Player Matchup

King Arthur
King Arthur
Korzor
King Arthur
Level 120
God Stats
5W - 7L
1,421 SR
Queue Stats
107W - 99L
1,598 Elo+
Party 2
Ah Puch
Ah Puch
Pølsemanden123
Ah Puch
Level 127
God Stats
0W - 2L
1,324 SR
Queue Stats
116W - 120L
1,489 Elo+
Solo
Artemis
Artemis
TheRealQuah
Artemis
Level 123
God Stats
48W - 36L
1,597 SR
Queue Stats
198W - 187L
1,548 Elo+
Party 2
Bacchus
Bacchus
Todlex
Bacchus
Level 156
God Stats
14W - 8L
1,715 SR
Queue Stats
222W - 219L
1,460 Elo+
Solo
Pele
Pele
i3aileee
Pele
Level 117
God Stats
0W - 2L
1,295 SR
Queue Stats
51W - 53L
1,508 Elo+
Solo
Team Averages
Level 129
1,470 SR
1,521 Elo+

VS

Team Averages
Level 110
1,619 SR
1,547 Elo+
Bacchus
Bacchus
 
Bacchus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
BingusBeanis
Cernunnos
Level 45
God Stats
14W - 9L
1,724 SR
Queue Stats
139W - 103L
1,671 Elo+
Party 1
Janus
Janus
DeathSpoke-_-
Janus
Level 109
God Stats
5W - 1L
1,542 SR
Queue Stats
217W - 197L
1,497 Elo+
Solo
Kali
Kali
Linkle2
Kali
Level 111
God Stats
2W - 1L
1,519 SR
Queue Stats
103W - 86L
1,539 Elo+
Solo
Amaterasu
Amaterasu
PrincessMelina
Amaterasu
Level 132
God Stats
13W - 6L
1,810 SR
Queue Stats
270W - 257L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Korzor
King Arthur
10
1 / 2 / 0
5,632
563
6,035
10,771
6,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
4 / 4 / 1
6,405
641
8,044
6,789
2,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Artemis
TheRealQuah
Artemis
10
0 / 2 / 0
5,456
546
2,307
4,205
1,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
Todlex
Bacchus
8
1 / 3 / 0
5,063
506
2,187
9,840
6,227
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
9
0 / 3 / 1
5,035
504
3,143
7,701
2,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 0 / 7
6,347
635
5,195
6,585
5,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cernunnos
BingusBeanis
Cernunnos
14
5 / 0 / 0
7,728
773
5,860
4,535
1,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 3 / 5
6,020
602
4,027
5,735
1,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
Linkle2
Kali
12
6 / 3 / 2
6,652
665
5,607
9,765
4,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Amaterasu
PrincessMelina
Amaterasu
12
1 / 0 / 2
6,812
681
6,370
10,582
6,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
6
Kills
14
14
Deaths
6
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
0
7
3.5
W
Cernunnos
BingusBeanis
Cernunnos
5
0
0
5
W
2
3
5
1.5
L
King Arthur
Korzor
King Arthur
1
2
0
0.5
W
Kali
Linkle2
Kali
6
3
2
2.33
W
Amaterasu
PrincessMelina
Amaterasu
1
0
2
2
L
4
4
1
1.13
L
Artemis
TheRealQuah
Artemis
0
2
0
0
L
Bacchus
Todlex
Bacchus
1
3
0
0.33
L
Pele
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,716
Damage
27,059
39,306
Taken
37,202
18,996
Mitigated
20,118
9,052
Healing
16,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,195
775
0
2,122
6,585
5,302
0
2,735
3,607
16,592
4,805
W
Cernunnos
BingusBeanis
Cernunnos
5,860
3,037
0
3,690
4,535
1,676
628
571
3,964
0
64,206
W
4,027
153
0
1,319
5,735
1,812
0
4,043
1,286
33,817
651
L
King Arthur
Korzor
King Arthur
6,035
1,211
0
2,409
10,771
6,497
0
0
10,771
0
36,971
W
Kali
Linkle2
Kali
5,607
2,614
0
4,038
9,765
4,399
0
2,035
7,532
0
41,734
W
Amaterasu
PrincessMelina
Amaterasu
6,370
2,349
0
5,790
10,582
6,929
0
0
10,582
0
52,698
L
8,044
259
0
1,574
6,789
2,500
0
4,039
2,408
43,925
0
L
Artemis
TheRealQuah
Artemis
2,307
1,426
0
820
4,205
1,214
0
294
3,911
0
35,197
L
Bacchus
Todlex
Bacchus
2,187
311
0
2,458
9,840
6,227
0
2,348
7,492
10,741
0
L
Pele
3,143
600
0
1,791
7,701
2,558
0
1,240
6,385
0
38,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,591
Gold Earned
33,559
320
Minions Killed
382
0
Camps Cleared
0
1,015,013
Distance Traveled
1,049,457
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,347
635
28
3
0
215,653
0
W
Cernunnos
7,728
773
109
11
0
194,667
0
W
Janus
6,020
602
78
8
0
209,508
2
L
King Arthur
5,632
563
70
7
0
209,969
1
W
Kali
6,652
665
72
7
0
239,346
0
W
Amaterasu
6,812
681
95
10
0
190,283
0
L
Ah Puch
6,405
641
84
8
0
179,114
2
L
Artemis
5,456
546
76
8
0
174,418
0
L
Bacchus
5,063
506
16
2
0
207,362
5
L
Pele
5,035
504
74
7
0
244,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role