Player Matchup

Cerberus
Cerberus
Nick Riley II
Cerberus
Level 63
God Stats
4W - 7L
1,485 SR
Queue Stats
107W - 107L
1,550 Elo+
Solo
The Morrigan
The Morrigan
OzDragon
The Morrigan
Level 156
God Stats
2W - 2L
1,860 SR
Queue Stats
251W - 253L
1,475 Elo+
Solo
Surtr
Surtr
ReapingSpirit
Surtr
Level 136
God Stats
28W - 27L
1,517 SR
Queue Stats
363W - 331L
1,566 Elo+
Solo
Apollo
Apollo
Wozards
Apollo
Level 187
God Stats
6W - 8L
1,480 SR
Queue Stats
294W - 280L
1,550 Elo+
Solo
Xbalanque
Xbalanque
b1_A-Wiggins22
Xbalanque
Level 115
God Stats
4W - 5L
1,433 SR
Queue Stats
186W - 159L
1,545 Elo+
Solo
Team Averages
Level 131
1,555 SR
1,537 Elo+

VS

Team Averages
Level 78
1,596 SR
1,548 Elo+
Cu Chulainn
Cu Chulainn
Deeco14
Cu Chulainn
Level 154
God Stats
15W - 5L
1,876 SR
Queue Stats
74W - 47L
1,719 Elo+
Solo
Neith
Neith
MyJungleSux
Neith
Level 7
God Stats
2W - 1L
1,304 SR
Queue Stats
15W - 14L
1,473 Elo+
Party 1
Susano
Susano
Rugarson
Susano
Level 127
God Stats
8W - 5L
1,617 SR
Queue Stats
193W - 172L
1,504 Elo+
Party 1
Chang'e
Chang'e
contraryplate
Chang'e
Level 83
God Stats
3W - 1L
1,683 SR
Queue Stats
135W - 109L
1,543 Elo+
Solo
Artio
Artio
thirdcalvin
Artio
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 27L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Nick Riley II
Cerberus
12
2 / 0 / 2
7,842
523
8,214
13,866
11,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

The Morrigan
OzDragon
The Morrigan
12
1 / 6 / 1
6,904
460
3,838
9,078
3,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 4 / 0
6,679
445
2,286
12,740
8,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Apollo
Wozards
Apollo
12
1 / 2 / 2
6,709
447
4,607
9,511
3,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
b1_A-Wiggins22
Xbalanque
14
1 / 5 / 0
7,415
494
7,087
13,588
4,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Deeco14
Cu Chulainn
17
6 / 0 / 1
10,806
720
10,687
9,118
8,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 2 / 3
8,580
572
10,500
10,882
3,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Rugarson
Susano
15
4 / 2 / 5
8,200
547
9,763
12,619
4,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chang'e
15
4 / 0 / 1
8,576
572
6,415
6,291
1,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
0 / 1 / 4
7,829
522
3,945
11,493
8,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
5
Kills
17
17
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Deeco14
Cu Chulainn
6
0
1
6.5
W
3
2
3
2.25
L
Cerberus
Nick Riley II
Cerberus
2
0
2
3
L
The Morrigan
OzDragon
The Morrigan
1
6
1
0.25
L
0
4
0
0
W
Susano
Rugarson
Susano
4
2
5
3.25
L
Apollo
Wozards
Apollo
1
2
2
1
L
Xbalanque
b1_A-Wiggins22
Xbalanque
1
5
0
0.2
W
Chang'e
4
0
1
4.5
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,032
Damage
41,310
58,783
Taken
50,403
31,871
Mitigated
26,694
17,258
Healing
23,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Deeco14
Cu Chulainn
10,687
2,043
0
2,812
9,118
8,424
28
816
7,838
14,386
80,609
W
10,500
4,732
0
4,809
10,882
3,803
0
1,617
9,265
0
67,894
L
Cerberus
Nick Riley II
Cerberus
8,214
733
0
6,206
13,866
11,472
0
3,843
9,739
29,655
0
L
The Morrigan
OzDragon
The Morrigan
3,838
701
0
602
9,078
3,152
0
3,833
5,038
45,013
594
L
2,286
664
0
3,380
12,740
8,786
0
1,658
11,082
1,775
43,258
W
Susano
Rugarson
Susano
9,763
3,135
0
6,671
12,619
4,257
0
2,959
9,564
0
58,052
L
Apollo
Wozards
Apollo
4,607
2,237
0
2,284
9,511
3,788
0
1,543
7,896
0
50,822
L
Xbalanque
b1_A-Wiggins22
Xbalanque
7,087
3,921
0
4,786
13,588
4,673
0
155
13,433
0
64,972
W
Chang'e
6,415
409
2,195
3,522
6,291
1,725
192
2,182
4,043
64,571
893
W
3,945
839
442
3,118
11,493
8,485
309
4,016
7,258
22,459
3,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,549
Gold Earned
43,991
404
Minions Killed
581
0
Camps Cleared
0
1,465,008
Distance Traveled
1,562,082
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,806
720
179
12
0
333,669
0
W
Neith
8,580
572
123
8
0
279,681
3
L
Cerberus
7,842
523
41
3
0
294,456
4
L
The Morrigan
6,904
460
95
6
0
286,396
2
L
Surtr
6,679
445
84
6
0
289,927
0
W
Susano
8,200
547
92
6
0
349,314
4
L
Apollo
6,709
447
74
5
0
338,821
2
L
Xbalanque
7,415
494
110
7
0
255,408
1
W
Chang'e
8,576
572
154
10
0
297,650
1
W
Artio
7,829
522
33
2
0
301,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role