Player Matchup

Set
Set
Platinum II
Kuroiōkami
Set
Platinum II
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
197W - 186L
1,662 MMR
Party 1
Ares
Ares
Gold IV
TrincaBot
Ares
Gold IV
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
213W - 218L
1,497 MMR
Party 2
King Arthur
King Arthur
Platinum I
YLaKetaMiChancho
King Arthur
Platinum I
Level 158
God Stats
11W - 3L
1,735 SR
Queue Stats
163W - 138L
1,823 MMR
Party 1
Danzaburou
Danzaburou
Gold III
bankai-negra
Danzaburou
Gold III
Level 113
God Stats
19W - 17L
1,529 SR
Queue Stats
295W - 316L
1,497 MMR
Party 2
Scylla
Scylla
Platinum III
blimblimboy
Scylla
Platinum III
Level 219
God Stats
66W - 60L
1,567 SR
Queue Stats
727W - 730L
1,856 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 141
1,566 SR
1,667 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 182
1,504 SR
1,597 MMR
Bacchus
Bacchus
Gold II
 
Bacchus
Gold II
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Platinum III
 
Serqet
Platinum III
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum I
SYCAR0S
Neith
Platinum I
Level 187
God Stats
2W - 5L
1,130 SR
Queue Stats
45W - 38L
1,807 MMR
Solo
Cthulhu
Cthulhu
Bronze III
Saibot20
Cthulhu
Bronze III
Level 129
God Stats
9W - 5L
1,808 SR
Queue Stats
30W - 30L
1,346 MMR
Solo
Raijin
Raijin
Platinum IV
enzio157
Raijin
Platinum IV
Level 267
God Stats
19W - 19L
1,584 SR
Queue Stats
628W - 628L
1,830 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 0
3,897
779
1,832
3,595
1,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
6
0 / 1 / 0
3,179
636
938
3,118
1,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
YLaKetaMiChancho
King Arthur
7
1 / 1 / 2
3,845
769
3,799
5,307
2,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Danzaburou
bankai-negra
Danzaburou
6
0 / 1 / 0
3,020
604
1,229
3,544
789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
1
0 / 0 / 0
2,472
494
0
0
0
Bans
Ao KuangAwilixFreyaThor

VS

Bans
AthenaOdinGebMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
1 / 0 / 1
3,879
776
1,469
2,371
1,575
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
 
Serqet
6
1 / 0 / 2
3,758
752
1,625
3,782
937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Neith
SYCAR0S
Neith
6
1 / 0 / 1
3,580
716
2,678
2,814
688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Saibot20
Cthulhu
6
0 / 2 / 0
3,527
705
2,309
4,153
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
enzio157
Raijin
8
1 / 1 / 1
4,092
818
1,522
1,966
445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
3
Kills
4
4
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
1
1.5
W
Serqet
 
Serqet
1
0
2
2
L
2
1
0
2
W
Neith
SYCAR0S
Neith
1
0
1
1.5
W
Cthulhu
Saibot20
Cthulhu
0
2
0
0
L
Ares
0
1
0
0
L
King Arthur
YLaKetaMiChancho
King Arthur
1
1
2
2
L
Danzaburou
bankai-negra
Danzaburou
0
1
0
0
L
Scylla
0
0
0
0
W
Raijin
enzio157
Raijin
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,798
Damage
9,603
15,564
Taken
15,086
5,681
Mitigated
5,959
4,610
Healing
7,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
1,469
130
0
1,617
2,371
1,575
0
587
1,784
6,286
0
W
Serqet
 
Serqet
1,625
522
0
2,708
3,782
937
0
0
3,782
0
15,779
L
1,832
1,074
0
825
3,595
1,235
0
819
2,776
0
18,073
W
Neith
SYCAR0S
Neith
2,678
1,287
0
960
2,814
688
0
351
2,463
0
22,132
W
Cthulhu
Saibot20
Cthulhu
2,309
285
0
1,260
4,153
2,314
0
0
4,153
16,604
355
L
Ares
938
118
0
960
3,118
1,606
0
626
2,492
10,571
0
L
King Arthur
YLaKetaMiChancho
King Arthur
3,799
917
0
1,322
5,307
2,051
0
2,635
2,672
0
18,213
L
Danzaburou
bankai-negra
Danzaburou
1,229
160
0
1,503
3,544
789
0
967
2,577
0
14,418
L
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
Raijin
enzio157
Raijin
1,522
328
0
574
1,966
445
0
0
1,966
22,407
117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,413
Gold Earned
18,836
110
Minions Killed
162
0
Camps Cleared
0
488,492
Distance Traveled
538,566
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
3,879
776
9
2
0
101,582
0
W
Serqet
3,758
752
39
8
0
132,671
0
L
Set
3,897
779
36
7
0
143,497
0
W
Neith
3,580
716
38
8
0
91,988
0
W
Cthulhu
3,527
705
38
8
0
117,037
0
L
Ares
3,179
636
18
4
0
106,478
1
L
King Arthur
3,845
769
32
6
0
124,763
0
L
Danzaburou
3,020
604
24
5
0
113,754
0
L
Scylla
2,472
494
0
0
0
0
0
W
Raijin
4,092
818
38
8
0
95,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role