Player Matchup

Awilix
Awilix
 
Awilix
Level 233
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
Dimon22rus
Nut
Level 158
God Stats
4W - 2L
1,897 SR
Queue Stats
237W - 268L
1,487 Elo+
Solo
Zeus
Zeus
FritzLsCellar
Zeus
Level 49
God Stats
6W - 2L
1,839 SR
Queue Stats
249W - 255L
1,478 Elo+
Solo
Shiva
Shiva
KingKarl35
Shiva
Level 204
God Stats
3W - 4L
1,224 SR
Queue Stats
459W - 457L
1,509 Elo+
Party 1
Olorun
Olorun
NeX xiPaCo gL
Olorun
Level 243
God Stats
11W - 15L
1,459 SR
Queue Stats
1,151W - 1,182L
1,524 Elo+
Solo
Team Averages
Level 177
1,584 SR
1,500 Elo+

VS

Team Averages
Level 118
1,505 SR
1,549 Elo+
Athena
Athena
BrBStickyP
Athena
Level 145
God Stats
7W - 9L
1,653 SR
Queue Stats
661W - 682L
1,486 Elo+
Solo
Olorun
Olorun
Fraday
Olorun
Level 122
God Stats
0W - 4L
1,193 SR
Queue Stats
45W - 41L
1,571 Elo+
Solo
Sobek
Sobek
K1ngMu5hr00m
Sobek
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 36L
1,538 Elo+
Solo
Tiamat
Tiamat
qApplied
Tiamat
Level 156
God Stats
5W - 4L
1,681 SR
Queue Stats
88W - 76L
1,590 Elo+
Solo
Apollo
Apollo
爱骚的耗子哥
Apollo
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
8 / 0 / 9
7,219
1,203
6,725
4,644
2,199
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

12
4 / 0 / 8
6,855
1,143
5,618
5,531
2,184
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
3 / 2 / 9
6,345
1,058
8,303
3,213
1,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shiva
10
0 / 2 / 13
5,819
970
5,228
7,188
6,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
2 / 1 / 12
6,004
1,001
5,257
4,689
2,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BrBStickyP
Athena
11
0 / 3 / 3
5,114
852
2,537
7,674
7,673
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Olorun
Fraday
Olorun
12
2 / 2 / 2
5,538
923
2,902
4,995
2,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
1 / 4 / 3
5,195
866
6,357
9,167
8,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tiamat
qApplied
Tiamat
9
1 / 4 / 1
5,190
865
2,360
4,842
2,989
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 4 / 1
5,135
856
2,482
6,464
2,438
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
15
17
Kills
5
5
Deaths
17
51
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
8
0
9
12.5
L
Athena
BrBStickyP
Athena
0
3
3
0.5
W
4
0
8
8
L
Olorun
Fraday
Olorun
2
2
2
1.5
W
3
2
9
3.75
L
1
4
3
0.63
W
Shiva
0
2
13
3.25
W
2
1
12
8
L
Tiamat
qApplied
Tiamat
1
4
1
0.38
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,131
Damage
16,638
25,265
Taken
33,142
13,577
Mitigated
23,381
12,449
Healing
7,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
6,725
1,884
0
760
4,644
2,199
0
2,824
1,588
0
11,856
L
Athena
BrBStickyP
Athena
2,537
646
303
848
7,674
7,673
0
2,180
5,310
5,033
151
W
5,618
3,571
419
1,574
5,531
2,184
609
2,632
2,776
0
16,793
L
Olorun
Fraday
Olorun
2,902
1,515
1,022
1,165
4,995
2,151
0
2,078
2,796
9,828
0
W
8,303
434
188
96
3,213
1,088
0
1,882
1,269
13,601
404
L
6,357
106
386
1,689
9,167
8,130
0
4,240
4,633
10,678
0
W
Shiva
5,228
523
1,360
1,475
7,188
6,033
175
3,077
4,016
201
9,249
W
5,257
1,851
4,119
2,458
4,689
2,073
0
2,987
1,561
9,529
250
L
Tiamat
qApplied
Tiamat
2,360
302
267
629
4,842
2,989
0
1,758
2,946
4,282
0
L
2,482
783
184
1,044
6,464
2,438
0
3,079
3,168
0
8,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,242
Gold Earned
26,172
71
Minions Killed
39
0
Camps Cleared
0
606,132
Distance Traveled
505,250
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,219
1,203
10
2
0
141,030
0
L
Athena
5,114
852
5
1
0
90,916
0
W
Nut
6,855
1,143
37
6
0
116,263
0
L
Olorun
5,538
923
7
1
0
122,378
0
W
Zeus
6,345
1,058
15
3
0
119,807
0
L
Sobek
5,195
866
13
2
0
108,710
0
W
Shiva
5,819
970
5
1
0
117,983
0
W
Olorun
6,004
1,001
4
1
0
111,049
0
L
Tiamat
5,190
865
6
1
0
68,845
0
L
Apollo
5,135
856
8
1
0
114,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role