Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
CrimsonAutumn
Nu Wa
Level 109
God Stats
28W - 19L
1,649 SR
Queue Stats
409W - 451L
1,477 Elo+
Solo
Apollo
Apollo
DormantKnight59
Apollo
Level 136
God Stats
3W - 4L
1,774 SR
Queue Stats
193W - 206L
1,462 Elo+
Solo
Team Averages
Level 123
1,641 SR
1,480 Elo+

VS

Team Averages
Level 146
1,579 SR
1,501 Elo+
Xing Tian
Xing Tian
IlmesilI
Xing Tian
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
285W - 289L
1,417 Elo+
Party 1
Chang'e
Chang'e
Sunjari
Chang'e
Level 125
God Stats
2W - 0L
1,595 SR
Queue Stats
7W - 14L
1,341 Elo+
Party 1
Rama
Rama
Tekau
Rama
Level 157
God Stats
8W - 2L
1,642 SR
Queue Stats
36W - 9L
1,745 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
0 / 1 / 2
7,358
736
4,464
10,575
8,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 4 / 0
7,464
746
6,684
5,580
1,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 5 / 1
7,269
727
4,308
9,565
3,511
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
IlmesilI
Xing Tian
14
1 / 2 / 5
7,863
786
5,899
11,768
8,460
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chang'e
Sunjari
Chang'e
15
2 / 0 / 4
8,328
833
5,620
6,543
2,017
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Rama
Tekau
Rama
15
7 / 0 / 3
9,151
915
10,215
6,582
2,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
10
10
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
1
2
1
L
1
4
0
0.25
L
1
5
1
0.3
W
Xing Tian
IlmesilI
Xing Tian
1
2
5
1.75
W
Chang'e
Sunjari
Chang'e
2
0
4
4
W
Rama
Tekau
Rama
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,456
Damage
21,734
25,720
Taken
24,893
13,434
Mitigated
12,666
6,960
Healing
8,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
4,464
1,194
215
4,975
10,575
8,141
0
5,323
5,237
0
18,390
L
6,684
1,902
0
914
5,580
1,782
4
2,632
2,933
24,901
711
L
4,308
1,395
0
856
9,565
3,511
0
3,600
5,948
0
20,038
W
Xing Tian
IlmesilI
Xing Tian
5,899
372
300
1,860
11,768
8,460
52
2,576
8,664
18,451
0
W
Chang'e
Sunjari
Chang'e
5,620
178
2,166
2,824
6,543
2,017
55
1,172
5,264
33,621
0
W
Rama
Tekau
Rama
10,215
6,751
0
900
6,582
2,189
1,366
2,648
3,853
0
36,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,091
Gold Earned
25,342
101
Minions Killed
137
0
Camps Cleared
0
555,929
Distance Traveled
551,786
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,358
736
24
2
0
213,068
0
L
Nu Wa
7,464
746
36
4
0
178,921
0
L
Apollo
7,269
727
41
4
0
163,940
0
W
Xing Tian
7,863
786
26
3
0
184,586
2
W
Chang'e
8,328
833
71
7
0
202,347
5
W
Rama
9,151
915
40
4
0
164,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role