Player Matchup

Medusa
Medusa
Platinum IV
KnìghtsRen
Medusa
Platinum IV
Level 172
God Stats
6W - 1L
1,747 SR
Queue Stats
55W - 25L
1,931 MMR
Party 2
Bacchus
Bacchus
Silver II
LittleThor2008
Bacchus
Silver II
Level 65
God Stats
1W - 3L
1,298 SR
Queue Stats
5W - 7L
1,564 MMR
Solo
Janus
Janus
Diamond II
Yuterra
Janus
Diamond II
Level 212
God Stats
3W - 4L
1,670 SR
Queue Stats
278W - 246L
2,266 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 150
1,571 SR
1,920 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 162
1,638 SR
2,143 MMR
Kumbhakarna
Kumbhakarna
Gold V
DEAD_MOUSE502
Kumbhakarna
Gold V
Level 156
God Stats
1W - 5L
1,354 SR
Queue Stats
60W - 73L
1,436 MMR
Solo
Anhur
Anhur
Masters
Joеy
Anhur
Masters
Level 172
God Stats
17W - 8L
1,739 SR
Queue Stats
241W - 104L
2,841 MMR
Party 1
Nox
Nox
Diamond III
νinea
Nox
Diamond III
Level 158
God Stats
55W - 18L
1,822 SR
Queue Stats
149W - 67L
2,151 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
1 / 1 / 17
12,431
888
18,618
13,671
5,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 5 / 8
10,737
767
5,293
14,790
11,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Janus
Yuterra
Janus
20
16 / 1 / 2
14,890
1,064
21,004
11,239
4,264
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
KuzenboAchillesSerqetNe ZhaMulan

VS

Bans
GebCthulhuAthenaCabrakanFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DEAD_MOUSE502
Kumbhakarna
15
0 / 6 / 7
9,217
658
7,363
18,231
16,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
Joеy
Anhur
17
4 / 6 / 2
10,928
781
12,551
19,455
5,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
νinea
Nox
16
2 / 7 / 4
10,518
751
7,677
12,210
3,500
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
19
Kills
6
7
Deaths
19
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
DEAD_MOUSE502
Kumbhakarna
0
6
7
0.58
L
Anhur
Joеy
Anhur
4
6
2
0.83
W
Medusa
1
1
17
9.5
W
2
5
8
1.2
W
Janus
Yuterra
Janus
16
1
2
17
L
Nox
νinea
Nox
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,915
Damage
27,591
39,700
Taken
49,896
20,994
Mitigated
25,573
8,905
Healing
7,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
DEAD_MOUSE502
Kumbhakarna
7,363
397
0
1,456
18,231
16,443
0
9,524
7,959
15,186
0
L
Anhur
Joеy
Anhur
12,551
7,595
0
5,639
19,455
5,630
0
8,583
10,500
0
42,413
W
Medusa
18,618
7,361
0
3,055
13,671
5,694
1,353
5,029
8,417
0
68,175
W
5,293
208
0
3,519
14,790
11,036
117
4,492
10,054
17,597
1,506
W
Janus
Yuterra
Janus
21,004
873
0
2,331
11,239
4,264
942
4,806
6,144
78,166
639
L
Nox
νinea
Nox
7,677
782
0
823
12,210
3,500
0
6,282
5,686
41,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,058
Gold Earned
30,663
221
Minions Killed
139
0
Camps Cleared
0
806,915
Distance Traveled
699,154
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,217
658
10
1
0
242,123
4
L
Anhur
10,928
781
56
4
0
234,813
0
W
Medusa
12,431
888
86
6
0
292,956
0
W
Bacchus
10,737
767
18
1
0
230,891
0
W
Janus
14,890
1,064
117
8
0
283,068
0
L
Nox
10,518
751
73
5
0
222,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role