Player Matchup

Jormungandr
Jormungandr
Delta519
Jormungandr
Level 114
God Stats
6W - 5L
1,627 SR
Queue Stats
295W - 277L
1,480 Elo+
Party 2
Danzaburou
Danzaburou
Eternity113
Danzaburou
Level 19
God Stats
5W - 9L
1,153 SR
Queue Stats
18W - 30L
1,375 Elo+
Party 2
Merlin
Merlin
StockyTen4272
Merlin
Level 75
God Stats
0W - 1L
1,782 SR
Queue Stats
101W - 117L
1,451 Elo+
Solo
Bellona
Bellona
Vldzo
Bellona
Level 27
God Stats
3W - 10L
1,504 SR
Queue Stats
43W - 53L
1,398 Elo+
Party 2
Ao Kuang
Ao Kuang
uZ_ReDzone
Ao Kuang
Level 147
God Stats
0W - 2L
1,332 SR
Queue Stats
259W - 248L
1,456 Elo+
Solo
Team Averages
Level 76
1,480 SR
1,432 Elo+

VS

Team Averages
Level 109
1,399 SR
1,459 Elo+
Artio
Artio
 
Artio
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
KarlaAG191211
Jormungandr
Level 80
God Stats
130W - 103L
1,531 SR
Queue Stats
152W - 154L
1,429 Elo+
Party 1
Ullr
Ullr
Marvinrey2404
Ullr
Level 123
God Stats
1W - 2L
1,174 SR
Queue Stats
309W - 305L
1,443 Elo+
Party 1
Loki
Loki
NovaPoiint
Loki
Level 63
God Stats
75W - 65L
1,573 SR
Queue Stats
329W - 319L
1,454 Elo+
Party 3
Nox
Nox
SniperLuke2000
Nox
Level 128
God Stats
4W - 8L
1,220 SR
Queue Stats
809W - 735L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Delta519
Jormungandr
9
1 / 2 / 1
5,181
518
6,822
7,166
3,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
Eternity113
Danzaburou
9
0 / 4 / 1
5,094
509
5,573
6,112
2,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 5 / 0
4,488
449
1,641
3,911
695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Vldzo
Bellona
9
1 / 1 / 0
5,407
541
2,335
5,211
3,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
uZ_ReDzone
Ao Kuang
10
0 / 2 / 1
5,211
521
1,009
8,045
2,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
5 / 0 / 3
6,135
614
2,870
9,090
4,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jormungandr
KarlaAG191211
Jormungandr
10
0 / 1 / 1
5,850
585
2,619
4,967
2,837
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
2 / 1 / 6
6,093
609
3,343
7,224
1,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
5 / 0 / 4
6,324
632
3,388
3,870
1,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 0 / 3
6,313
631
4,357
4,462
1,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
14
14
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
5
0
3
6.5
L
Jormungandr
Delta519
Jormungandr
1
2
1
0.75
L
Danzaburou
Eternity113
Danzaburou
0
4
1
0.13
W
Jormungandr
KarlaAG191211
Jormungandr
0
1
1
0.5
W
2
1
6
5
W
5
0
4
7
W
2
0
3
3.5
L
0
5
0
0
L
Bellona
Vldzo
Bellona
1
1
0
1
L
Ao Kuang
uZ_ReDzone
Ao Kuang
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,380
Damage
16,577
30,445
Taken
29,613
12,292
Mitigated
12,187
2,928
Healing
12,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
2,870
207
720
4,300
9,090
4,867
0
3,359
5,567
13,695
0
L
Jormungandr
Delta519
Jormungandr
6,822
1,830
0
854
7,166
3,949
0
2,641
4,461
29,869
2,293
L
Danzaburou
Eternity113
Danzaburou
5,573
2,460
0
760
6,112
2,077
0
775
5,337
0
30,171
W
Jormungandr
KarlaAG191211
Jormungandr
2,619
502
0
1,123
4,967
2,837
0
387
4,238
30,527
1,064
W
3,343
1,397
0
2,706
7,224
1,917
692
1,636
5,445
0
38,013
W
3,388
1,241
0
2,667
3,870
1,153
0
505
3,337
0
37,299
W
4,357
466
0
1,142
4,462
1,413
71
2,328
2,115
38,089
637
L
1,641
203
0
240
3,911
695
0
2,154
1,557
17,164
0
L
Bellona
Vldzo
Bellona
2,335
784
0
695
5,211
3,054
0
2,542
2,669
0
21,061
L
Ao Kuang
uZ_ReDzone
Ao Kuang
1,009
287
0
379
8,045
2,517
0
1,335
6,652
40,582
1,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,381
Gold Earned
30,715
250
Minions Killed
297
0
Camps Cleared
0
926,250
Distance Traveled
1,005,615
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,135
614
22
2
0
231,732
0
L
Jormungandr
5,181
518
43
4
0
182,350
4
L
Danzaburou
5,094
509
56
6
0
200,185
0
W
Jormungandr
5,850
585
60
6
0
170,733
0
W
Ullr
6,093
609
65
7
0
178,769
0
W
Loki
6,324
632
69
7
0
218,018
0
W
Nox
6,313
631
81
8
0
206,363
2
L
Merlin
4,488
449
24
2
0
112,475
0
L
Bellona
5,407
541
44
4
0
208,688
2
L
Ao Kuang
5,211
521
83
8
0
222,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role