Player Matchup

Fafnir
Fafnir
BrutalLipa
Fafnir
Level 158
God Stats
0W - 4L
1,238 SR
Queue Stats
191W - 153L
1,557 Elo+
Solo
Kukulkan
Kukulkan
CloutBible
Kukulkan
Level 128
God Stats
1W - 2L
1,399 SR
Queue Stats
84W - 68L
1,587 Elo+
Party 1
Chronos
Chronos
Darkwhiizper
Chronos
Level 155
God Stats
3W - 5L
1,480 SR
Queue Stats
194W - 160L
1,620 Elo+
Solo
Thor
Thor
PillPirate
Thor
Level 157
God Stats
2W - 4L
1,686 SR
Queue Stats
44W - 48L
1,498 Elo+
Party 1
Shiva
Shiva
WarofTroy
Shiva
Level 157
God Stats
3W - 2L
1,762 SR
Queue Stats
84W - 73L
1,574 Elo+
Party 1
Team Averages
Level 151
1,513 SR
1,567 Elo+

VS

Team Averages
Level 135
1,515 SR
1,543 Elo+
Artemis
Artemis
OddButGod
Artemis
Level 103
God Stats
111W - 70L
1,611 SR
Queue Stats
187W - 175L
1,530 Elo+
Solo
Medusa
Medusa
PapiQuay
Medusa
Level 158
God Stats
26W - 30L
1,657 SR
Queue Stats
195W - 214L
1,554 Elo+
Party 2
Fafnir
Fafnir
Romerax
Fafnir
Level 133
God Stats
6W - 13L
1,582 SR
Queue Stats
78W - 85L
1,538 Elo+
Party 2
Chronos
Chronos
btwimkiller
Chronos
Level 123
God Stats
21W - 15L
1,577 SR
Queue Stats
267W - 227L
1,573 Elo+
Solo
Hercules
Hercules
cHewiexSW
Hercules
Level 159
God Stats
2W - 3L
1,149 SR
Queue Stats
223W - 215L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BrutalLipa
Fafnir
12
3 / 2 / 1
8,044
536
5,293
12,763
15,165
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
CloutBible
Kukulkan
13
1 / 2 / 1
7,306
487
4,998
7,369
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
Darkwhiizper
Chronos
13
0 / 4 / 2
6,920
461
9,501
12,075
3,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 3 / 0
7,007
467
5,034
11,979
3,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Shiva
WarofTroy
Shiva
9
0 / 2 / 3
6,089
406
4,272
8,152
4,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
OddButGod
Artemis
14
1 / 3 / 2
7,772
518
3,939
8,865
3,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Medusa
PapiQuay
Medusa
15
3 / 1 / 1
8,614
574
10,035
9,238
3,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Fafnir
Romerax
Fafnir
12
0 / 1 / 6
8,177
545
4,759
8,268
8,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos
btwimkiller
Chronos
15
4 / 1 / 2
8,927
595
7,834
9,294
3,617
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
cHewiexSW
Hercules
15
5 / 0 / 2
9,526
635
8,750
15,220
12,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
6
Kills
13
13
Deaths
6
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fafnir
BrutalLipa
Fafnir
3
2
1
1.75
L
Kukulkan
CloutBible
Kukulkan
1
2
1
0.75
L
Chronos
Darkwhiizper
Chronos
0
4
2
0.25
W
Artemis
OddButGod
Artemis
1
3
2
0.67
W
Medusa
PapiQuay
Medusa
3
1
1
3.5
L
2
3
0
0.67
W
Fafnir
Romerax
Fafnir
0
1
6
3
L
Shiva
WarofTroy
Shiva
0
2
3
0.75
W
Chronos
btwimkiller
Chronos
4
1
2
5
W
Hercules
cHewiexSW
Hercules
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,098
Damage
35,317
52,338
Taken
50,885
30,341
Mitigated
31,343
17,366
Healing
15,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
BrutalLipa
Fafnir
5,293
1,557
0
3,527
12,763
15,165
0
4,356
8,407
22,050
1,064
L
Kukulkan
CloutBible
Kukulkan
4,998
1,031
0
2,405
7,369
2,695
69
3,740
3,629
57,112
0
L
Chronos
Darkwhiizper
Chronos
9,501
2,668
0
3,308
12,075
3,965
0
2,383
9,692
56,876
2,143
W
Artemis
OddButGod
Artemis
3,939
1,017
0
290
8,865
3,057
0
1,531
7,306
0
57,512
W
Medusa
PapiQuay
Medusa
10,035
4,758
0
4,415
9,238
3,487
167
4,300
4,628
0
82,894
L
5,034
870
0
5,576
11,979
3,981
0
1,399
10,580
0
61,213
W
Fafnir
Romerax
Fafnir
4,759
1,304
0
2,693
8,268
8,655
10
4,844
3,134
17,041
1,040
L
Shiva
WarofTroy
Shiva
4,272
448
0
2,550
8,152
4,535
0
920
7,232
589
28,307
W
Chronos
btwimkiller
Chronos
7,834
2,844
0
3,735
9,294
3,617
658
3,837
5,439
62,318
3,836
W
Hercules
cHewiexSW
Hercules
8,750
2,763
0
4,626
15,220
12,527
0
4,694
10,330
1,195
59,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,366
Gold Earned
43,016
403
Minions Killed
479
0
Camps Cleared
0
1,390,240
Distance Traveled
1,493,437
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,044
536
29
2
0
316,910
7
L
Kukulkan
7,306
487
109
7
0
287,434
0
L
Chronos
6,920
461
116
8
0
279,596
0
W
Artemis
7,772
518
89
6
0
300,964
0
W
Medusa
8,614
574
123
8
0
289,158
0
L
Thor
7,007
467
102
7
0
296,642
0
W
Fafnir
8,177
545
40
3
0
301,735
5
L
Shiva
6,089
406
47
3
0
209,658
0
W
Chronos
8,927
595
123
8
0
297,181
0
W
Hercules
9,526
635
104
7
0
304,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role