Player Matchup

Medusa
Medusa
 
Medusa
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Cayou6969
He Bo
Level 112
God Stats
9W - 9L
1,301 SR
Queue Stats
176W - 163L
1,444 Elo+
Party 1
Sobek
Sobek
DaCheesyPotato
Sobek
Level 105
God Stats
2W - 2L
1,376 SR
Queue Stats
184W - 184L
1,487 Elo+
Party 1
Zhong Kui
Zhong Kui
Falldwnn
Zhong Kui
Level 80
God Stats
43W - 28L
1,577 SR
Queue Stats
155W - 146L
1,449 Elo+
Party 2
Fenrir
Fenrir
Theylove jay686
Fenrir
Level 82
God Stats
1W - 1L
1,270 SR
Queue Stats
45W - 44L
1,507 Elo+
Party 2
Team Averages
Level 104
1,405 SR
1,477 Elo+

VS

Team Averages
Level 109
1,564 SR
1,495 Elo+
Bacchus
Bacchus
 
Bacchus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
SolarXXArc
Sun Wukong
Level 147
God Stats
7W - 4L
1,822 SR
Queue Stats
308W - 295L
1,542 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TOPxGUN_7
Morgan Le Fay
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,501 Elo+
Solo
Tsukuyomi
Tsukuyomi
eltacoghost
Tsukuyomi
Level 127
God Stats
4W - 5L
1,500 SR
Queue Stats
202W - 185L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
5 / 0 / 0
5,046
841
2,130
1,627
440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
Cayou6969
He Bo
8
1 / 2 / 4
4,308
718
2,710
4,407
968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 0 / 7
4,494
749
1,700
3,726
2,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Falldwnn
Zhong Kui
8
3 / 0 / 1
4,529
755
3,145
3,276
1,965
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

7
2 / 5 / 1
4,496
749
1,257
5,655
1,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
3
0 / 1 / 0
3,142
524
586
2,398
1,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Freya
 
Freya
3
0 / 3 / 0
3,046
508
648
2,339
534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
SolarXXArc
Sun Wukong
8
6 / 1 / 0
5,006
834
3,959
4,777
1,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morgan Le Fay
TOPxGUN_7
Morgan Le Fay
7
1 / 2 / 1
3,880
647
2,782
3,658
950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
eltacoghost
Tsukuyomi
6
0 / 4 / 2
3,727
621
2,070
5,792
1,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
11
Kills
7
7
Deaths
11
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
0
0
5
L
Bacchus
 
Bacchus
0
1
0
0
L
Freya
 
Freya
0
3
0
0
W
He Bo
Cayou6969
He Bo
1
2
4
1.5
W
0
0
7
3.5
W
Zhong Kui
Falldwnn
Zhong Kui
3
0
1
3.5
L
Sun Wukong
SolarXXArc
Sun Wukong
6
1
0
6
L
Morgan Le Fay
TOPxGUN_7
Morgan Le Fay
1
2
1
0.75
W
2
5
1
0.5
L
Tsukuyomi
eltacoghost
Tsukuyomi
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,942
Damage
10,045
18,691
Taken
18,964
6,819
Mitigated
6,107
8,233
Healing
5,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
2,130
1,034
0
565
1,627
440
554
500
1,095
0
25,076
L
Bacchus
 
Bacchus
586
74
0
913
2,398
1,560
0
392
2,006
3,135
0
L
Freya
 
Freya
648
197
0
85
2,339
534
0
766
1,573
4,697
0
W
He Bo
Cayou6969
He Bo
2,710
273
0
2,150
4,407
968
0
1,060
3,347
23,919
0
W
1,700
305
0
1,429
3,726
2,154
0
1,004
2,586
10,051
0
W
Zhong Kui
Falldwnn
Zhong Kui
3,145
262
0
2,770
3,276
1,965
0
1,082
2,194
19,433
695
L
Sun Wukong
SolarXXArc
Sun Wukong
3,959
597
0
1,351
4,777
1,629
0
1,277
3,500
0
21,531
L
Morgan Le Fay
TOPxGUN_7
Morgan Le Fay
2,782
86
0
819
3,658
950
0
2,586
1,072
15,379
938
W
1,257
473
0
1,319
5,655
1,292
0
0
5,655
0
11,292
L
Tsukuyomi
eltacoghost
Tsukuyomi
2,070
743
0
1,946
5,792
1,434
0
2,531
3,261
0
13,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,873
Gold Earned
18,801
171
Minions Killed
87
0
Camps Cleared
0
646,974
Distance Traveled
535,037
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,046
841
46
8
0
118,686
0
L
Bacchus
3,142
524
3
1
0
78,765
0
L
Freya
3,046
508
10
2
0
71,157
0
W
He Bo
4,308
718
51
9
0
134,562
0
W
Sobek
4,494
749
11
2
0
144,350
0
W
Zhong Kui
4,529
755
34
6
0
122,021
2
L
Sun Wukong
5,006
834
26
4
0
123,479
2
L
Morgan Le Fay
3,880
647
21
4
0
132,652
0
W
Fenrir
4,496
749
29
5
0
127,355
0
L
Tsukuyomi
3,727
621
27
5
0
128,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role