Player Matchup

Erlang Shen
Erlang Shen
Gold V
Avenger Mitch
Erlang Shen
Gold V
Level 180
God Stats
2W - 0L
1,662 SR
Queue Stats
11W - 4L
1,613 MMR
Party 1
Ganesha
Ganesha
Gold V
Shirousa
Ganesha
Gold V
Level 204
God Stats
1W - 0L
1,648 SR
Queue Stats
18W - 12L
1,603 MMR
Solo
Jing Wei
Jing Wei
Silver II
TheNativeWZRD
Jing Wei
Silver II
Level 214
God Stats
3W - 3L
1,378 SR
Queue Stats
14W - 9L
1,536 MMR
Party 1
Skadi
Skadi
Gold II
byCreepZyron
Skadi
Gold II
Level 156
God Stats
2W - 0L
1,842 SR
Queue Stats
197W - 187L
1,572 MMR
Solo
Raijin
Raijin
Platinum I
speno04
Raijin
Platinum I
Level 149
God Stats
3W - 8L
1,620 SR
Queue Stats
266W - 252L
1,833 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 181
1,630 SR
1,631 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 136
1,581 SR
1,628 MMR
Tyr
Tyr
Bronze III
JackizGodly
Tyr
Bronze III
Level 74
God Stats
6W - 11L
1,130 SR
Queue Stats
18W - 26L
1,554 MMR
Solo
Cabrakan
Cabrakan
Gold II
Senpai6104
Cabrakan
Gold II
Level 126
God Stats
10W - 7L
1,608 SR
Queue Stats
640W - 648L
1,651 MMR
Solo
Kukulkan
Kukulkan
Gold II
TTVRustbombs
Kukulkan
Gold II
Level 165
God Stats
0W - 1L
1,774 SR
Queue Stats
72W - 62L
1,643 MMR
Solo
Bastet
Bastet
Gold II
junglefeva
Bastet
Gold II
Level 158
God Stats
86W - 70L
1,560 SR
Queue Stats
478W - 487L
1,638 MMR
Solo
Neith
Neith
Bronze III
xxElItEGaMeRx
Neith
Bronze III
Level 155
God Stats
0W - 1L
1,831 SR
Queue Stats
7W - 6L
1,653 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Avenger Mitch
Erlang Shen
10
5 / 1 / 1
5,829
648
5,517
8,511
3,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ganesha
Shirousa
Ganesha
9
0 / 2 / 3
5,052
561
2,003
8,856
4,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Jing Wei
TheNativeWZRD
Jing Wei
10
2 / 1 / 1
5,533
615
3,469
6,728
1,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
1 / 0 / 1
6,269
697
5,002
5,136
1,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
speno04
Raijin
9
0 / 3 / 0
5,500
611
4,446
6,151
2,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Ao KuangFreyaAwilixChang'eHercules

VS

Bans
MedusaCthulhuMulanNemesisMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 3
4,582
509
3,336
7,654
3,329
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
Senpai6104
Cabrakan
10
2 / 1 / 2
4,931
548
3,531
6,359
5,486
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
TTVRustbombs
Kukulkan
10
0 / 2 / 0
5,309
590
3,110
5,397
1,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
junglefeva
Bastet
11
4 / 2 / 0
5,710
634
4,849
8,729
2,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 1 / 1
4,795
533
5,363
4,387
1,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
13
8
Kills
7
7
Deaths
8
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Avenger Mitch
Erlang Shen
5
1
1
5.5
L
0
2
3
0.75
L
Cabrakan
Senpai6104
Cabrakan
2
1
2
3
W
Ganesha
Shirousa
Ganesha
0
2
3
0.75
L
Kukulkan
TTVRustbombs
Kukulkan
0
2
0
0
W
Jing Wei
TheNativeWZRD
Jing Wei
2
1
1
2.5
W
1
0
1
1.5
L
Bastet
junglefeva
Bastet
4
2
0
2
W
Raijin
speno04
Raijin
0
3
0
0
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,437
Damage
20,189
35,382
Taken
32,526
13,639
Mitigated
14,102
9,803
Healing
10,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Avenger Mitch
Erlang Shen
5,517
3,169
0
3,613
8,511
3,505
0
326
8,185
0
31,159
L
3,336
479
0
1,975
7,654
3,329
0
809
6,845
0
12,524
L
Cabrakan
Senpai6104
Cabrakan
3,531
458
0
1,496
6,359
5,486
0
3,066
2,736
14,793
627
W
Ganesha
Shirousa
Ganesha
2,003
390
0
1,965
8,856
4,503
0
612
8,244
10,650
0
L
Kukulkan
TTVRustbombs
Kukulkan
3,110
317
0
1,656
5,397
1,554
0
186
5,211
38,792
0
W
Jing Wei
TheNativeWZRD
Jing Wei
3,469
2,436
0
1,625
6,728
1,872
0
923
5,805
0
34,738
W
5,002
1,861
0
1,000
5,136
1,574
0
1,483
3,653
0
54,050
L
Bastet
junglefeva
Bastet
4,849
1,149
0
4,248
8,729
2,510
0
1,175
7,500
0
37,068
W
Raijin
speno04
Raijin
4,446
630
0
1,600
6,151
2,185
108
2,946
3,205
30,752
2,596
L
5,363
2,706
0
1,114
4,387
1,223
0
602
3,785
0
32,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,183
Gold Earned
25,327
275
Minions Killed
232
0
Camps Cleared
0
980,131
Distance Traveled
936,522
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
5,829
648
59
7
0
230,375
0
L
Tyr
4,582
509
7
1
0
215,646
3
L
Cabrakan
4,931
548
17
2
0
174,919
4
W
Ganesha
5,052
561
2
0
0
214,032
2
L
Kukulkan
5,309
590
81
9
0
189,545
0
W
Jing Wei
5,533
615
80
9
0
203,518
0
W
Skadi
6,269
697
90
10
0
187,855
0
L
Bastet
5,710
634
62
7
0
210,974
1
W
Raijin
5,500
611
44
5
0
144,351
1
L
Neith
4,795
533
65
7
0
145,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role