Player Matchup

Nu Wa
Nu Wa
ABO3TAB
Nu Wa
Level 105
God Stats
4W - 1L
1,500 SR
Queue Stats
114W - 91L
1,742 Elo+
Solo
Cthulhu
Cthulhu
McPodvalnii
Cthulhu
Level 89
God Stats
7W - 10L
1,785 SR
Queue Stats
717W - 687L
1,442 Elo+
Party 1
Agni
Agni
Z1CoO
Agni
Level 78
God Stats
6W - 2L
1,665 SR
Queue Stats
100W - 60L
1,592 Elo+
Party 1
Tyr
Tyr
ZHeka666
Tyr
Level 157
God Stats
1W - 2L
1,549 SR
Queue Stats
47W - 49L
1,495 Elo+
Party 1
Bake Kujira
Bake Kujira
kingkong1529
Bake Kujira
Level 115
God Stats
3W - 1L
1,757 SR
Queue Stats
175W - 176L
1,435 Elo+
Solo
Team Averages
Level 109
1,651 SR
1,541 Elo+

VS

Team Averages
Level 110
1,583 SR
1,487 Elo+
Fenrir
Fenrir
Doofy69
Fenrir
Level 105
God Stats
1W - 1L
2,045 SR
Queue Stats
45W - 61L
1,498 Elo+
Solo
Cthulhu
Cthulhu
HalluciNinja93
Cthulhu
Level 139
God Stats
2W - 5L
1,235 SR
Queue Stats
148W - 166L
1,454 Elo+
Solo
Zeus
Zeus
Kev The Phenom
Zeus
Level 126
God Stats
1W - 1L
1,808 SR
Queue Stats
169W - 153L
1,475 Elo+
Solo
King Arthur
King Arthur
Waun Pablo III
King Arthur
Level 110
God Stats
0W - 2L
1,500 SR
Queue Stats
227W - 213L
1,503 Elo+
Solo
Mercury
Mercury
oG bootylurkin
Mercury
Level 69
God Stats
0W - 1L
1,326 SR
Queue Stats
113W - 103L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ABO3TAB
Nu Wa
13
1 / 2 / 11
7,592
844
5,497
3,592
1,217
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
McPodvalnii
Cthulhu
14
3 / 2 / 12
8,960
996
5,611
8,496
8,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
Z1CoO
Agni
15
6 / 2 / 8
8,973
997
6,499
5,819
2,147
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
3 / 2 / 13
8,078
898
9,222
12,137
8,791
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bake Kujira
kingkong1529
Bake Kujira
14
5 / 3 / 9
8,432
937
4,522
9,029
9,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Doofy69
Fenrir
14
7 / 4 / 0
7,617
846
5,649
9,144
10,510
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

6
0 / 1 / 1
5,520
613
1,844
2,083
1,819
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
1 / 3 / 3
6,900
767
4,670
7,033
4,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Waun Pablo III
King Arthur
12
0 / 5 / 5
6,501
722
5,426
9,698
9,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 5 / 4
6,926
770
4,972
7,880
2,665
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
23
18
Kills
10
11
Deaths
18
53
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
ABO3TAB
Nu Wa
1
2
11
3.25
L
Fenrir
Doofy69
Fenrir
7
4
0
1.75
L
0
1
1
0.5
L
1
3
3
0.83
W
Cthulhu
McPodvalnii
Cthulhu
3
2
12
4.5
L
King Arthur
Waun Pablo III
King Arthur
0
5
5
0.5
W
Agni
Z1CoO
Agni
6
2
8
5
W
3
2
13
4.75
W
Bake Kujira
kingkong1529
Bake Kujira
5
3
9
3.17
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,351
Damage
22,561
39,073
Taken
35,838
29,779
Mitigated
28,806
14,861
Healing
7,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
ABO3TAB
Nu Wa
5,497
1,922
235
275
3,592
1,217
2,096
702
2,890
12,855
0
L
Fenrir
Doofy69
Fenrir
5,649
617
320
1,981
9,144
10,510
0
4,972
3,815
0
9,155
L
1,844
0
456
395
2,083
1,819
0
1,677
377
4,123
0
L
4,670
647
156
1,045
7,033
4,467
0
3,684
3,107
19,577
576
W
Cthulhu
McPodvalnii
Cthulhu
5,611
113
1,115
2,130
8,496
8,270
710
2,022
6,474
16,871
334
L
King Arthur
Waun Pablo III
King Arthur
5,426
361
762
582
9,698
9,345
0
5,267
4,150
507
11,202
W
Agni
Z1CoO
Agni
6,499
202
663
2,135
5,819
2,147
1,338
901
4,918
16,693
52
W
9,222
412
1,071
5,397
12,137
8,791
171
1,767
10,370
0
13,589
W
Bake Kujira
kingkong1529
Bake Kujira
4,522
1,492
795
1,045
9,029
9,354
1,202
1,593
7,436
8,843
1,541
L
4,972
345
60
1,567
7,880
2,665
0
5,200
2,456
0
13,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,035
Gold Earned
33,464
92
Minions Killed
67
0
Camps Cleared
0
773,008
Distance Traveled
610,859
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,592
844
19
2
0
143,564
0
L
Fenrir
7,617
846
5
1
0
134,832
0
L
Cthulhu
5,520
613
2
0
0
27,968
0
L
Zeus
6,900
767
33
4
0
130,128
0
W
Cthulhu
8,960
996
26
3
0
149,585
0
L
King Arthur
6,501
722
14
2
0
149,654
0
W
Agni
8,973
997
29
3
0
164,384
0
W
Tyr
8,078
898
7
1
0
181,242
0
W
Bake Kujira
8,432
937
11
1
0
134,233
0
L
Mercury
6,926
770
13
1
0
168,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role