Player Matchup

Janus
Janus
 
Janus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
JacOfTrade
Sobek
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 10L
1,156 Elo+
Party 2
Vulcan
Vulcan
KingAuzie
Vulcan
Level 120
God Stats
2W - 3L
1,273 SR
Queue Stats
2W - 7L
1,215 Elo+
Party 2
Xbalanque
Xbalanque
TypicalGato
Xbalanque
Level 120
God Stats
2W - 2L
1,555 SR
Queue Stats
2W - 4L
1,296 Elo+
Party 2
Team Averages
Level 143
1,466 SR
1,333 Elo+

VS

Team Averages
Level 183
1,680 SR
1,487 Elo+
Ymir
Ymir
IXI THOR IXI
Ymir
Level 280
God Stats
7W - 7L
1,894 SR
Queue Stats
126W - 126L
1,512 Elo+
Party 1
Shiva
Shiva
LORD PECOS
Shiva
Level 205
God Stats
3W - 6L
1,508 SR
Queue Stats
155W - 151L
1,483 Elo+
Party 1
Awilix
Awilix
Versace_Dae
Awilix
Level 127
God Stats
3W - 3L
1,613 SR
Queue Stats
274W - 277L
1,454 Elo+
Party 3
Hou Yi
Hou Yi
manuelsoul
Hou Yi
Level 154
God Stats
2W - 1L
1,910 SR
Queue Stats
107W - 98L
1,530 Elo+
Solo
Eset
Eset
xTruthxTTV
Eset
Level 149
God Stats
2W - 6L
1,475 SR
Queue Stats
827W - 825L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
0 / 0 / 1
3,658
732
386
1,499
336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
 
Lancelot
7
1 / 0 / 0
3,622
724
752
3,049
949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sobek
5
0 / 0 / 0
3,608
722
114
1,880
1,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
KingAuzie
Vulcan
6
0 / 1 / 0
3,394
679
1,145
2,149
332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
TypicalGato
Xbalanque
6
0 / 0 / 0
3,700
740
587
794
174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,315
663
246
2,443
1,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shiva
7
1 / 0 / 0
4,315
863
1,831
3,479
1,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Awilix
5
0 / 0 / 0
3,350
670
0
3,413
720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
manuelsoul
Hou Yi
1
0 / 0 / 0
1,065
213
0
0
0
7
0 / 1 / 0
3,636
727
1,130
1,879
446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
1
Kills
1
1
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
0
1
0.5
W
Lancelot
 
Lancelot
1
0
0
1
L
0
0
0
0
W
Sobek
0
0
0
0
W
Vulcan
KingAuzie
Vulcan
0
1
0
0
L
Shiva
1
0
0
1
W
Xbalanque
TypicalGato
Xbalanque
0
0
0
0
L
Awilix
0
0
0
0
L
Hou Yi
manuelsoul
Hou Yi
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,984
Damage
3,207
9,371
Taken
11,214
2,885
Mitigated
3,676
4,369
Healing
3,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
386
0
0
375
1,499
336
0
917
432
15,760
0
W
Lancelot
 
Lancelot
752
90
0
1,886
3,049
949
0
18
2,992
0
16,969
L
246
55
0
476
2,443
1,077
0
114
2,329
10,907
0
W
Sobek
114
0
0
1,414
1,880
1,094
0
246
1,634
6,329
0
W
Vulcan
KingAuzie
Vulcan
1,145
136
0
250
2,149
332
0
0
1,955
10,678
0
L
Shiva
1,831
264
0
1,224
3,479
1,433
0
1,145
2,334
0
21,064
W
Xbalanque
TypicalGato
Xbalanque
587
54
0
444
794
174
0
0
794
0
22,358
L
Awilix
0
0
412
917
3,413
720
0
0
3,413
0
8,954
L
Hou Yi
manuelsoul
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
L
1,130
40
0
405
1,879
446
0
344
1,493
13,469
934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,982
Gold Earned
15,681
155
Minions Killed
107
0
Camps Cleared
0
555,819
Distance Traveled
468,657
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
3,658
732
31
6
0
111,451
0
W
Lancelot
3,622
724
44
9
0
143,189
1
L
Ymir
3,315
663
14
3
0
94,377
0
W
Sobek
3,608
722
4
1
0
106,542
0
W
Vulcan
3,394
679
24
5
0
105,686
0
L
Shiva
4,315
863
47
9
0
126,780
0
W
Xbalanque
3,700
740
52
10
0
88,951
0
L
Awilix
3,350
670
17
3
0
129,393
0
L
Hou Yi
1,065
213
0
0
0
0
0
L
Eset
3,636
727
29
6
0
118,107
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role