Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Flipododa
Zeus
Level 59
God Stats
6W - 4L
1,503 SR
Queue Stats
86W - 80L
1,393 Elo+
Solo
Hercules
Hercules
TIeZ07
Hercules
Level 49
God Stats
3W - 1L
1,612 SR
Queue Stats
63W - 66L
1,450 Elo+
Solo
Mulan
Mulan
kartoon91160
Mulan
Level 66
God Stats
6W - 0L
1,882 SR
Queue Stats
45W - 41L
1,497 Elo+
Solo
Team Averages
Level 66
1,599 SR
1,468 Elo+

VS

Team Averages
Level 70
1,434 SR
1,423 Elo+
Chang'e
Chang'e
BlancRenard38
Chang'e
Level 59
God Stats
1W - 1L
1,145 SR
Queue Stats
15W - 24L
1,316 Elo+
Solo
Izanami
Izanami
DrDieselos
Izanami
Level 82
God Stats
3W - 2L
1,638 SR
Queue Stats
20W - 11L
1,593 Elo+
Solo
Medusa
Medusa
GoE6atca
Medusa
Level 99
God Stats
4W - 6L
1,530 SR
Queue Stats
273W - 266L
1,449 Elo+
Solo
Awilix
Awilix
brioucena
Awilix
Level 68
God Stats
58W - 54L
1,502 SR
Queue Stats
366W - 359L
1,433 Elo+
Solo
Chaac
Chaac
xSenseiNoobx
Chaac
Level 42
God Stats
1W - 2L
1,353 SR
Queue Stats
47W - 79L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
0 / 0 / 1
9,661
537
5,621
8,770
2,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
 
Arachne
14
3 / 5 / 3
8,422
468
4,773
14,549
4,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Zeus
15
3 / 6 / 1
9,833
546
4,890
11,868
3,456
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
TIeZ07
Hercules
13
1 / 0 / 3
8,307
462
4,887
14,406
10,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

15
9 / 2 / 3
9,830
546
15,191
13,256
14,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
16
3 / 4 / 1
9,213
512
11,205
13,008
4,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
DrDieselos
Izanami
5
0 / 0 / 0
5,591
311
1,573
1,714
318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
GoE6atca
Medusa
12
0 / 3 / 1
7,172
398
5,553
9,056
3,372
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Awilix
brioucena
Awilix
16
8 / 2 / 3
8,875
493
12,441
13,646
6,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 7 / 1
8,296
461
8,132
16,688
7,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
19
16
Kills
13
13
Deaths
16
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
0
0
1
0.5
W
Arachne
 
Arachne
3
5
3
0.9
L
Chang'e
3
4
1
0.88
L
Izanami
DrDieselos
Izanami
0
0
0
0
W
Zeus
3
6
1
0.58
L
Medusa
GoE6atca
Medusa
0
3
1
0.17
W
Hercules
TIeZ07
Hercules
1
0
3
2.5
L
Awilix
brioucena
Awilix
8
2
3
4.75
W
9
2
3
5.25
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,362
Damage
38,904
62,849
Taken
54,112
35,831
Mitigated
22,877
15,755
Healing
11,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
5,621
2,446
0
4,589
8,770
2,847
1,988
1,265
7,435
0
91,318
W
Arachne
 
Arachne
4,773
3,501
0
2,914
14,549
4,764
189
2,380
11,985
0
45,403
L
Chang'e
11,205
1,243
340
3,952
13,008
4,855
0
2,968
10,040
68,060
1,053
L
Izanami
DrDieselos
Izanami
1,573
1,156
0
1,252
1,714
318
0
0
1,714
0
17,128
W
Zeus
4,890
1,605
12
2,127
11,868
3,456
302
4,405
7,169
67,268
1,344
L
Medusa
GoE6atca
Medusa
5,553
1,827
194
1,618
9,056
3,372
0
0
9,056
0
38,723
W
Hercules
TIeZ07
Hercules
4,887
811
0
4,730
14,406
10,759
0
1,635
12,635
0
37,426
L
Awilix
brioucena
Awilix
12,441
4,947
0
949
13,646
6,491
0
848
12,798
0
55,608
W
15,191
1,874
0
1,383
13,256
14,005
121
428
12,782
0
52,327
L
8,132
1,717
0
3,414
16,688
7,841
0
863
15,825
0
47,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,053
Gold Earned
39,147
478
Minions Killed
365
0
Camps Cleared
0
1,611,673
Distance Traveled
1,422,209
1
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,661
537
161
9
0
332,726
0
W
Arachne
8,422
468
60
3
0
380,443
0
L
Chang'e
9,213
512
126
7
0
300,371
8
L
Izanami
5,591
311
33
2
0
66,570
0
W
Zeus
9,833
546
132
7
0
263,982
0
L
Medusa
7,172
398
71
4
0
330,519
5
W
Hercules
8,307
462
52
3
0
365,393
1
L
Awilix
8,875
493
68
4
0
406,901
0
W
Mulan
9,830
546
73
4
0
269,129
0
L
Chaac
8,296
461
67
4
0
317,848
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role