Player Matchup

Mulan
Mulan
Mehrzadv
Mulan
Level 118
God Stats
84W - 85L
1,488 SR
Queue Stats
861W - 849L
1,488 Elo+
Party 1
Raijin
Raijin
Sarialon
Raijin
Level 157
God Stats
55W - 25L
1,669 SR
Queue Stats
291W - 163L
1,662 Elo+
Solo
Cupid
Cupid
Shahanshah1991
Cupid
Level 109
God Stats
0W - 1L
1,308 SR
Queue Stats
24W - 33L
1,355 Elo+
Party 1
Team Averages
Level 128
1,488 SR
1,502 Elo+

VS

Team Averages
Level 100
1,503 SR
1,543 Elo+
Ra
Ra
GeanGean
Ra
Level 142
God Stats
6W - 8L
1,500 SR
Queue Stats
91W - 117L
1,500 Elo+
Solo
Ullr
Ullr
GentleMean
Ullr
Level 64
God Stats
7W - 4L
1,542 SR
Queue Stats
33W - 7L
1,682 Elo+
Solo
Bacchus
Bacchus
Orpheusy
Bacchus
Level 93
God Stats
19W - 23L
1,466 SR
Queue Stats
164W - 189L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Mehrzadv
Mulan
14
2 / 4 / 3
9,438
726
6,807
15,688
14,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Raijin
Sarialon
Raijin
17
6 / 4 / 1
11,085
853
14,782
12,593
4,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 4 / 7
9,708
747
3,067
11,165
4,329
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 7
11,460
882
7,528
9,682
3,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

18
8 / 3 / 3
12,397
954
16,327
11,484
4,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Orpheusy
Bacchus
14
0 / 4 / 8
9,430
725
5,979
12,407
10,487
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
9
Kills
11
12
Deaths
9
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
2
7
3.25
W
8
3
3
3.17
L
Mulan
Mehrzadv
Mulan
2
4
3
0.88
W
Bacchus
Orpheusy
Bacchus
0
4
8
1
L
Raijin
Sarialon
Raijin
6
4
1
1.63
L
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,656
Damage
29,834
39,446
Taken
33,573
23,821
Mitigated
18,470
8,861
Healing
9,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,528
427
2,545
4,357
9,682
3,936
903
4,508
4,680
45,331
0
W
16,327
7,981
0
1,636
11,484
4,047
2,179
3,732
6,989
0
49,213
L
Mulan
Mehrzadv
Mulan
6,807
648
0
2,923
15,688
14,911
46
5,770
9,828
0
20,914
W
Bacchus
Orpheusy
Bacchus
5,979
250
0
1,424
12,407
10,487
284
5,253
6,465
12,658
1,460
L
Raijin
Sarialon
Raijin
14,782
906
0
1,208
12,593
4,581
530
3,852
8,629
45,592
0
L
3,067
762
1,134
3,596
11,165
4,329
302
3,212
7,681
0
28,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,231
Gold Earned
33,287
167
Minions Killed
137
0
Camps Cleared
0
595,189
Distance Traveled
666,453
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,460
882
73
6
0
251,282
0
W
Ullr
12,397
954
55
4
0
176,228
0
L
Mulan
9,438
726
24
2
0
204,235
0
W
Bacchus
9,430
725
9
1
0
238,943
0
L
Raijin
11,085
853
92
7
0
194,069
0
L
Cupid
9,708
747
51
4
0
196,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role