Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
APJAY
Hercules
Level 145
God Stats
14W - 7L
1,602 SR
Queue Stats
272W - 268L
1,461 Elo+
Solo
Izanami
Izanami
Caspdonitas
Izanami
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,291 Elo+
Party 2
Mercury
Mercury
TGDarxk2
Mercury
Level 103
God Stats
4W - 4L
1,023 SR
Queue Stats
45W - 52L
1,445 Elo+
Party 2
Tyr
Tyr
Xx_LilMafia
Tyr
Level 106
God Stats
1W - 1L
1,284 SR
Queue Stats
8W - 7L
1,416 Elo+
Solo
Team Averages
Level 110
1,382 SR
1,423 Elo+

VS

Team Averages
Level 74
1,484 SR
1,321 Elo+
Chaac
Chaac
Diego13nj
Chaac
Level 15
God Stats
5W - 6L
1,546 SR
Queue Stats
17W - 24L
1,227 Elo+
Party 1
Agni
Agni
J_Bonzo28
Agni
Level 158
God Stats
3W - 3L
1,622 SR
Queue Stats
23W - 30L
1,301 Elo+
Party 1
Awilix
Awilix
Jonald26
Awilix
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 29L
1,301 Elo+
Party 1
Ymir
Ymir
Jrosero2
Ymir
Level 29
God Stats
1W - 3L
1,474 SR
Queue Stats
12W - 17L
1,301 Elo+
Party 1
Anhur
Anhur
Retro xReflex
Anhur
Level 143
God Stats
0W - 1L
1,280 SR
Queue Stats
55W - 58L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
8
2 / 1 / 0
4,858
694
2,561
2,162
647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
APJAY
Hercules
7
0 / 0 / 3
4,387
627
2,651
5,740
2,994
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Izanami
Caspdonitas
Izanami
8
2 / 0 / 4
4,927
704
3,890
2,460
642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mercury
TGDarxk2
Mercury
9
4 / 2 / 2
4,980
711
2,263
5,146
1,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

8
1 / 0 / 0
4,838
691
1,934
4,691
3,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Diego13nj
Chaac
7
0 / 1 / 0
4,221
603
2,621
3,973
1,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
8
1 / 1 / 2
4,434
633
2,518
3,302
815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
Jonald26
Awilix
9
2 / 3 / 1
4,666
667
2,028
6,611
1,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
6
0 / 2 / 0
3,696
528
841
5,972
2,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

4
0 / 2 / 0
3,206
458
1,274
3,027
609
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
9
Kills
3
3
Deaths
9
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
1
0
2
W
Hercules
APJAY
Hercules
0
0
3
1.5
W
Izanami
Caspdonitas
Izanami
2
0
4
4
L
Chaac
Diego13nj
Chaac
0
1
0
0
L
Agni
1
1
2
2
L
Awilix
Jonald26
Awilix
2
3
1
0.83
L
Ymir
0
2
0
0
L
0
2
0
0
W
Mercury
TGDarxk2
Mercury
4
2
2
2.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,299
Damage
9,282
20,199
Taken
22,885
8,936
Mitigated
7,451
5,290
Healing
5,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
2,561
250
0
60
2,162
647
126
753
1,409
23,374
1,783
W
Hercules
APJAY
Hercules
2,651
858
0
2,124
5,740
2,994
0
1,357
4,383
0
12,007
W
Izanami
Caspdonitas
Izanami
3,890
2,823
0
1,056
2,460
642
443
703
1,757
0
31,244
L
Chaac
Diego13nj
Chaac
2,621
342
0
798
3,973
1,537
0
0
3,973
0
19,627
L
Agni
2,518
146
0
300
3,302
815
0
1,293
1,777
17,662
0
L
Awilix
Jonald26
Awilix
2,028
723
0
2,522
6,611
1,878
0
819
5,704
0
20,501
L
Ymir
841
123
0
616
5,972
2,612
0
0
5,972
7,564
0
L
1,274
916
0
868
3,027
609
0
0
3,027
0
10,364
W
Mercury
TGDarxk2
Mercury
2,263
938
0
587
5,146
1,590
0
546
4,600
0
27,012
W
1,934
318
0
1,463
4,691
3,063
0
0
4,691
0
26,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,990
Gold Earned
20,223
210
Minions Killed
154
0
Camps Cleared
0
738,257
Distance Traveled
709,748
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
4,858
694
44
6
0
139,567
0
W
Hercules
4,387
627
13
2
0
147,803
0
W
Izanami
4,927
704
52
7
0
132,999
0
L
Chaac
4,221
603
43
6
0
129,903
1
L
Agni
4,434
633
30
4
0
172,498
0
L
Awilix
4,666
667
54
8
0
153,302
0
L
Ymir
3,696
528
8
1
0
170,772
4
L
Anhur
3,206
458
19
3
0
83,273
0
W
Mercury
4,980
711
48
7
0
181,870
0
W
Tyr
4,838
691
53
8
0
136,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role