Level 273
God Stats
50W - 53L
1,568 SR
Queue Stats
712W - 687L
1,455 Elo+
Solo
Horus
Horus
Kangaroocar
Horus
Level 129
God Stats
42W - 40L
1,500 SR
Queue Stats
384W - 371L
1,509 Elo+
Solo
Cthulhu
Cthulhu
L13-prokiba1
Cthulhu
Level 145
God Stats
3W - 0L
1,760 SR
Queue Stats
122W - 131L
1,525 Elo+
Solo
Danzaburou
Danzaburou
PoP a P1LL
Danzaburou
Level 129
God Stats
39W - 25L
1,631 SR
Queue Stats
247W - 255L
1,416 Elo+
Party 1
Team Averages
Level 171
1,592 SR
1,481 Elo+

VS

Team Averages
Level 118
1,564 SR
1,541 Elo+
Susano
Susano
 
Susano
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
JJxDaxBest
Baron Samedi
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,728 Elo+
Solo
Kukulkan
Kukulkan
NtoxLethal
Kukulkan
Level 127
God Stats
3W - 2L
1,671 SR
Queue Stats
111W - 114L
1,543 Elo+
Solo
Horus
Horus
Only Kilo
Horus
Level 188
God Stats
8W - 11L
1,648 SR
Queue Stats
390W - 374L
1,575 Elo+
Solo
Apollo
Apollo
TrainedToKill13
Apollo
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
203W - 228L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
2 / 0 / 4
7,311
522
4,128
4,318
1,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
2 / 0 / 6
7,761
554
5,891
11,375
9,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
4 / 2 / 5
7,843
560
6,420
10,598
4,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
L13-prokiba1
Cthulhu
15
4 / 1 / 3
8,647
618
7,429
10,295
5,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
PoP a P1LL
Danzaburou
13
3 / 1 / 5
8,066
576
8,003
7,185
5,135
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
2 / 1 / 2
7,341
524
6,986
11,375
3,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
JJxDaxBest
Baron Samedi
11
1 / 4 / 0
6,455
461
5,511
10,240
3,468
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kukulkan
NtoxLethal
Kukulkan
12
1 / 4 / 1
6,858
490
4,347
7,412
1,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Horus
Only Kilo
Horus
11
0 / 2 / 2
5,589
399
7,091
11,486
8,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
0 / 5 / 1
6,195
443
1,657
7,607
2,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
15
Kills
4
4
Deaths
16
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
0
4
4
L
Susano
 
Susano
2
1
2
3
W
2
0
6
5
L
Baron Samedi
JJxDaxBest
Baron Samedi
1
4
0
0.25
W
4
2
5
3.25
W
Cthulhu
L13-prokiba1
Cthulhu
4
1
3
5.5
L
Kukulkan
NtoxLethal
Kukulkan
1
4
1
0.38
L
Horus
Only Kilo
Horus
0
2
2
0.5
W
Danzaburou
PoP a P1LL
Danzaburou
3
1
5
5.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,871
Damage
25,592
43,771
Taken
48,120
26,321
Mitigated
20,040
16,313
Healing
16,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,128
45
0
516
4,318
1,370
110
264
4,018
42,335
0
L
Susano
 
Susano
6,986
1,128
0
6,605
11,375
3,876
0
3,249
7,854
0
63,033
W
5,891
522
4,192
4,765
11,375
9,196
0
829
10,217
22,080
0
L
Baron Samedi
JJxDaxBest
Baron Samedi
5,511
577
0
3,131
10,240
3,468
0
4,368
5,080
32,225
935
W
6,420
2,931
360
1,721
10,598
4,923
0
1,853
8,669
0
66,098
W
Cthulhu
L13-prokiba1
Cthulhu
7,429
394
274
2,498
10,295
5,697
0
5,380
4,875
50,634
1,681
L
Kukulkan
NtoxLethal
Kukulkan
4,347
120
0
1,622
7,412
1,978
0
1,328
6,055
52,836
1,271
L
Horus
Only Kilo
Horus
7,091
2,256
448
4,367
11,486
8,258
0
4,710
6,452
0
23,449
W
Danzaburou
PoP a P1LL
Danzaburou
8,003
2,270
0
1,987
7,185
5,135
721
1,257
5,728
0
54,952
L
1,657
824
0
716
7,607
2,460
0
2,008
5,537
0
36,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,628
Gold Earned
32,438
406
Minions Killed
358
0
Camps Cleared
0
1,445,635
Distance Traveled
1,347,764
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,311
522
74
5
0
265,400
6
L
Susano
7,341
524
95
7
0
328,639
1
W
Terra
7,761
554
40
3
0
309,198
4
L
Baron Samedi
6,455
461
60
4
0
245,246
0
W
Horus
7,843
560
97
7
0
320,185
2
W
Cthulhu
8,647
618
102
7
0
279,463
5
L
Kukulkan
6,858
490
106
8
0
254,612
0
L
Horus
5,589
399
31
2
0
257,272
4
W
Danzaburou
8,066
576
93
7
0
271,389
2
L
Apollo
6,195
443
66
5
0
261,995
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role