Player Matchup

Mulan
Mulan
 
Mulan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Dark-Ghost85
Odin
Level 80
God Stats
0W - 3L
1,680 SR
Queue Stats
20W - 45L
1,207 Elo+
Solo
Anubis
Anubis
DesTroY_XiroxX_
Anubis
Level 60
God Stats
3W - 6L
1,579 SR
Queue Stats
98W - 139L
1,397 Elo+
Party 2
Skadi
Skadi
Payito_03
Skadi
Level 6
God Stats
0W - 3L
1,301 SR
Queue Stats
3W - 9L
1,269 Elo+
Party 2
Ah Puch
Ah Puch
aaaaalvaro_
Ah Puch
Level 26
God Stats
26W - 23L
1,607 SR
Queue Stats
42W - 57L
1,395 Elo+
Party 2
Team Averages
Level 60
1,533 SR
1,354 Elo+

VS

Team Averages
Level 99
1,552 SR
1,477 Elo+
Sylvanus
Sylvanus
EcthulhuN1
Sylvanus
Level 129
God Stats
6W - 3L
1,500 SR
Queue Stats
369W - 366L
1,522 Elo+
Solo
Lancelot
Lancelot
FrankieVirago
Lancelot
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
48W - 45L
1,466 Elo+
Party 1
Nu Wa
Nu Wa
Loonicat
Nu Wa
Level 87
God Stats
16W - 6L
1,618 SR
Queue Stats
87W - 86L
1,475 Elo+
Solo
Achilles
Achilles
MarVol2017
Achilles
Level 86
God Stats
3W - 3L
1,587 SR
Queue Stats
200W - 183L
1,501 Elo+
Party 1
Danzaburou
Danzaburou
aurorka_3
Danzaburou
Level 104
God Stats
80W - 74L
1,554 SR
Queue Stats
264W - 320L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
3 / 4 / 3
6,912
494
10,092
13,976
10,058
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

12
2 / 5 / 2
6,780
484
4,829
12,291
8,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
5 / 5 / 0
6,382
456
4,409
7,746
2,739
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Skadi
Payito_03
Skadi
11
1 / 4 / 2
6,186
442
3,168
9,245
2,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ah Puch
aaaaalvaro_
Ah Puch
10
0 / 3 / 2
6,387
456
1,562
5,348
1,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
EcthulhuN1
Sylvanus
12
4 / 1 / 5
7,878
563
6,546
10,875
7,984
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
FrankieVirago
Lancelot
16
9 / 1 / 2
9,178
656
7,922
9,168
4,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Loonicat
Nu Wa
13
3 / 2 / 7
7,843
560
7,108
6,030
1,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
MarVol2017
Achilles
13
4 / 2 / 1
8,161
583
5,299
9,848
8,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
aurorka_3
Danzaburou
11
1 / 5 / 2
6,574
470
4,343
9,420
3,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
11
Kills
21
21
Deaths
11
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
4
3
1.13
L
2
5
2
0.6
L
5
5
0
1
W
Sylvanus
EcthulhuN1
Sylvanus
4
1
5
6.5
W
Lancelot
FrankieVirago
Lancelot
9
1
2
10
W
Nu Wa
Loonicat
Nu Wa
3
2
7
3.25
W
Achilles
MarVol2017
Achilles
4
2
1
2.25
L
Skadi
Payito_03
Skadi
1
4
2
0.5
L
Ah Puch
aaaaalvaro_
Ah Puch
0
3
2
0.33
W
Danzaburou
aurorka_3
Danzaburou
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,060
Damage
31,218
48,606
Taken
45,341
24,514
Mitigated
25,775
10,619
Healing
17,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
10,092
1,835
0
4,166
13,976
10,058
30
4,636
9,340
0
34,742
L
4,829
1,507
0
2,583
12,291
8,180
0
2,283
9,464
0
29,654
L
4,409
404
0
2,276
7,746
2,739
0
1,811
5,904
28,234
448
W
Sylvanus
EcthulhuN1
Sylvanus
6,546
2,632
2,369
4,532
10,875
7,984
0
1,262
9,613
28,044
0
W
Lancelot
FrankieVirago
Lancelot
7,922
1,142
0
5,045
9,168
4,363
0
522
8,646
0
76,062
W
Nu Wa
Loonicat
Nu Wa
7,108
1,336
0
1,780
6,030
1,935
1,630
2,061
3,886
44,953
886
W
Achilles
MarVol2017
Achilles
5,299
1,392
0
2,288
9,848
8,407
183
1,240
8,145
0
42,556
L
Skadi
Payito_03
Skadi
3,168
994
0
770
9,245
2,037
434
2,136
7,109
0
36,961
L
Ah Puch
aaaaalvaro_
Ah Puch
1,562
122
0
824
5,348
1,500
0
2,696
2,652
34,930
228
W
Danzaburou
aurorka_3
Danzaburou
4,343
1,999
0
1,329
9,420
3,086
1,776
829
8,591
0
32,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,647
Gold Earned
39,634
297
Minions Killed
357
0
Camps Cleared
0
1,067,702
Distance Traveled
1,277,017
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,912
494
39
3
0
265,365
7
L
Odin
6,780
484
59
4
0
229,388
6
L
Anubis
6,382
456
51
4
0
180,104
0
W
Sylvanus
7,878
563
35
3
0
234,840
2
W
Lancelot
9,178
656
125
9
0
355,891
0
W
Nu Wa
7,843
560
71
5
0
245,251
2
W
Achilles
8,161
583
67
5
0
239,967
1
L
Skadi
6,186
442
65
5
0
236,842
0
L
Ah Puch
6,387
456
83
6
0
156,003
0
W
Danzaburou
6,574
470
59
4
0
201,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role