Player Matchup

Cu Chulainn
Cu Chulainn
Diamond III
HasbuSSJ
Cu Chulainn
Diamond III
Level 153
God Stats
17W - 15L
1,642 SR
Queue Stats
272W - 266L
2,266 MMR
Party 2
Khepri
Khepri
Platinum II
Kuroiōkami
Khepri
Platinum II
Level 153
God Stats
1W - 1L
1,802 SR
Queue Stats
198W - 189L
1,710 MMR
Party 1
Apollo
Apollo
Masters
MaliJr2
Apollo
Masters
Level 108
God Stats
0W - 2L
1,615 SR
Queue Stats
171W - 142L
2,422 MMR
Party 2
Danzaburou
Danzaburou
Platinum I
YLaKetaMiChancho
Danzaburou
Platinum I
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 138L
1,871 MMR
Party 1
Loki
Loki
Platinum II
нαdeѕн
Loki
Platinum II
Level 201
God Stats
31W - 22L
1,633 SR
Queue Stats
126W - 114L
1,980 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 155
1,638 SR
2,050 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 164
1,593 SR
1,785 MMR
Hachiman
Hachiman
Diamond I
 
Hachiman
Diamond I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Platinum I
 
Ganesha
Platinum I
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Diamond II
Aron100
Hun Batz
Diamond II
Level 179
God Stats
3W - 3L
1,439 SR
Queue Stats
354W - 341L
2,299 MMR
Solo
Chernobog
Chernobog
Gold II
InspireHead
Chernobog
Gold II
Level 156
God Stats
3W - 0L
1,829 SR
Queue Stats
104W - 99L
1,584 MMR
Solo
Cthulhu
Cthulhu
Diamond V
Scar965
Cthulhu
Diamond V
Level 189
God Stats
48W - 28L
1,697 SR
Queue Stats
238W - 216L
2,045 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
HasbuSSJ
Cu Chulainn
14
3 / 2 / 3
8,538
534
10,703
15,263
13,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
11
1 / 3 / 1
7,163
448
5,904
15,023
12,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
MaliJr2
Apollo
15
3 / 2 / 2
9,148
572
12,838
13,974
5,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
YLaKetaMiChancho
Danzaburou
15
1 / 4 / 1
8,702
544
5,865
10,016
3,903
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 5 / 2
7,231
452
7,335
16,008
4,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
King ArthurFreyaMedusaNe Zha

VS

Bans
GebOdinAwilixAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
7 / 2 / 3
10,182
636
18,406
14,534
5,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
 
Ganesha
13
0 / 1 / 5
8,521
533
4,609
13,897
12,239
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hun Batz
Aron100
Hun Batz
16
2 / 2 / 8
9,305
582
11,033
14,034
5,790
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Chernobog
InspireHead
Chernobog
18
6 / 1 / 6
11,025
689
10,487
9,604
3,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Scar965
Cthulhu
15
1 / 2 / 0
9,456
591
10,167
13,708
13,311
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
8
Kills
16
16
Deaths
8
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
7
2
3
4.25
W
Ganesha
 
Ganesha
0
1
5
2.5
W
Hun Batz
Aron100
Hun Batz
2
2
8
3
L
Cu Chulainn
HasbuSSJ
Cu Chulainn
3
2
3
2.25
W
Chernobog
InspireHead
Chernobog
6
1
6
9
L
Khepri
1
3
1
0.5
L
Apollo
MaliJr2
Apollo
3
2
2
2
W
Cthulhu
Scar965
Cthulhu
1
2
0
0.5
L
Danzaburou
YLaKetaMiChancho
Danzaburou
1
4
1
0.38
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,645
Damage
54,702
70,284
Taken
65,777
39,151
Mitigated
40,819
16,849
Healing
21,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
18,406
10,928
0
8,377
14,534
5,577
630
1,233
13,301
0
85,569
W
Ganesha
 
Ganesha
4,609
370
0
2,641
13,897
12,239
0
2,164
11,733
20,816
404
W
Hun Batz
Aron100
Hun Batz
11,033
2,830
0
3,110
14,034
5,790
0
1,018
13,016
0
90,490
L
Cu Chulainn
HasbuSSJ
Cu Chulainn
10,703
2,928
0
1,570
15,263
13,891
0
6,740
7,915
871
57,859
W
Chernobog
InspireHead
Chernobog
10,487
6,869
0
4,516
9,604
3,902
693
1,298
8,306
0
92,249
L
Khepri
5,904
546
365
2,710
15,023
12,077
0
3,227
11,684
17,627
2,217
L
Apollo
MaliJr2
Apollo
12,838
10,078
0
4,573
13,974
5,009
186
2,286
11,585
0
91,268
W
Cthulhu
Scar965
Cthulhu
10,167
1,276
0
2,776
13,708
13,311
0
1,065
12,643
65,565
1,076
L
Danzaburou
YLaKetaMiChancho
Danzaburou
5,865
2,791
0
3,815
10,016
3,903
528
502
9,514
0
73,159
L
7,335
1,897
0
3,816
16,008
4,271
0
681
15,278
0
61,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,782
Gold Earned
48,489
500
Minions Killed
571
0
Camps Cleared
0
1,724,974
Distance Traveled
1,754,657
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,182
636
141
9
0
322,792
0
W
Ganesha
8,521
533
12
1
0
349,285
10
W
Hun Batz
9,305
582
115
7
0
401,186
0
L
Cu Chulainn
8,538
534
109
7
0
333,847
8
W
Chernobog
11,025
689
175
11
0
353,217
4
L
Khepri
7,163
448
24
2
0
340,217
8
L
Apollo
9,148
572
152
10
0
342,234
0
W
Cthulhu
9,456
591
128
8
0
328,177
2
L
Danzaburou
8,702
544
123
8
0
309,802
4
L
Loki
7,231
452
92
6
0
398,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role