Player Matchup

Horus
Horus
Buster562804
Horus
Level 63
God Stats
2W - 4L
1,322 SR
Queue Stats
246W - 231L
1,588 Elo+
Party 1
Sylvanus
Sylvanus
FrostAdept
Sylvanus
Level 28
God Stats
0W - 2L
1,315 SR
Queue Stats
99W - 86L
1,659 Elo+
Party 1
Nut
Nut
KrAzE4o8
Nut
Level 136
God Stats
0W - 1L
1,288 SR
Queue Stats
14W - 8L
1,578 Elo+
Solo
Serqet
Serqet
LilBurntBrownie
Serqet
Level 108
God Stats
0W - 3L
1,212 SR
Queue Stats
99W - 89L
1,527 Elo+
Solo
Chang'e
Chang'e
dogman562
Chang'e
Level 46
God Stats
10W - 5L
1,848 SR
Queue Stats
211W - 189L
1,655 Elo+
Party 1
Team Averages
Level 76
1,397 SR
1,601 Elo+

VS

Team Averages
Level 174
1,613 SR
1,530 Elo+
Erlang Shen
Erlang Shen
DrawingPlanet55
Erlang Shen
Level 158
God Stats
9W - 9L
1,441 SR
Queue Stats
303W - 275L
1,479 Elo+
Solo
Cliodhna
Cliodhna
GnastyGnorke
Cliodhna
Level 159
God Stats
12W - 16L
1,666 SR
Queue Stats
302W - 290L
1,547 Elo+
Solo
Ah Puch
Ah Puch
MildlyMadMax
Ah Puch
Level 169
God Stats
2W - 0L
1,828 SR
Queue Stats
224W - 181L
1,558 Elo+
Solo
Danzaburou
Danzaburou
Obaddragon
Danzaburou
Level 154
God Stats
18W - 20L
1,518 SR
Queue Stats
286W - 293L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ZenMartian
Cthulhu
Level 228
God Stats
134W - 103L
1,612 SR
Queue Stats
917W - 859L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 3
5,776
481
6,184
11,681
8,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sylvanus
FrostAdept
Sylvanus
11
1 / 5 / 0
6,282
524
5,726
14,185
11,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
2 / 1 / 1
6,669
556
5,743
8,596
2,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

12
1 / 5 / 1
5,981
498
2,519
11,134
3,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
dogman562
Chang'e
10
1 / 4 / 1
5,964
497
3,538
7,700
2,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DrawingPlanet55
Erlang Shen
13
3 / 3 / 7
6,738
562
6,188
9,167
4,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Cliodhna
GnastyGnorke
Cliodhna
13
4 / 0 / 3
7,374
615
8,348
8,954
3,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ah Puch
MildlyMadMax
Ah Puch
13
4 / 1 / 6
7,402
617
8,312
7,133
2,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Danzaburou
Obaddragon
Danzaburou
11
1 / 1 / 1
6,604
550
5,625
5,300
1,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cthulhu
ZenMartian
Cthulhu
11
4 / 1 / 5
6,561
547
9,008
10,577
5,233
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
6
Kills
16
16
Deaths
6
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
1
3
2.5
W
Erlang Shen
DrawingPlanet55
Erlang Shen
3
3
7
2.17
L
Sylvanus
FrostAdept
Sylvanus
1
5
0
0.2
W
Cliodhna
GnastyGnorke
Cliodhna
4
0
3
5.5
L
2
1
1
2.5
L
1
5
1
0.3
W
Ah Puch
MildlyMadMax
Ah Puch
4
1
6
7
W
Danzaburou
Obaddragon
Danzaburou
1
1
1
1.5
W
Cthulhu
ZenMartian
Cthulhu
4
1
5
6.5
L
Chang'e
dogman562
Chang'e
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,710
Damage
37,481
53,296
Taken
41,131
29,241
Mitigated
16,436
17,816
Healing
13,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,184
2,447
176
2,414
11,681
8,982
0
5,267
6,152
1,125
15,531
W
Erlang Shen
DrawingPlanet55
Erlang Shen
6,188
3,398
0
2,833
9,167
4,314
0
1,115
7,840
0
48,474
L
Sylvanus
FrostAdept
Sylvanus
5,726
1,943
161
3,986
14,185
11,350
0
1,606
12,579
30,474
9,938
W
Cliodhna
GnastyGnorke
Cliodhna
8,348
1,080
0
3,755
8,954
3,268
0
3,286
5,498
0
53,941
L
5,743
4,078
0
4,881
8,596
2,934
52
2,177
6,393
0
54,018
L
2,519
269
0
4,442
11,134
3,548
0
3,009
7,965
0
40,403
W
Ah Puch
MildlyMadMax
Ah Puch
8,312
253
0
3,298
7,133
2,118
0
2,718
4,227
47,549
0
W
Danzaburou
Obaddragon
Danzaburou
5,625
1,920
0
1,153
5,300
1,503
0
0
5,300
0
41,218
W
Cthulhu
ZenMartian
Cthulhu
9,008
435
82
2,738
10,577
5,233
0
1,344
8,967
32,472
0
L
Chang'e
dogman562
Chang'e
3,538
151
320
1,436
7,700
2,427
0
4,794
2,887
32,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,672
Gold Earned
34,679
372
Minions Killed
386
0
Camps Cleared
0
1,159,485
Distance Traveled
1,194,598
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,776
481
34
3
0
265,343
1
W
Erlang Shen
6,738
562
76
6
0
245,927
1
L
Sylvanus
6,282
524
76
6
0
177,826
2
W
Cliodhna
7,374
615
92
8
0
276,329
2
L
Nut
6,669
556
96
8
0
212,889
4
L
Serqet
5,981
498
80
7
0
262,985
0
W
Ah Puch
7,402
617
91
8
0
243,647
2
W
Danzaburou
6,604
550
86
7
0
199,653
0
W
Cthulhu
6,561
547
41
3
0
229,042
0
L
Chang'e
5,964
497
86
7
0
240,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role