Player Matchup

Cu Chulainn
Cu Chulainn
Dianphysics
Cu Chulainn
Level 68
God Stats
11W - 6L
1,656 SR
Queue Stats
171W - 170L
1,416 Elo+
Party 2
Pele
Pele
MusicPhysics520
Pele
Level 73
God Stats
88W - 75L
1,531 SR
Queue Stats
175W - 173L
1,404 Elo+
Party 2
Ra
Ra
TMNT-BbyTurtle
Ra
Level 125
God Stats
28W - 20L
1,613 SR
Queue Stats
517W - 543L
1,425 Elo+
Solo
Team Averages
Level 89
1,600 SR
1,415 Elo+

VS

Team Averages
Level 67
1,640 SR
1,347 Elo+
Neith
Neith
AimHi
Neith
Level 67
God Stats
4W - 1L
1,704 SR
Queue Stats
10W - 2L
1,725 Elo+
Solo
Kuzenbo
Kuzenbo
Dowde214
Kuzenbo
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 5L
1,158 Elo+
Party 1
Bastet
Bastet
OGstephenB
Bastet
Level 69
God Stats
1W - 3L
1,715 SR
Queue Stats
1W - 5L
1,158 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dianphysics
Cu Chulainn
19
2 / 1 / 9
12,311
724
10,874
22,194
21,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
6 / 0 / 5
14,060
827
16,214
18,105
9,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
6 / 3 / 6
14,121
831
13,180
10,997
4,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AimHi
Neith
12
0 / 2 / 0
9,452
556
3,626
4,415
1,191
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Kuzenbo
Dowde214
Kuzenbo
17
0 / 5 / 3
10,472
616
10,384
22,527
34,090
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
OGstephenB
Bastet
18
4 / 7 / 0
11,979
705
17,513
20,560
6,512
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
14
Kills
4
4
Deaths
14
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
AimHi
Neith
0
2
0
0
W
Cu Chulainn
Dianphysics
Cu Chulainn
2
1
9
6.5
L
Kuzenbo
Dowde214
Kuzenbo
0
5
3
0.3
W
6
0
5
8.5
L
Bastet
OGstephenB
Bastet
4
7
0
0.57
W
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,268
Damage
31,523
51,296
Taken
47,502
35,103
Mitigated
41,793
15,706
Healing
6,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AimHi
Neith
3,626
1,355
0
820
4,415
1,191
0
1,084
3,156
0
14,769
W
Cu Chulainn
Dianphysics
Cu Chulainn
10,874
1,796
0
4,532
22,194
21,300
554
4,491
17,703
0
28,993
L
Kuzenbo
Dowde214
Kuzenbo
10,384
2,737
0
0
22,527
34,090
0
6,722
14,621
24,028
889
W
16,214
2,520
286
4,707
18,105
9,617
1,576
3,661
14,444
0
58,876
L
Bastet
OGstephenB
Bastet
17,513
3,809
57
5,836
20,560
6,512
0
4,876
14,979
0
45,728
W
13,180
1,136
3,187
2,994
10,997
4,186
1,654
1,385
9,612
63,472
925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,492
Gold Earned
31,903
242
Minions Killed
103
0
Camps Cleared
0
905,628
Distance Traveled
691,228
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,452
556
28
2
0
105,837
0
W
Cu Chulainn
12,311
724
55
3
0
312,066
0
L
Kuzenbo
10,472
616
16
1
0
298,432
0
W
Pele
14,060
827
83
5
0
327,483
0
L
Bastet
11,979
705
59
3
0
286,959
0
W
Ra
14,121
831
104
6
0
266,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role