Player Matchup

Discordia
Discordia
Silver III
Pvt Mans
Discordia
Silver III
Level 149
God Stats
13W - 21L
1,536 SR
Queue Stats
55W - 78L
1,402 MMR
Party 1
Mulan
Mulan
Silver IV
TH3M1LKJUG
Mulan
Silver IV
Level 62
God Stats
17W - 37L
1,544 SR
Queue Stats
30W - 53L
1,370 MMR
Party 1
Persephone
Persephone
Bronze V
tutzmi
Persephone
Bronze V
Level 113
God Stats
0W - 1L
1,651 SR
Queue Stats
0W - 4L
1,272 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 108
1,577 SR
1,348 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 174
1,557 SR
1,256 MMR
Thoth
Thoth
Gold I
 
Thoth
Gold I
Level 238
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Gold IV
APEKZS
Nike
Gold IV
Level 154
God Stats
289W - 312L
1,533 SR
Queue Stats
445W - 529L
1,524 MMR
Solo
Ravana
Ravana
Silver III
DRAGO SIDART
Ravana
Silver III
Level 129
God Stats
1W - 2L
1,638 SR
Queue Stats
59W - 75L
745 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Pvt Mans
Discordia
17
1 / 4 / 2
9,685
807
8,117
7,545
1,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
15
1 / 3 / 2
9,087
757
6,071
14,817
13,862
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Persephone
tutzmi
Persephone
15
1 / 4 / 1
9,053
754
4,864
8,073
1,935
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
HerculesNe ZhaTyrKuzenboAchilles

VS

Bans
CthulhuHou YiBacchusSkadiSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
7 / 2 / 3
11,563
964
11,165
7,148
2,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Nike
APEKZS
Nike
16
3 / 0 / 7
10,209
851
5,425
11,782
10,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ravana
16
1 / 1 / 9
9,681
807
6,000
10,337
6,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
3
Kills
11
11
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
7
2
3
4.25
W
Nike
APEKZS
Nike
3
0
7
6.5
W
Ravana
1
1
9
5.5
L
Discordia
Pvt Mans
Discordia
1
4
2
0.5
L
Mulan
1
3
2
0.67
L
Persephone
tutzmi
Persephone
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,052
Damage
22,590
30,435
Taken
29,267
17,782
Mitigated
18,786
891
Healing
6,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
11,165
138
0
2,695
7,148
2,170
924
5,150
1,964
45,158
365
W
Nike
APEKZS
Nike
5,425
254
0
690
11,782
10,371
908
4,067
7,701
0
25,553
W
Ravana
6,000
471
0
2,886
10,337
6,245
104
3,820
6,451
0
20,361
L
Discordia
Pvt Mans
Discordia
8,117
290
0
100
7,545
1,985
578
3,319
4,102
46,021
0
L
Mulan
6,071
242
0
455
14,817
13,862
430
4,149
10,161
0
21,686
L
Persephone
tutzmi
Persephone
4,864
40
0
336
8,073
1,935
640
3,697
4,185
26,783
605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,825
Gold Earned
31,453
152
Minions Killed
143
0
Camps Cleared
0
633,556
Distance Traveled
703,277
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,563
964
82
7
0
219,807
5
W
Nike
10,209
851
29
2
0
245,481
0
W
Ravana
9,681
807
32
3
0
237,989
0
L
Discordia
9,685
807
71
6
0
214,976
1
L
Mulan
9,087
757
26
2
0
202,571
3
L
Persephone
9,053
754
55
5
0
216,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role