Player Matchup

Nu Wa
Nu Wa
Bronze V
shady_knife
Nu Wa
Bronze V
Level 120
God Stats
1W - 1L
1,496 SR
Queue Stats
1W - 2L
1,468 MMR
Solo
Team Averages
Bronze V
Bronze V
Average Tier
Level 120
1,496 SR
1,468 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 32
1,128 SR
1,241 MMR
Janus
Janus
Bronze III
King__Mobin
Janus
Bronze III
Level 32
God Stats
0W - 8L
1,128 SR
Queue Stats
1W - 32L
1,241 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 0
11,766
1,070
9,153
5,671
1,588
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
AchillesAnubisPoseidonMartichorasIx Chel

VS

Bans
CharybdisArtemisCthulhuSusanoBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 0
9,006
819
3,707
10,669
924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
7
Kills
0
0
Deaths
7
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,153
Damage
3,707
5,671
Taken
10,669
1,588
Mitigated
924
0
Healing
915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,707
152
0
915
10,669
924
27
9,200
1,469
46,031
0
W
9,153
1,924
0
0
5,671
1,588
871
3,873
1,798
57,188
3,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,766
Gold Earned
9,006
124
Minions Killed
99
8
Camps Cleared
1
222,452
Distance Traveled
176,683
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,006
819
99
9
1
176,683
0
W
Nu Wa
11,766
1,070
124
11
8
222,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role