Player Matchup

Hel
Hel
 
Hel
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
MenDoZka
Charybdis
Level 192
God Stats
2W - 2L
1,552 SR
Queue Stats
125W - 131L
1,558 Elo+
Solo
Charon
Charon
Thadril
Charon
Level 87
God Stats
8W - 7L
1,571 SR
Queue Stats
168W - 174L
1,512 Elo+
Solo
Loki
Loki
anthonylea14
Loki
Level 172
God Stats
8W - 7L
1,613 SR
Queue Stats
222W - 222L
1,456 Elo+
Solo
Eset
Eset
ДимонДикий
Eset
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 14L
1,645 Elo+
Solo
Team Averages
Level 131
1,547 SR
1,534 Elo+

VS

Team Averages
Level 136
1,511 SR
1,495 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
ANHEL0
Ullr
Level 158
God Stats
18W - 10L
1,612 SR
Queue Stats
483W - 440L
1,481 Elo+
Solo
Cu Chulainn
Cu Chulainn
CongruentBob
Cu Chulainn
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 13L
1,358 Elo+
Solo
Ares
Ares
GioGioZer
Ares
Level 147
God Stats
3W - 3L
1,448 SR
Queue Stats
72W - 61L
1,566 Elo+
Solo
Nox
Nox
TioDre
Nox
Level 119
God Stats
73W - 73L
1,493 SR
Queue Stats
334W - 328L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
0 / 5 / 2
6,473
1,079
3,669
10,594
6,985
Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
MenDoZka
Charybdis
11
0 / 3 / 3
6,436
1,073
10,840
9,872
3,264
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charon
Thadril
Charon
11
0 / 7 / 3
6,845
1,141
4,232
13,732
12,219
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 2 / 2
6,116
1,019
1,593
2,094
617
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 5 / 0
7,369
1,228
7,940
9,416
3,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

257

VS

Team 2 Tickets

374

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
8 / 0 / 11
8,863
1,477
10,331
4,739
2,413
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ullr
ANHEL0
Ullr
14
9 / 0 / 9
9,111
1,519
12,363
6,509
2,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
CongruentBob
Cu Chulainn
13
1 / 2 / 12
7,891
1,315
6,614
10,179
8,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ares
13
1 / 0 / 15
8,020
1,337
6,619
8,492
7,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nox
TioDre
Nox
14
3 / 1 / 13
7,733
1,289
5,526
2,307
904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
82
3
Kills
22
22
Deaths
3
10
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
5
2
0.2
W
Ao Kuang
 
Ao Kuang
8
0
11
13.5
W
Ullr
ANHEL0
Ullr
9
0
9
13.5
W
Cu Chulainn
CongruentBob
Cu Chulainn
1
2
12
3.5
W
Ares
1
0
15
8.5
L
Charybdis
MenDoZka
Charybdis
0
3
3
0.5
L
Charon
Thadril
Charon
0
7
3
0.21
W
Nox
TioDre
Nox
3
1
13
9.5
L
0
2
2
0.5
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,274
Damage
41,453
45,708
Taken
32,226
26,652
Mitigated
21,537
7,456
Healing
5,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
3,669
178
2,402
2,783
10,594
6,985
0
4,251
6,343
17,588
0
W
Ao Kuang
 
Ao Kuang
10,331
1,993
0
1,391
4,739
2,413
0
1,997
2,742
18,677
392
W
Ullr
ANHEL0
Ullr
12,363
5,570
0
301
6,509
2,359
0
1,575
4,934
0
25,445
W
Cu Chulainn
CongruentBob
Cu Chulainn
6,614
828
0
2,281
10,179
8,193
0
6,120
4,059
0
21,398
W
Ares
6,619
542
0
747
8,492
7,668
0
5,001
3,491
8,952
193
L
Charybdis
MenDoZka
Charybdis
10,840
5,657
0
910
9,872
3,264
0
3,957
5,915
0
22,806
L
Charon
Thadril
Charon
4,232
1,291
0
542
13,732
12,219
0
8,557
5,175
9,465
312
W
Nox
TioDre
Nox
5,526
128
0
500
2,307
904
0
485
1,822
15,603
0
L
1,593
526
0
0
2,094
617
0
556
1,538
0
5,662
L
7,940
767
495
324
9,416
3,567
0
4,816
4,600
19,234
608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,239
Gold Earned
41,618
99
Minions Killed
117
4
Camps Cleared
7
494,426
Distance Traveled
687,612
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,473
1,079
28
5
0
117,686
0
W
Ao Kuang
8,863
1,477
13
2
2
149,763
0
W
Ullr
9,111
1,519
40
7
3
150,389
0
W
Cu Chulainn
7,891
1,315
25
4
1
119,576
0
W
Ares
8,020
1,337
4
1
0
129,275
0
L
Charybdis
6,436
1,073
20
3
1
118,885
0
L
Charon
6,845
1,141
18
3
0
97,426
0
W
Nox
7,733
1,289
35
6
1
138,609
0
L
Loki
6,116
1,019
9
2
2
39,762
0
L
Eset
7,369
1,228
24
4
1
120,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role