Player Matchup

Arachne
Arachne
LosPitros
Arachne
Level 146
God Stats
9W - 6L
2,007 SR
Queue Stats
218W - 203L
1,526 Elo+
Solo
Ares
Ares
N00BButcheR
Ares
Level 150
God Stats
0W - 2L
1,323 SR
Queue Stats
43W - 45L
1,503 Elo+
Solo
Anhur
Anhur
RoHs_555
Anhur
Level 115
God Stats
1W - 2L
1,425 SR
Queue Stats
73W - 62L
1,514 Elo+
Solo
Cu Chulainn
Cu Chulainn
chidalgo_
Cu Chulainn
Level 107
God Stats
4W - 3L
1,810 SR
Queue Stats
171W - 180L
1,484 Elo+
Solo
Vulcan
Vulcan
mihawkyt
Vulcan
Level 160
God Stats
0W - 2L
1,351 SR
Queue Stats
34W - 43L
1,469 Elo+
Solo
Team Averages
Level 136
1,583 SR
1,499 Elo+

VS

Team Averages
Level 114
1,493 SR
1,468 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
H6wky
Apollo
Level 88
God Stats
68W - 99L
1,421 SR
Queue Stats
428W - 403L
1,505 Elo+
Solo
Bastet
Bastet
Kranovisj
Bastet
Level 107
God Stats
8W - 5L
1,622 SR
Queue Stats
139W - 136L
1,456 Elo+
Party 1
Bacchus
Bacchus
LOW_GOLD_HOG
Bacchus
Level 109
God Stats
26W - 32L
1,520 SR
Queue Stats
289W - 271L
1,433 Elo+
Party 1
Chang'e
Chang'e
Tydal-Wawe
Chang'e
Level 106
God Stats
24W - 37L
1,405 SR
Queue Stats
269W - 262L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
LosPitros
Arachne
11
1 / 7 / 1
6,805
425
5,763
14,847
5,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 4 / 2
7,466
467
5,232
14,992
13,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
RoHs_555
Anhur
13
1 / 6 / 0
7,569
473
5,421
12,107
3,996
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
chidalgo_
Cu Chulainn
16
5 / 2 / 1
10,106
632
15,162
15,920
17,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Vulcan
mihawkyt
Vulcan
15
0 / 2 / 2
8,693
543
8,768
6,021
2,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
2 / 5 / 0
8,541
534
8,796
21,505
17,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Apollo
H6wky
Apollo
16
9 / 0 / 4
9,593
600
9,744
10,397
3,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bastet
Kranovisj
Bastet
15
4 / 1 / 7
8,586
537
8,017
11,864
4,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
LOW_GOLD_HOG
Bacchus
15
5 / 0 / 10
9,816
614
11,210
11,333
11,553
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chang'e
Tydal-Wawe
Chang'e
14
1 / 2 / 6
8,091
506
4,692
10,476
2,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
8
Kills
21
21
Deaths
8
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
2
5
0
0.4
W
Apollo
H6wky
Apollo
9
0
4
11
W
Bastet
Kranovisj
Bastet
4
1
7
7.5
W
Bacchus
LOW_GOLD_HOG
Bacchus
5
0
10
10
L
Arachne
LosPitros
Arachne
1
7
1
0.21
L
1
4
2
0.5
L
Anhur
RoHs_555
Anhur
1
6
0
0.17
W
Chang'e
Tydal-Wawe
Chang'e
1
2
6
2
L
Cu Chulainn
chidalgo_
Cu Chulainn
5
2
1
2.75
L
Vulcan
mihawkyt
Vulcan
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,346
Damage
42,459
63,887
Taken
65,575
43,137
Mitigated
40,032
14,664
Healing
30,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
8,796
4,891
0
10,195
21,505
17,376
0
2,553
18,952
1,361
64,416
W
Apollo
H6wky
Apollo
9,744
6,434
0
5,743
10,397
3,923
792
2,711
7,686
0
78,710
W
Bastet
Kranovisj
Bastet
8,017
1,672
0
1,956
11,864
4,216
0
2,868
8,996
0
50,831
W
Bacchus
LOW_GOLD_HOG
Bacchus
11,210
1,291
0
4,384
11,333
11,553
0
3,144
8,189
35,273
3,175
L
Arachne
LosPitros
Arachne
5,763
3,850
0
2,206
14,847
5,785
0
3,398
11,327
0
38,361
L
5,232
362
363
3,714
14,992
13,700
0
5,425
9,446
25,271
0
L
Anhur
RoHs_555
Anhur
5,421
1,707
0
3,199
12,107
3,996
0
3,323
8,740
0
50,408
W
Chang'e
Tydal-Wawe
Chang'e
4,692
0
2,368
5,884
10,476
2,964
174
5,714
4,762
51,317
1,672
L
Cu Chulainn
chidalgo_
Cu Chulainn
15,162
2,204
0
4,002
15,920
17,103
244
665
15,255
16,792
64,907
L
Vulcan
mihawkyt
Vulcan
8,768
472
0
1,180
6,021
2,553
0
2,495
3,414
78,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,639
Gold Earned
44,627
468
Minions Killed
498
0
Camps Cleared
0
1,622,173
Distance Traveled
1,733,733
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,541
534
104
7
0
336,940
4
W
Apollo
9,593
600
147
9
0
337,764
4
W
Bastet
8,586
537
77
5
0
365,136
0
W
Bacchus
9,816
614
56
4
0
358,221
1
L
Arachne
6,805
425
67
4
0
338,213
0
L
Ares
7,466
467
23
1
0
332,791
4
L
Anhur
7,569
473
90
6
0
295,181
2
W
Chang'e
8,091
506
114
7
0
335,672
0
L
Cu Chulainn
10,106
632
139
9
0
321,989
3
L
Vulcan
8,693
543
149
9
0
333,999
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role