Player Matchup

Discordia
Discordia
DeathsShadow594
Discordia
Level 198
God Stats
0W - 3L
1,334 SR
Queue Stats
31W - 41L
1,462 Elo+
Party 1
Jormungandr
Jormungandr
GlockCowboy
Jormungandr
Level 27
God Stats
8W - 11L
1,525 SR
Queue Stats
51W - 72L
1,311 Elo+
Party 2
Awilix
Awilix
Onionbrobabyjump
Awilix
Level 59
God Stats
11W - 9L
1,843 SR
Queue Stats
53W - 95L
1,426 Elo+
Party 1
Ishtar
Ishtar
STSV
Ishtar
Level 52
God Stats
19W - 35L
1,270 SR
Queue Stats
61W - 83L
1,309 Elo+
Party 2
Chaac
Chaac
machivelli
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 71
1,494 SR
1,402 Elo+

VS

Team Averages
Level 97
1,513 SR
1,407 Elo+
Kukulkan
Kukulkan
Bileh54
Kukulkan
Level 142
God Stats
10W - 9L
1,658 SR
Queue Stats
353W - 355L
1,438 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rowlett
Tsukuyomi
Level 57
God Stats
10W - 7L
1,463 SR
Queue Stats
117W - 125L
1,387 Elo+
Solo
Yemoja
Yemoja
VicPiter666
Yemoja
Level 62
God Stats
4W - 4L
1,408 SR
Queue Stats
87W - 104L
1,361 Elo+
Solo
Sun Wukong
Sun Wukong
fwcurry
Sun Wukong
Level 67
God Stats
6W - 9L
1,504 SR
Queue Stats
133W - 117L
1,411 Elo+
Solo
Anhur
Anhur
knavishman50
Anhur
Level 155
God Stats
3W - 3L
1,530 SR
Queue Stats
132W - 124L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DeathsShadow594
Discordia
13
2 / 5 / 0
7,844
490
5,595
7,050
1,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
GlockCowboy
Jormungandr
14
4 / 0 / 0
8,087
505
9,611
13,462
6,209
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
1 / 10 / 2
7,315
457
7,366
15,941
3,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Ishtar
STSV
Ishtar
12
0 / 4 / 3
6,897
431
5,438
12,603
2,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
9
0 / 9 / 2
6,088
381
4,092
11,637
6,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bileh54
Kukulkan
17
5 / 2 / 4
9,962
623
6,375
9,862
3,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tsukuyomi
Rowlett
Tsukuyomi
17
10 / 2 / 6
10,135
633
10,717
14,572
5,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Yemoja
14
1 / 1 / 9
8,661
541
9,529
11,675
8,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
fwcurry
Sun Wukong
15
9 / 1 / 0
10,115
632
6,729
8,813
4,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 1 / 1
8,747
547
11,853
9,578
3,557
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
7
Kills
28
28
Deaths
7
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Bileh54
Kukulkan
5
2
4
3.5
L
Discordia
DeathsShadow594
Discordia
2
5
0
0.4
L
Jormungandr
GlockCowboy
Jormungandr
4
0
0
4
L
1
10
2
0.2
W
Tsukuyomi
Rowlett
Tsukuyomi
10
2
6
6.5
L
Ishtar
STSV
Ishtar
0
4
3
0.38
W
Yemoja
1
1
9
5.5
W
Sun Wukong
fwcurry
Sun Wukong
9
1
0
9
W
3
1
1
3.5
L
Chaac
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,102
Damage
45,203
60,693
Taken
54,500
20,312
Mitigated
26,245
13,564
Healing
24,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Bileh54
Kukulkan
6,375
210
76
4,492
9,862
3,777
1,804
3,600
6,262
71,146
0
L
Discordia
DeathsShadow594
Discordia
5,595
0
0
305
7,050
1,298
0
3,927
3,123
37,949
121
L
Jormungandr
GlockCowboy
Jormungandr
9,611
1,619
341
5,049
13,462
6,209
0
4,088
9,374
51,047
0
L
7,366
2,489
0
2,817
15,941
3,403
0
2,382
13,559
0
38,218
W
Tsukuyomi
Rowlett
Tsukuyomi
10,717
1,860
0
7,562
14,572
5,297
359
2,924
11,648
0
87,156
L
Ishtar
STSV
Ishtar
5,438
3,578
0
4,187
12,603
2,702
0
4,083
8,520
0
37,285
W
Yemoja
9,529
1,850
4,804
3,692
11,675
8,967
128
5,153
6,522
34,300
2,236
W
Sun Wukong
fwcurry
Sun Wukong
6,729
1,955
0
1,825
8,813
4,647
1,381
619
8,194
0
57,945
W
11,853
7,275
0
2,412
9,578
3,557
3,271
2,910
6,668
0
68,980
L
Chaac
4,092
709
0
865
11,637
6,700
0
1,205
10,432
0
18,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,231
Gold Earned
47,620
291
Minions Killed
534
0
Camps Cleared
0
1,490,629
Distance Traveled
1,530,939
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,962
623
121
8
0
268,249
0
L
Discordia
7,844
490
65
4
0
289,359
0
L
Jormungandr
8,087
505
91
6
0
331,632
0
L
Awilix
7,315
457
54
3
0
306,095
0
W
Tsukuyomi
10,135
633
130
8
0
361,297
2
L
Ishtar
6,897
431
58
4
0
282,915
0
W
Yemoja
8,661
541
44
3
0
306,180
7
W
Sun Wukong
10,115
632
109
7
0
304,231
0
W
Anhur
8,747
547
130
8
0
290,982
0
L
Chaac
6,088
381
23
1
0
280,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role