Player Matchup

Hercules
Hercules
Fetch My Red
Hercules
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,764 Elo+
Party 1
Anhur
Anhur
Jinxcx
Anhur
Level 158
God Stats
5W - 6L
1,630 SR
Queue Stats
271W - 226L
1,681 Elo+
Party 1
Hera
Hera
ULTRAVlOLETT
Hera
Level 60
God Stats
19W - 16L
1,583 SR
Queue Stats
59W - 55L
1,606 Elo+
Party 1
Team Averages
Level 78
1,571 SR
1,683 Elo+

VS

Team Averages
Level 104
1,600 SR
1,505 Elo+
Ymir
Ymir
Escharum GA
Ymir
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,533 Elo+
Party 2
Sol
Sol
UrFavCapri29
Sol
Level 66
God Stats
6W - 3L
1,585 SR
Queue Stats
31W - 33L
1,397 Elo+
Party 2
Susano
Susano
allMightyToast0
Susano
Level 166
God Stats
1W - 1L
1,715 SR
Queue Stats
30W - 23L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Fetch My Red
Hercules
16
2 / 0 / 19
9,625
963
6,931
10,802
12,175
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Anhur
Jinxcx
Anhur
17
11 / 0 / 10
11,056
1,106
10,607
6,549
2,455
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
9 / 2 / 11
10,183
1,018
9,797
5,666
2,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 0
7,463
746
4,014
12,154
9,695
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

11
0 / 10 / 1
6,913
691
2,318
9,660
1,418
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
1 / 7 / 1
7,530
753
5,495
10,584
2,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
4
22
Kills
2
2
Deaths
22
40
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Hercules
Fetch My Red
Hercules
2
0
19
11.5
W
Anhur
Jinxcx
Anhur
11
0
10
16
W
9
2
11
7.25
L
0
10
1
0.05
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,335
Damage
11,827
23,017
Taken
32,398
16,804
Mitigated
13,813
8,470
Healing
546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,014
370
0
134
12,154
9,695
0
3,587
8,198
12,219
1,021
W
Hercules
Fetch My Red
Hercules
6,931
1,990
0
5,189
10,802
12,175
546
3,525
7,277
0
23,356
W
Anhur
Jinxcx
Anhur
10,607
5,425
0
2,506
6,549
2,455
1,989
1,287
5,262
0
50,111
W
9,797
2,145
0
775
5,666
2,174
435
1,611
4,055
29,682
0
L
2,318
313
0
412
9,660
1,418
0
2,936
6,497
11,218
0
L
5,495
184
0
0
10,584
2,700
0
2,618
7,752
0
25,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,864
Gold Earned
21,906
143
Minions Killed
62
0
Camps Cleared
0
599,299
Distance Traveled
473,838
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,463
746
16
2
0
155,698
0
W
Hercules
9,625
963
26
3
0
213,724
0
W
Anhur
11,056
1,106
60
6
0
184,315
0
W
Hera
10,183
1,018
57
6
0
201,260
1
L
Sol
6,913
691
9
1
0
151,607
0
L
Susano
7,530
753
37
4
0
166,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role