Player Matchup

Achilles
Achilles
ColossalHail
Achilles
Level 76
God Stats
21W - 21L
1,515 SR
Queue Stats
278W - 301L
1,517 Elo+
Solo
Hun Batz
Hun Batz
Hybrïs
Hun Batz
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,353 Elo+
Solo
Xbalanque
Xbalanque
Ilkian
Xbalanque
Level 109
God Stats
3W - 3L
1,414 SR
Queue Stats
150W - 155L
1,495 Elo+
Solo
Zhong Kui
Zhong Kui
Izma23SW
Zhong Kui
Level 93
God Stats
7W - 5L
1,439 SR
Queue Stats
19W - 27L
1,414 Elo+
Solo
Atlas
Atlas
sugerdaddy246
Atlas
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
213W - 195L
1,524 Elo+
Solo
Team Averages
Level 105
1,474 SR
1,461 Elo+

VS

Team Averages
Level 85
1,540 SR
1,478 Elo+
Mercury
Mercury
Amayaneitor_
Mercury
Level 78
God Stats
3W - 2L
1,861 SR
Queue Stats
102W - 93L
1,442 Elo+
Party 2
Athena
Athena
Angryom
Athena
Level 123
God Stats
11W - 10L
1,469 SR
Queue Stats
314W - 307L
1,483 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
INVlXIBLE
Morgan Le Fay
Level 100
God Stats
3W - 2L
1,500 SR
Queue Stats
171W - 184L
1,465 Elo+
Party 1
Rama
Rama
shomboltala-_-
Rama
Level 122
God Stats
10W - 16L
1,373 SR
Queue Stats
313W - 314L
1,498 Elo+
Party 1
Chaac
Chaac
xSix-6_6_6-xSix
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ColossalHail
Achilles
14
8 / 1 / 4
9,566
598
10,170
11,464
10,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hun Batz
Hybrïs
Hun Batz
18
2 / 0 / 2
9,760
610
2,887
9,051
3,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
Ilkian
Xbalanque
13
3 / 3 / 1
7,857
491
9,136
12,017
3,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Izma23SW
Zhong Kui
16
8 / 0 / 0
10,190
637
10,405
6,854
4,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

12
0 / 1 / 5
6,992
437
6,196
12,382
6,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Amayaneitor_
Mercury
15
2 / 2 / 0
7,958
497
4,246
11,151
4,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Angryom
Athena
13
3 / 1 / 1
7,970
498
8,614
15,291
16,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
INVlXIBLE
Morgan Le Fay
11
0 / 4 / 0
6,282
393
3,783
7,332
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 6 / 4
7,069
442
8,261
12,612
3,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
0 / 8 / 0
6,286
393
1,918
10,622
3,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
21
Kills
5
5
Deaths
21
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mercury
Amayaneitor_
Mercury
2
2
0
1
L
Athena
Angryom
Athena
3
1
1
3.5
W
Achilles
ColossalHail
Achilles
8
1
4
10
W
Hun Batz
Hybrïs
Hun Batz
2
0
2
3
L
Morgan Le Fay
INVlXIBLE
Morgan Le Fay
0
4
0
0
W
Xbalanque
Ilkian
Xbalanque
3
3
1
1.17
W
Zhong Kui
Izma23SW
Zhong Kui
8
0
0
8
L
0
6
4
0.33
W
0
1
5
2.5
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,794
Damage
26,822
51,768
Taken
57,008
29,438
Mitigated
30,325
18,474
Healing
7,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Amayaneitor_
Mercury
4,246
1,341
0
965
11,151
4,759
0
3,694
7,277
0
74,520
L
Athena
Angryom
Athena
8,614
1,698
0
2,822
15,291
16,302
0
3,205
11,490
42,679
2,378
W
Achilles
ColossalHail
Achilles
10,170
3,272
0
1,922
11,464
10,435
0
1,913
9,551
904
47,117
W
Hun Batz
Hybrïs
Hun Batz
2,887
236
0
6,229
9,051
3,447
0
131
8,920
0
98,484
L
Morgan Le Fay
INVlXIBLE
Morgan Le Fay
3,783
399
0
491
7,332
2,120
0
4,091
3,241
34,022
0
W
Xbalanque
Ilkian
Xbalanque
9,136
5,007
0
4,087
12,017
3,693
75
4,720
7,297
0
54,499
W
Zhong Kui
Izma23SW
Zhong Kui
10,405
793
0
3,344
6,854
4,971
1,759
3,263
3,591
67,437
1,479
L
8,261
5,896
0
2,968
12,612
3,282
0
4,286
7,654
0
49,822
W
6,196
888
643
2,249
12,382
6,892
33
3,146
9,236
25,641
1,216
L
1,918
534
0
669
10,622
3,862
158
470
9,583
0
24,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,365
Gold Earned
35,565
482
Minions Killed
385
0
Camps Cleared
0
1,624,610
Distance Traveled
1,541,844
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,958
497
131
8
0
394,388
0
L
Athena
7,970
498
60
4
0
333,648
0
W
Achilles
9,566
598
68
4
0
308,699
0
W
Hun Batz
9,760
610
171
11
0
389,359
4
L
Morgan Le Fay
6,282
393
68
4
0
261,217
0
W
Xbalanque
7,857
491
88
6
0
285,771
4
W
Zhong Kui
10,190
637
122
8
0
310,813
0
L
Rama
7,069
442
89
6
0
278,434
0
W
Atlas
6,992
437
33
2
0
329,968
6
L
Chaac
6,286
393
37
2
0
274,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role