Player Matchup

Freya
Freya
Drunk Dragon707
Freya
Level 116
God Stats
3W - 2L
1,518 SR
Queue Stats
169W - 164L
1,426 Elo+
Party 2
Kuzenbo
Kuzenbo
Pavementt
Kuzenbo
Level 90
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 32L
1,509 Elo+
Solo
Charon
Charon
YUUUUURRRRRR184
Charon
Level 117
God Stats
4W - 0L
1,635 SR
Queue Stats
206W - 210L
1,429 Elo+
Party 2
Ah Puch
Ah Puch
fatalhitman831
Ah Puch
Level 126
God Stats
14W - 3L
1,882 SR
Queue Stats
592W - 644L
1,430 Elo+
Solo
Janus
Janus
fatmoose99
Janus
Level 143
God Stats
3W - 1L
1,500 SR
Queue Stats
121W - 135L
1,486 Elo+
Solo
Team Averages
Level 118
1,607 SR
1,456 Elo+

VS

Team Averages
Level 116
1,539 SR
1,452 Elo+
Bellona
Bellona
 
Bellona
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
 
Tiamat
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Protomies
Cerberus
Level 134
God Stats
0W - 1L
1,127 SR
Queue Stats
16W - 16L
1,286 Elo+
Party 1
Hachiman
Hachiman
hoodieotto
Hachiman
Level 68
God Stats
0W - 1L
1,746 SR
Queue Stats
12W - 19L
1,460 Elo+
Party 1
Bacchus
Bacchus
vMetri
Bacchus
Level 106
God Stats
1W - 1L
1,822 SR
Queue Stats
18W - 20L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 7
8,111
901
3,711
10,962
3,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kuzenbo
Pavementt
Kuzenbo
14
0 / 2 / 9
8,480
942
4,706
10,621
13,111
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 2 / 9
9,648
1,072
6,343
16,381
12,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
6 / 3 / 6
9,510
1,057
9,240
9,267
3,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Janus
16
5 / 3 / 9
9,564
1,063
10,778
6,502
2,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
2 / 2 / 6
7,256
806
7,910
8,916
8,008
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
 
Tiamat
5
1 / 1 / 0
5,697
633
619
1,559
474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Protomies
Cerberus
15
2 / 3 / 8
7,609
845
9,579
11,936
16,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
hoodieotto
Hachiman
15
4 / 5 / 5
7,918
880
12,472
9,344
3,031
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
vMetri
Bacchus
15
6 / 5 / 5
8,572
952
10,595
9,912
9,533
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
39
16
Kills
15
16
Deaths
16
40
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
2
6
2.5
L
Tiamat
 
Tiamat
1
1
0
1
W
2
6
7
0.92
W
Kuzenbo
Pavementt
Kuzenbo
0
2
9
2.25
L
Cerberus
Protomies
Cerberus
2
3
8
2
W
3
2
9
3.75
W
6
3
6
3
W
Janus
5
3
9
3.17
L
Hachiman
hoodieotto
Hachiman
4
5
5
1.3
L
Bacchus
vMetri
Bacchus
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,778
Damage
41,175
53,733
Taken
41,667
34,941
Mitigated
37,737
20,764
Healing
13,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,910
1,333
1,703
3,364
8,916
8,008
0
5,864
3,052
0
16,692
L
Tiamat
 
Tiamat
619
63
0
33
1,559
474
0
1,532
27
1,128
0
W
3,711
1,103
0
1,792
10,962
3,895
1,094
6,059
4,740
8,954
313
W
Kuzenbo
Pavementt
Kuzenbo
4,706
1,955
2,737
1,975
10,621
13,111
0
3,127
7,389
6,559
1,789
L
Cerberus
Protomies
Cerberus
9,579
600
268
4,870
11,936
16,691
0
10,265
1,671
15,692
0
W
6,343
1,089
3,327
6,074
16,381
12,027
646
4,254
11,882
16,797
1,328
W
9,240
1,014
522
3,198
9,267
3,499
686
3,910
5,284
28,037
635
W
Janus
10,778
771
828
311
6,502
2,409
495
2,857
3,645
18,247
0
L
Hachiman
hoodieotto
Hachiman
12,472
4,982
468
1,280
9,344
3,031
0
8,023
1,321
0
27,459
L
Bacchus
vMetri
Bacchus
10,595
710
481
1,097
9,912
9,533
0
7,740
2,172
19,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,313
Gold Earned
37,052
114
Minions Killed
119
0
Camps Cleared
0
943,549
Distance Traveled
737,291
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,256
806
21
2
0
216,043
0
L
Tiamat
5,697
633
3
0
0
17,841
0
W
Freya
8,111
901
16
2
0
163,130
0
W
Kuzenbo
8,480
942
4
0
0
208,020
0
L
Cerberus
7,609
845
29
3
0
158,942
0
W
Charon
9,648
1,072
26
3
0
193,521
0
W
Ah Puch
9,510
1,057
41
5
0
180,717
0
W
Janus
9,564
1,063
27
3
0
198,161
0
L
Hachiman
7,918
880
49
5
0
168,606
0
L
Bacchus
8,572
952
17
2
0
175,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role