Player Matchup

Surtr
Surtr
Silver II
 
Surtr
Silver II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold V
 
Hercules
Gold V
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold IV
JanusLover
Ra
Gold IV
Level 108
God Stats
4W - 2L
1,665 SR
Queue Stats
28W - 31L
1,488 MMR
Solo
Poseidon
Poseidon
Gold IV
techos90
Poseidon
Gold IV
Level 159
God Stats
29W - 27L
1,552 SR
Queue Stats
420W - 431L
1,438 MMR
Solo
Neith
Neith
Silver III
triverob
Neith
Silver III
Level 64
God Stats
2W - 0L
1,189 SR
Queue Stats
50W - 50L
1,250 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 108
1,481 SR
1,435 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,420 SR
1,360 MMR
Chiron
Chiron
Gold V
Gnorts
Chiron
Gold V
Level 125
God Stats
5W - 2L
1,500 SR
Queue Stats
106W - 108L
1,249 MMR
Solo
Khepri
Khepri
Gold III
Kanariote
Khepri
Gold III
Level 124
God Stats
56W - 48L
1,534 SR
Queue Stats
265W - 259L
1,352 MMR
Solo
King Arthur
King Arthur
Gold V
Man9our-A
King Arthur
Gold V
Level 158
God Stats
0W - 1L
1,265 SR
Queue Stats
105W - 105L
1,399 MMR
Solo
Thoth
Thoth
Silver II
chonio
Thoth
Silver II
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,446 MMR
Solo
Ne Zha
Ne Zha
Gold IV
termineitor1407
Ne Zha
Gold IV
Level 105
God Stats
0W - 2L
1,300 SR
Queue Stats
608W - 599L
1,352 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
2 / 2 / 3
6,083
608
7,696
10,225
8,795
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Hercules
 
Hercules
8
0 / 0 / 4
5,263
526
3,193
5,448
2,684
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 0 / 1
6,471
647
1,934
2,715
964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
techos90
Poseidon
13
5 / 0 / 1
6,592
659
2,833
3,049
950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
triverob
Neith
10
0 / 0 / 3
5,583
558
1,826
3,487
925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
UllrJanusErlang Shen

VS

Bans
FreyaKaliCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Gnorts
Chiron
10
0 / 2 / 0
5,291
529
2,591
4,666
1,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Khepri
Kanariote
Khepri
7
0 / 0 / 0
4,788
479
1,166
4,289
2,214
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Man9our-A
King Arthur
10
1 / 5 / 0
5,672
567
5,344
12,994
6,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Thoth
chonio
Thoth
11
0 / 1 / 0
5,336
534
1,396
2,914
638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
1 / 1 / 0
5,258
526
799
6,371
1,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
9
Kills
2
2
Deaths
9
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
2
2
3
1.75
W
Hercules
 
Hercules
0
0
4
2
L
Chiron
Gnorts
Chiron
0
2
0
0
W
2
0
1
2.5
L
Khepri
Kanariote
Khepri
0
0
0
0
L
King Arthur
Man9our-A
King Arthur
1
5
0
0.2
L
Thoth
chonio
Thoth
0
1
0
0
W
Poseidon
techos90
Poseidon
5
0
1
5.5
L
1
1
0
1
W
Neith
triverob
Neith
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,482
Damage
11,296
24,924
Taken
31,234
14,318
Mitigated
13,030
9,784
Healing
9,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
7,696
2,527
0
4,713
10,225
8,795
0
0
10,225
2,959
35,772
W
Hercules
 
Hercules
3,193
737
0
1,815
5,448
2,684
0
1,538
3,910
0
10,897
L
Chiron
Gnorts
Chiron
2,591
887
176
1,185
4,666
1,651
0
706
3,959
0
42,325
W
1,934
445
285
1,103
2,715
964
0
684
2,031
60,811
0
L
Khepri
Kanariote
Khepri
1,166
162
0
972
4,289
2,214
0
860
3,429
9,861
1,030
L
King Arthur
Man9our-A
King Arthur
5,344
692
0
2,942
12,994
6,735
0
3,082
9,212
0
39,762
L
Thoth
chonio
Thoth
1,396
37
0
285
2,914
638
0
821
2,093
39,862
0
W
Poseidon
techos90
Poseidon
2,833
661
0
393
3,049
950
0
0
3,049
49,485
1,013
L
799
224
0
4,042
6,371
1,792
0
406
5,893
0
33,328
W
Neith
triverob
Neith
1,826
560
0
1,475
3,487
925
0
80
3,407
0
42,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,992
Gold Earned
26,345
359
Minions Killed
330
0
Camps Cleared
0
1,037,596
Distance Traveled
963,937
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,083
608
59
6
0
183,529
0
W
Hercules
5,263
526
21
2
0
209,567
0
L
Chiron
5,291
529
78
8
0
183,469
2
W
Ra
6,471
647
107
11
0
212,189
2
L
Khepri
4,788
479
25
3
0
163,767
3
L
King Arthur
5,672
567
78
8
0
183,436
0
L
Thoth
5,336
534
83
8
0
192,707
1
W
Poseidon
6,592
659
85
9
0
229,399
1
L
Ne Zha
5,258
526
66
7
0
240,558
0
W
Neith
5,583
558
87
9
0
202,912
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role