Player Matchup

Hercules
Hercules
Silver I
Angel0593
Hercules
Silver I
Level 120
God Stats
4W - 5L
1,452 SR
Queue Stats
89W - 108L
1,373 MMR
Solo
Danzaburou
Danzaburou
Gold V
DeJaVu42
Danzaburou
Gold V
Level 121
God Stats
5W - 8L
1,502 SR
Queue Stats
315W - 311L
1,236 MMR
Solo
Agni
Agni
Gold IV
Jakeelee75
Agni
Gold IV
Level 59
God Stats
1W - 7L
1,329 SR
Queue Stats
173W - 179L
1,437 MMR
Solo
Surtr
Surtr
Silver I
gyurcitoth
Surtr
Silver I
Level 86
God Stats
167W - 134L
1,592 SR
Queue Stats
277W - 290L
1,178 MMR
Solo
Mercury
Mercury
Gold III
碧桂园五星上将国米
Mercury
Gold III
Level 267
God Stats
35W - 28L
1,660 SR
Queue Stats
1,195W - 1,210L
1,486 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 131
1,507 SR
1,342 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 145
1,508 SR
1,343 MMR
Ullr
Ullr
Silver II
Arcieliza
Ullr
Silver II
Level 81
God Stats
4W - 4L
1,527 SR
Queue Stats
37W - 50L
1,159 MMR
Solo
King Arthur
King Arthur
Gold II
ByN1K1
King Arthur
Gold II
Level 157
God Stats
55W - 54L
1,531 SR
Queue Stats
76W - 75L
1,593 MMR
Solo
Scylla
Scylla
Gold III
dwsGemini
Scylla
Gold III
Level 155
God Stats
22W - 23L
1,527 SR
Queue Stats
282W - 272L
1,425 MMR
Solo
Ao Kuang
Ao Kuang
Bronze IV
maadriigal_
Ao Kuang
Bronze IV
Level 108
God Stats
1W - 0L
1,435 SR
Queue Stats
6W - 16L
1,119 MMR
Solo
Fenrir
Fenrir
Gold II
恒大五星上将国米
Fenrir
Gold II
Level 226
God Stats
2W - 1L
1,521 SR
Queue Stats
265W - 264L
1,419 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Angel0593
Hercules
6
2 / 1 / 0
3,581
716
2,613
4,107
2,767
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
DeJaVu42
Danzaburou
5
0 / 1 / 3
3,603
721
1,779
2,446
671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
2 / 2 / 0
3,434
687
1,532
2,416
594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Surtr
4
0 / 2 / 0
3,147
629
1,724
3,169
1,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

5
0 / 1 / 0
3,145
629
894
3,147
850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
BacchusMedusaChang'eBellona

VS

Bans
LokiAwilixKuzenboAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
4
0 / 2 / 2
2,960
592
2,024
3,144
706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
ByN1K1
King Arthur
8
2 / 0 / 0
4,250
850
2,141
4,415
1,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
dwsGemini
Scylla
7
3 / 1 / 0
4,138
828
1,390
1,386
355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
maadriigal_
Ao Kuang
6
1 / 0 / 2
3,402
680
1,591
3,141
869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
1 / 1 / 1
3,400
680
1,687
4,418
1,900
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
4
Kills
7
7
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
Angel0593
Hercules
2
1
0
2
W
Ullr
0
2
2
0.5
W
King Arthur
ByN1K1
King Arthur
2
0
0
2
L
Danzaburou
DeJaVu42
Danzaburou
0
1
3
1.5
L
2
2
0
1
W
Scylla
dwsGemini
Scylla
3
1
0
3
L
Surtr
0
2
0
0
W
Ao Kuang
maadriigal_
Ao Kuang
1
0
2
2
W
1
1
1
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,542
Damage
8,833
15,285
Taken
16,504
6,281
Mitigated
5,184
5,424
Healing
5,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Angel0593
Hercules
2,613
1,077
0
2,033
4,107
2,767
0
331
3,776
0
12,235
W
Ullr
2,024
643
0
760
3,144
706
0
10
3,134
0
10,188
W
King Arthur
ByN1K1
King Arthur
2,141
444
0
1,455
4,415
1,354
0
79
4,166
0
25,461
L
Danzaburou
DeJaVu42
Danzaburou
1,779
916
0
1,120
2,446
671
0
370
2,076
0
14,644
L
1,532
0
0
500
2,416
594
0
1,395
1,021
10,456
0
W
Scylla
dwsGemini
Scylla
1,390
155
0
430
1,386
355
0
595
791
19,408
584
L
Surtr
1,724
803
0
1,266
3,169
1,399
0
0
3,169
398
11,790
W
Ao Kuang
maadriigal_
Ao Kuang
1,591
316
0
1,002
3,141
869
0
524
2,617
14,014
0
W
1,687
418
0
1,593
4,418
1,900
0
403
4,015
0
5,360
L
894
358
0
505
3,147
850
0
885
2,262
0
13,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,910
Gold Earned
18,150
108
Minions Killed
148
0
Camps Cleared
0
471,087
Distance Traveled
537,087
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
3,581
716
9
2
0
102,566
0
W
Ullr
2,960
592
14
3
0
105,827
0
W
King Arthur
4,250
850
57
11
0
111,880
3
L
Danzaburou
3,603
721
21
4
0
96,718
0
L
Agni
3,434
687
21
4
0
104,490
0
W
Scylla
4,138
828
36
7
0
82,338
0
L
Surtr
3,147
629
28
6
0
49,647
0
W
Ao Kuang
3,402
680
31
6
0
126,234
0
W
Fenrir
3,400
680
10
2
0
110,808
0
L
Mercury
3,145
629
29
6
0
117,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role