Player Matchup

Pele
Pele
 
Pele
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Guyhoncho
Skadi
Level 14
God Stats
57W - 49L
1,582 SR
Queue Stats
68W - 56L
1,534 Elo+
Solo
Geb
Geb
RoXeR777
Geb
Level 157
God Stats
17W - 16L
1,601 SR
Queue Stats
205W - 207L
1,418 Elo+
Solo
Danzaburou
Danzaburou
SmokeShiesty2
Danzaburou
Level 6
God Stats
3W - 2L
1,788 SR
Queue Stats
34W - 25L
1,678 Elo+
Party 1
Bakasura
Bakasura
davidthaone
Bakasura
Level 161
God Stats
5W - 4L
1,595 SR
Queue Stats
268W - 256L
1,577 Elo+
Party 1
Team Averages
Level 81
1,613 SR
1,541 Elo+

VS

Team Averages
Level 77
1,521 SR
1,516 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Poopyfartboi964
Medusa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,426 Elo+
Solo
Thor
Thor
Smith0312
Thor
Level 18
God Stats
2W - 0L
1,700 SR
Queue Stats
7W - 3L
1,607 Elo+
Solo
Artio
Artio
mohodo
Artio
Level 173
God Stats
2W - 2L
1,403 SR
Queue Stats
275W - 292L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
0 / 3 / 0
5,042
1,008
3,042
6,088
1,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
Guyhoncho
Skadi
9
0 / 1 / 1
4,783
957
2,227
2,512
615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 0 / 0
4,454
891
0
590
276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
SmokeShiesty2
Danzaburou
11
3 / 2 / 0
5,947
1,189
4,138
6,071
1,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
davidthaone
Bakasura
8
1 / 1 / 0
4,684
937
535
1,825
1,013
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
1 / 0 / 5
5,524
1,105
2,215
4,229
2,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nu Wa
 
Nu Wa
10
1 / 2 / 1
5,351
1,070
2,273
2,051
550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 2 / 0
4,957
991
1,439
3,497
1,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thor
10
3 / 0 / 3
5,504
1,101
5,489
2,694
834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
mohodo
Artio
10
1 / 0 / 5
5,249
1,050
2,522
4,149
2,383
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
4
Kills
7
7
Deaths
4
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
3
0
0
W
Sylvanus
 
Sylvanus
1
0
5
3.5
W
Nu Wa
 
Nu Wa
1
2
1
0.75
L
Skadi
Guyhoncho
Skadi
0
1
1
0.5
W
1
2
0
0.5
L
0
0
0
0
W
Thor
3
0
3
4.5
L
Danzaburou
SmokeShiesty2
Danzaburou
3
2
0
1.5
L
Bakasura
davidthaone
Bakasura
1
1
0
1
W
Artio
mohodo
Artio
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,942
Damage
13,938
17,086
Taken
16,620
5,500
Mitigated
7,545
3,204
Healing
5,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
3,042
312
0
800
6,088
1,782
0
3,182
2,906
0
13,211
W
Sylvanus
 
Sylvanus
2,215
470
1,976
1,851
4,229
2,690
0
0
4,229
8,092
0
W
Nu Wa
 
Nu Wa
2,273
534
0
0
2,051
550
346
0
2,051
14,814
0
L
Skadi
Guyhoncho
Skadi
2,227
568
0
500
2,512
615
877
920
1,592
0
8,727
W
1,439
890
0
0
3,497
1,088
356
0
3,497
0
7,904
L
0
0
0
0
590
276
0
493
97
526
0
W
Thor
5,489
464
0
500
2,694
834
0
0
2,669
0
13,317
L
Danzaburou
SmokeShiesty2
Danzaburou
4,138
1,714
0
1,180
6,071
1,814
0
1,374
4,697
0
16,881
L
Bakasura
davidthaone
Bakasura
535
490
0
724
1,825
1,013
0
933
892
0
1,254
W
Artio
mohodo
Artio
2,522
252
500
1,079
4,149
2,383
0
0
4,129
11,242
352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,910
Gold Earned
26,585
84
Minions Killed
92
0
Camps Cleared
0
352,466
Distance Traveled
530,759
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,042
1,008
24
5
0
120,750
0
W
Sylvanus
5,524
1,105
13
3
0
98,262
0
W
Nu Wa
5,351
1,070
28
6
0
99,387
0
L
Skadi
4,783
957
14
3
0
52,270
1
W
Medusa
4,957
991
17
3
0
96,450
0
L
Geb
4,454
891
3
1
0
38,196
0
W
Thor
5,504
1,101
19
4
0
125,098
2
L
Danzaburou
5,947
1,189
35
7
0
105,076
0
L
Bakasura
4,684
937
8
2
0
36,174
0
W
Artio
5,249
1,050
15
3
0
111,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role