Player Matchup

Neith
Neith
 
Neith
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
OttereHood
Ra
Level 100
God Stats
7W - 3L
1,783 SR
Queue Stats
34W - 32L
1,571 Elo+
Solo
Sylvanus
Sylvanus
illochema
Sylvanus
Level 121
God Stats
4W - 5L
1,220 SR
Queue Stats
71W - 81L
1,431 Elo+
Solo
Ratatoskr
Ratatoskr
soudruhroman007
Ratatoskr
Level 73
God Stats
38W - 26L
1,568 SR
Queue Stats
220W - 216L
1,485 Elo+
Solo
Bellona
Bellona
xHE6POx
Bellona
Level 88
God Stats
3W - 4L
1,553 SR
Queue Stats
266W - 262L
1,512 Elo+
Solo
Team Averages
Level 105
1,525 SR
1,500 Elo+

VS

Team Averages
Level 96
1,476 SR
1,450 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Govnaarishe
Ares
Level 89
God Stats
1W - 2L
1,615 SR
Queue Stats
23W - 23L
1,473 Elo+
Solo
Janus
Janus
SloppyTopps6215
Janus
Level 59
God Stats
11W - 13L
1,372 SR
Queue Stats
232W - 246L
1,406 Elo+
Solo
Thanatos
Thanatos
TuRnErrrr
Thanatos
Level 145
God Stats
2W - 4L
1,395 SR
Queue Stats
24W - 36L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
3 / 3 / 0
5,407
676
3,442
5,358
1,836
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
6 / 2 / 1
6,263
783
5,562
4,075
992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
illochema
Sylvanus
8
2 / 0 / 3
5,180
648
2,232
4,898
1,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ratatoskr
soudruhroman007
Ratatoskr
9
3 / 1 / 6
5,484
686
4,198
6,134
2,024
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
xHE6POx
Bellona
11
0 / 0 / 1
6,071
759
2,712
6,049
3,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
9
2 / 2 / 1
4,785
598
3,893
5,056
1,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
 
Osiris
8
0 / 1 / 0
4,133
517
2,181
5,926
3,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
1 / 3 / 2
4,556
570
2,548
7,535
3,295
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 4 / 1
4,013
502
1,633
3,621
631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
TuRnErrrr
Thanatos
7
2 / 4 / 0
4,262
533
3,396
7,785
2,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
14
Kills
5
6
Deaths
14
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
3
0
1
L
Jing Wei
 
Jing Wei
2
2
1
1.25
L
Osiris
 
Osiris
0
1
0
0
L
1
3
2
0.67
W
6
2
1
3.25
L
0
4
1
0.13
L
Thanatos
TuRnErrrr
Thanatos
2
4
0
0.5
W
Sylvanus
illochema
Sylvanus
2
0
3
3.5
W
Ratatoskr
soudruhroman007
Ratatoskr
3
1
6
6
W
Bellona
xHE6POx
Bellona
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,146
Damage
13,651
26,514
Taken
29,923
9,724
Mitigated
10,736
14,129
Healing
10,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,442
1,764
95
1,163
5,358
1,836
560
1,065
4,293
0
28,035
L
Jing Wei
 
Jing Wei
3,893
2,619
0
1,552
5,056
1,383
0
476
4,580
0
30,503
L
Osiris
 
Osiris
2,181
834
0
1,907
5,926
3,381
0
407
5,420
0
18,984
L
2,548
266
0
1,582
7,535
3,295
0
2,371
4,996
11,538
0
W
5,562
486
96
1,599
4,075
992
226
844
3,093
34,355
1,145
L
1,633
0
0
473
3,621
631
0
2,002
1,444
16,403
0
L
Thanatos
TuRnErrrr
Thanatos
3,396
939
0
4,923
7,785
2,046
0
1,779
5,784
0
19,112
W
Sylvanus
illochema
Sylvanus
2,232
934
1,839
2,526
4,898
1,737
78
1,564
3,228
7,247
0
W
Ratatoskr
soudruhroman007
Ratatoskr
4,198
1,318
0
1,565
6,134
2,024
0
438
5,670
0
27,009
W
Bellona
xHE6POx
Bellona
2,712
938
0
5,246
6,049
3,135
0
0
5,751
0
42,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,405
Gold Earned
21,749
266
Minions Killed
171
0
Camps Cleared
0
852,761
Distance Traveled
796,595
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,407
676
51
6
0
142,048
0
L
Jing Wei
4,785
598
40
5
0
176,397
2
L
Osiris
4,133
517
37
5
0
166,684
4
L
Ares
4,556
570
23
3
0
153,598
2
W
Ra
6,263
783
77
10
0
179,135
0
L
Janus
4,013
502
38
5
0
114,383
0
L
Thanatos
4,262
533
33
4
0
185,533
0
W
Sylvanus
5,180
648
8
1
0
165,308
0
W
Ratatoskr
5,484
686
45
6
0
212,633
0
W
Bellona
6,071
759
85
11
0
153,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role