Player Matchup

Jing Wei
Jing Wei
FrierensThighs
Jing Wei
Level 6
God Stats
4W - 2L
1,500 SR
Queue Stats
19W - 13L
1,591 Elo+
Party 1
Ra
Ra
RoyToy17
Ra
Level 42
God Stats
28W - 24L
1,612 SR
Queue Stats
62W - 66L
1,516 Elo+
Solo
Odin
Odin
StarLiner49
Odin
Level 159
God Stats
2W - 3L
1,331 SR
Queue Stats
74W - 99L
1,434 Elo+
Solo
Yemoja
Yemoja
Åugust6th1945
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,243 Elo+
Party 1
Ravana
Ravana
Åugust9th1945
Ravana
Level 62
God Stats
3W - 0L
1,518 SR
Queue Stats
67W - 40L
1,639 Elo+
Party 1
Team Averages
Level 54
1,492 SR
1,485 Elo+

VS

Team Averages
Level 99
1,484 SR
1,534 Elo+
Kali
Kali
Excaret
Kali
Level 137
God Stats
5W - 3L
1,757 SR
Queue Stats
206W - 183L
1,580 Elo+
Solo
Nu Wa
Nu Wa
JonRiverz
Nu Wa
Level 89
God Stats
0W - 5L
1,151 SR
Queue Stats
121W - 110L
1,519 Elo+
Party 2
Sun Wukong
Sun Wukong
Sazon_De_Goya
Sun Wukong
Level 138
God Stats
1W - 2L
1,502 SR
Queue Stats
78W - 68L
1,535 Elo+
Party 2
Medusa
Medusa
Vep-VerTex
Medusa
Level 84
God Stats
6W - 1L
1,344 SR
Queue Stats
109W - 107L
1,510 Elo+
Party 2
Nox
Nox
Viestio
Nox
Level 46
God Stats
3W - 3L
1,668 SR
Queue Stats
131W - 119L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
10
4 / 0 / 5
5,892
589
4,287
6,286
1,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
3 / 0 / 2
6,223
622
2,172
3,358
969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 1
5,753
575
3,002
7,301
4,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 2 / 4
6,758
676
6,130
6,126
2,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
5 / 1 / 2
6,405
641
4,990
5,383
1,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Excaret
Kali
9
1 / 3 / 1
5,012
501
3,392
9,778
3,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Nu Wa
JonRiverz
Nu Wa
9
1 / 3 / 1
5,303
530
4,528
4,114
864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Sazon_De_Goya
Sun Wukong
11
2 / 1 / 1
6,406
641
2,903
6,900
4,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Vep-VerTex
Medusa
9
0 / 6 / 2
4,995
500
3,748
8,164
1,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nox
8
2 / 2 / 0
4,924
492
2,491
5,394
3,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
15
Kills
6
6
Deaths
15
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kali
Excaret
Kali
1
3
1
0.5
W
Jing Wei
4
0
5
6.5
L
Nu Wa
JonRiverz
Nu Wa
1
3
1
0.5
W
3
0
2
4
L
Sun Wukong
Sazon_De_Goya
Sun Wukong
2
1
1
2.5
W
0
3
1
0.17
L
Medusa
Vep-VerTex
Medusa
0
6
2
0.17
L
Nox
2
2
0
1
W
3
2
4
2.5
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,581
Damage
17,062
28,454
Taken
34,350
11,714
Mitigated
13,157
10,309
Healing
5,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
Excaret
Kali
3,392
1,891
0
1,499
9,778
3,131
0
1,669
8,061
0
33,557
W
Jing Wei
4,287
2,847
0
2,214
6,286
1,813
0
1,645
4,641
0
34,363
L
Nu Wa
JonRiverz
Nu Wa
4,528
469
0
774
4,114
864
0
705
3,409
35,614
0
W
2,172
269
1,069
1,516
3,358
969
144
1,823
1,535
45,072
1,621
L
Sun Wukong
Sazon_De_Goya
Sun Wukong
2,903
670
0
1,344
6,900
4,188
0
0
6,900
0
40,573
W
3,002
426
0
1,975
7,301
4,913
0
249
7,052
0
34,819
L
Medusa
Vep-VerTex
Medusa
3,748
814
0
290
8,164
1,969
0
3,612
4,130
0
27,779
L
Nox
2,491
546
0
1,678
5,394
3,005
0
1,443
3,706
17,557
498
W
6,130
1,315
217
1,738
6,126
2,169
0
1,046
5,080
35,303
2,193
W
4,990
1,998
0
1,580
5,383
1,850
0
2,131
3,252
0
45,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,031
Gold Earned
26,640
370
Minions Killed
278
0
Camps Cleared
0
1,090,076
Distance Traveled
1,003,378
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,012
501
67
7
0
217,826
0
W
Jing Wei
5,892
589
51
5
0
231,789
5
L
Nu Wa
5,303
530
54
5
0
196,358
7
W
Ra
6,223
622
90
9
0
231,010
4
L
Sun Wukong
6,406
641
72
7
0
183,550
4
W
Odin
5,753
575
74
7
0
185,980
1
L
Medusa
4,995
500
51
5
0
199,879
0
L
Nox
4,924
492
34
3
0
205,765
0
W
Yemoja
6,758
676
75
8
0
199,698
0
W
Ravana
6,405
641
80
8
0
241,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role