Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
PiercedRoyalty
Tyr
Level 100
God Stats
2W - 3L
1,347 SR
Queue Stats
477W - 464L
1,449 Elo+
Party 2
Nu Wa
Nu Wa
ScarTissue-s
Nu Wa
Level 69
God Stats
0W - 4L
1,471 SR
Queue Stats
131W - 139L
1,412 Elo+
Solo
Ares
Ares
Wrapitup05
Ares
Level 73
God Stats
12W - 8L
1,708 SR
Queue Stats
380W - 387L
1,478 Elo+
Solo
Ravana
Ravana
jz2015
Ravana
Level 146
God Stats
19W - 24L
1,499 SR
Queue Stats
208W - 204L
1,414 Elo+
Party 2
Team Averages
Level 95
1,505 SR
1,451 Elo+

VS

Team Averages
Level 105
1,524 SR
1,480 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
BackWoodsOficial
Amaterasu
Level 106
God Stats
5W - 2L
1,635 SR
Queue Stats
314W - 309L
1,456 Elo+
Party 1
Cthulhu
Cthulhu
Hamburgresa
Cthulhu
Level 87
God Stats
2W - 2L
1,779 SR
Queue Stats
78W - 75L
1,466 Elo+
Party 1
Ullr
Ullr
Joint Rolla Jay
Ullr
Level 145
God Stats
1W - 2L
1,148 SR
Queue Stats
68W - 76L
1,475 Elo+
Solo
Thanatos
Thanatos
Vehlixerus
Thanatos
Level 64
God Stats
46W - 38L
1,557 SR
Queue Stats
134W - 132L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
4
0 / 1 / 0
3,763
376
306
1,867
571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
0 / 1 / 1
6,190
619
7,017
9,525
6,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 1 / 1
5,677
568
2,690
4,360
861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
1 / 1 / 1
5,325
533
1,892
7,029
3,767
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
jz2015
Ravana
11
3 / 0 / 0
5,734
573
2,501
4,598
1,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 1 / 1
5,739
574
3,556
3,591
902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
11
1 / 1 / 0
6,129
613
5,166
10,529
7,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cthulhu
Hamburgresa
Cthulhu
10
1 / 1 / 1
5,359
536
3,976
8,456
4,115
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 0 / 1
5,435
544
2,604
2,452
762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Vehlixerus
Thanatos
10
1 / 1 / 0
5,478
548
1,443
9,574
2,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
4
Kills
4
4
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
1
0
0
W
Nu Wa
 
Nu Wa
0
1
1
0.5
W
Amaterasu
1
1
0
1
W
Cthulhu
Hamburgresa
Cthulhu
1
1
1
1.5
W
1
0
1
1.5
L
0
1
1
0.5
L
0
1
1
0.5
W
Thanatos
Vehlixerus
Thanatos
1
1
0
1
L
1
1
1
1.5
L
Ravana
jz2015
Ravana
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,406
Damage
16,745
27,379
Taken
34,602
13,410
Mitigated
16,122
9,667
Healing
18,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
306
306
0
272
1,867
571
0
730
1,103
0
4,018
W
Nu Wa
 
Nu Wa
3,556
1,693
0
541
3,591
902
0
1,899
1,692
36,621
1,386
W
Amaterasu
5,166
1,721
0
6,690
10,529
7,407
0
90
10,439
0
36,041
W
Cthulhu
Hamburgresa
Cthulhu
3,976
285
118
1,099
8,456
4,115
496
1,389
7,067
23,577
3,193
W
2,604
743
0
546
2,452
762
1,734
643
1,809
0
34,068
L
7,017
1,282
0
3,199
9,525
6,656
0
90
9,401
0
36,252
L
2,690
1,459
0
1,476
4,360
861
0
2,642
1,529
38,173
0
W
Thanatos
Vehlixerus
Thanatos
1,443
193
0
9,291
9,574
2,936
0
561
9,013
0
38,061
L
1,892
142
0
1,690
7,029
3,767
0
2,449
4,546
13,153
0
L
Ravana
jz2015
Ravana
2,501
465
0
3,030
4,598
1,555
0
943
3,581
0
28,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,689
Gold Earned
28,140
224
Minions Killed
316
0
Camps Cleared
0
924,208
Distance Traveled
1,026,513
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
3,763
376
5
1
0
68,413
0
W
Nu Wa
5,739
574
55
6
0
179,886
1
W
Amaterasu
6,129
613
77
8
0
212,362
0
W
Cthulhu
5,359
536
47
5
0
215,408
0
W
Ullr
5,435
544
55
6
0
187,277
0
L
Tyr
6,190
619
83
8
0
224,864
1
L
Nu Wa
5,677
568
61
6
0
179,354
0
W
Thanatos
5,478
548
82
8
0
231,580
0
L
Ares
5,325
533
20
2
0
198,699
1
L
Ravana
5,734
573
55
6
0
252,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role