Player Matchup

Medusa
Medusa
Chico__Miko
Medusa
Level 85
God Stats
53W - 38L
1,647 SR
Queue Stats
179W - 171L
1,481 Elo+
Solo
Baron Samedi
Baron Samedi
Hovsep_King
Baron Samedi
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,400 Elo+
Party 2
Poseidon
Poseidon
Kus-TraoLaw_Taha
Poseidon
Level 95
God Stats
4W - 3L
1,431 SR
Queue Stats
57W - 55L
1,429 Elo+
Party 2
Mercury
Mercury
RyYBaCK
Mercury
Level 241
God Stats
1W - 1L
1,586 SR
Queue Stats
36W - 33L
1,592 Elo+
Solo
Guan Yu
Guan Yu
aspencatis
Guan Yu
Level 68
God Stats
8W - 4L
1,720 SR
Queue Stats
63W - 49L
1,524 Elo+
Solo
Team Averages
Level 110
1,577 SR
1,485 Elo+

VS

Team Averages
Level 86
1,492 SR
1,490 Elo+
Sobek
Sobek
 
Sobek
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Metroplexus
Morgan Le Fay
Level 168
God Stats
1W - 3L
1,308 SR
Queue Stats
313W - 320L
1,482 Elo+
Solo
Apollo
Apollo
Mowgl13
Apollo
Level 52
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 50L
1,444 Elo+
Party 1
Sun Wukong
Sun Wukong
MrGentIe
Sun Wukong
Level 75
God Stats
16W - 10L
1,514 SR
Queue Stats
204W - 192L
1,410 Elo+
Solo
Ullr
Ullr
SN0WMANS
Ullr
Level 105
God Stats
13W - 5L
1,637 SR
Queue Stats
30W - 18L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
0 / 3 / 2
6,868
491
7,421
8,877
2,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Hovsep_King
Baron Samedi
13
0 / 2 / 2
6,895
493
2,076
8,181
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 6 / 2
6,550
468
3,074
9,557
1,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
RyYBaCK
Mercury
16
2 / 0 / 0
9,045
646
10,543
15,899
12,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Guan Yu
aspencatis
Guan Yu
10
3 / 3 / 4
7,292
521
4,622
13,278
11,230
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
2 / 2 / 6
6,523
466
5,203
9,415
6,635
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morgan Le Fay
Metroplexus
Morgan Le Fay
15
2 / 0 / 4
8,744
625
3,417
3,098
1,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
Mowgl13
Apollo
12
1 / 2 / 5
6,947
496
7,937
7,698
2,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
MrGentIe
Sun Wukong
13
1 / 1 / 0
7,738
553
8,398
12,607
11,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
15
8 / 2 / 4
8,497
607
10,417
11,679
4,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
7
Kills
14
14
Deaths
7
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
2
6
2.5
L
Medusa
0
3
2
0.33
L
Baron Samedi
Hovsep_King
Baron Samedi
0
2
2
0.5
L
2
6
2
0.5
W
Morgan Le Fay
Metroplexus
Morgan Le Fay
2
0
4
4
W
Apollo
Mowgl13
Apollo
1
2
5
1.75
W
Sun Wukong
MrGentIe
Sun Wukong
1
1
0
1
L
Mercury
RyYBaCK
Mercury
2
0
0
2
W
Ullr
8
2
4
5
L
Guan Yu
aspencatis
Guan Yu
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,736
Damage
35,372
55,792
Taken
44,497
30,360
Mitigated
25,532
14,445
Healing
15,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,203
644
558
2,035
9,415
6,635
396
938
8,389
10,842
3,397
L
Medusa
7,421
1,822
202
1,646
8,877
2,555
252
2,258
6,591
0
52,005
L
Baron Samedi
Hovsep_King
Baron Samedi
2,076
0
0
1,383
8,181
2,455
0
2,348
5,833
47,336
442
L
3,074
589
0
714
9,557
1,878
0
1,139
8,378
37,487
0
W
Morgan Le Fay
Metroplexus
Morgan Le Fay
3,417
62
0
1,104
3,098
1,008
348
1,355
1,663
60,477
1,318
W
Apollo
Mowgl13
Apollo
7,937
4,388
0
3,400
7,698
2,216
1,184
907
6,719
0
42,691
W
Sun Wukong
MrGentIe
Sun Wukong
8,398
2,182
0
3,511
12,607
11,087
0
484
12,063
0
52,667
L
Mercury
RyYBaCK
Mercury
10,543
5,913
0
5,316
15,899
12,242
28
0
15,005
122
76,103
W
Ullr
10,417
4,958
0
4,816
11,679
4,586
272
1,068
10,443
0
64,153
L
Guan Yu
aspencatis
Guan Yu
4,622
302
762
4,422
13,278
11,230
135
2,202
10,915
0
17,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,650
Gold Earned
38,449
401
Minions Killed
412
0
Camps Cleared
0
1,548,659
Distance Traveled
1,451,333
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,523
466
28
2
0
287,762
3
L
Medusa
6,868
491
87
6
0
313,509
3
L
Baron Samedi
6,895
493
86
6
0
277,920
0
L
Poseidon
6,550
468
61
4
0
303,735
0
W
Morgan Le Fay
8,744
625
127
9
0
299,184
6
W
Apollo
6,947
496
57
4
0
283,347
1
W
Sun Wukong
7,738
553
103
7
0
270,287
0
L
Mercury
9,045
646
141
10
0
326,321
0
W
Ullr
8,497
607
97
7
0
310,753
0
L
Guan Yu
7,292
521
26
2
0
327,174
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role