Player Matchup

Charybdis
Charybdis
Platinum IV
 
Charybdis
Platinum IV
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Platinum III
BlazingSartosTTV
Thanatos
Platinum III
Level 158
God Stats
5W - 3L
1,610 SR
Queue Stats
57W - 50L
1,800 MMR
Party 2
Mulan
Mulan
Gold III
Erickson115
Mulan
Gold III
Level 147
God Stats
10W - 13L
1,584 SR
Queue Stats
127W - 125L
1,609 MMR
Party 2
Hera
Hera
Gold I
Farjacks
Hera
Gold I
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 121L
1,712 MMR
Solo
Cthulhu
Cthulhu
Platinum IV
ILUVGAMBLING
Cthulhu
Platinum IV
Level 154
God Stats
57W - 49L
1,604 SR
Queue Stats
245W - 235L
1,762 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 154
1,560 SR
1,677 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 147
1,479 SR
1,796 MMR
Anhur
Anhur
Diamond V
SniffanyFineGold
Anhur
Diamond V
Level 165
God Stats
62W - 61L
1,594 SR
Queue Stats
497W - 502L
1,933 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold II
Stud94
Cu Chulainn
Gold II
Level 211
God Stats
5W - 2L
1,687 SR
Queue Stats
67W - 56L
1,699 MMR
Solo
Ravana
Ravana
Platinum V
ixSmitty
Ravana
Platinum V
Level 124
God Stats
4W - 8L
1,294 SR
Queue Stats
368W - 368L
1,704 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold I
shebugsahmed
Kumbhakarna
Gold I
Level 89
God Stats
1W - 1L
1,189 SR
Queue Stats
105W - 112L
1,704 MMR
Solo
Nox
Nox
Diamond IV
sputnok
Nox
Diamond IV
Level 147
God Stats
66W - 63L
1,634 SR
Queue Stats
263W - 260L
1,939 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
1 / 5 / 0
5,350
535
4,654
8,180
1,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

8
1 / 4 / 1
4,969
497
1,660
6,846
1,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 4 / 0
5,142
514
4,190
9,110
3,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hera
9
0 / 4 / 1
5,216
522
3,966
5,378
1,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
ILUVGAMBLING
Cthulhu
7
1 / 1 / 0
4,958
496
5,630
7,611
4,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bans
AresKuzenboFreyaAgni

VS

Bans
King ArthurKaliThorArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 2
6,182
618
6,043
7,063
1,707
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
Stud94
Cu Chulainn
12
5 / 0 / 2
7,297
730
7,330
8,033
5,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
ixSmitty
Ravana
10
4 / 0 / 4
5,775
578
4,402
5,537
1,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Kumbhakarna
shebugsahmed
Kumbhakarna
9
2 / 0 / 6
5,687
569
3,839
8,038
4,781
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Nox
10
4 / 1 / 5
6,068
607
4,524
4,451
1,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
3
Kills
18
18
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
5
0
0.2
L
1
4
1
0.38
L
0
4
0
0
L
Hera
0
4
1
0.13
L
Cthulhu
ILUVGAMBLING
Cthulhu
1
1
0
1
W
3
2
2
2
W
Cu Chulainn
Stud94
Cu Chulainn
5
0
2
6
W
Ravana
ixSmitty
Ravana
4
0
4
6
W
Kumbhakarna
shebugsahmed
Kumbhakarna
2
0
6
5
W
Nox
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,100
Damage
26,138
37,125
Taken
33,122
12,507
Mitigated
14,757
10,680
Healing
13,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,654
3,057
0
2,626
8,180
1,032
0
708
7,472
0
36,318
L
1,660
490
0
3,556
6,846
1,902
0
1,223
5,623
0
22,619
L
4,190
1,054
0
2,416
9,110
3,769
0
1,341
7,769
0
35,390
L
Hera
3,966
924
0
480
5,378
1,496
0
3,178
2,200
30,002
0
L
Cthulhu
ILUVGAMBLING
Cthulhu
5,630
220
0
1,602
7,611
4,308
0
2,693
4,918
18,858
587
W
6,043
4,292
0
3,355
7,063
1,707
0
1,024
6,039
0
42,748
W
Cu Chulainn
Stud94
Cu Chulainn
7,330
1,113
0
3,001
8,033
5,215
120
427
7,590
6,045
48,111
W
Ravana
ixSmitty
Ravana
4,402
1,234
0
2,653
5,537
1,795
0
2,051
3,420
0
34,588
W
Kumbhakarna
shebugsahmed
Kumbhakarna
3,839
763
0
2,686
8,038
4,781
0
3,850
3,963
11,041
0
W
Nox
4,524
300
0
1,388
4,451
1,259
0
1,925
2,350
32,997
799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,635
Gold Earned
31,009
281
Minions Killed
287
0
Camps Cleared
0
960,566
Distance Traveled
1,025,424
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,350
535
69
7
0
174,721
0
L
Thanatos
4,969
497
42
4
0
190,994
0
L
Mulan
5,142
514
73
7
0
185,107
0
L
Hera
5,216
522
71
7
0
195,116
1
L
Cthulhu
4,958
496
26
3
0
214,628
2
W
Anhur
6,182
618
66
7
0
181,724
2
W
Cu Chulainn
7,297
730
98
10
0
183,180
2
W
Ravana
5,775
578
55
6
0
229,049
1
W
Kumbhakarna
5,687
569
10
1
0
224,111
2
W
Nox
6,068
607
58
6
0
207,360
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role