Player Matchup

Mercury
Mercury
Angelo5944
Mercury
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,404 Elo+
Party 1
Hades
Hades
BennnyHennny
Hades
Level 55
God Stats
98W - 63L
1,649 SR
Queue Stats
134W - 123L
1,553 Elo+
Solo
Atlas
Atlas
HarlowBlack
Atlas
Level 156
God Stats
1W - 2L
1,796 SR
Queue Stats
45W - 47L
1,564 Elo+
Party 2
Medusa
Medusa
Yotsuyu
Medusa
Level 246
God Stats
36W - 18L
1,784 SR
Queue Stats
164W - 91L
1,693 Elo+
Party 2
Athena
Athena
guerreromaya266
Athena
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,441 Elo+
Party 1
Team Averages
Level 137
1,646 SR
1,531 Elo+

VS

Team Averages
Level 108
1,623 SR
1,529 Elo+
Tyr
Tyr
ImEmpanada
Tyr
Level 129
God Stats
9W - 8L
1,668 SR
Queue Stats
10W - 9L
1,500 Elo+
Solo
Sobek
Sobek
NWLT Zero
Sobek
Level 143
God Stats
4W - 2L
1,612 SR
Queue Stats
420W - 370L
1,555 Elo+
Solo
Zeus
Zeus
PraetorXs
Zeus
Level 83
God Stats
11W - 7L
1,609 SR
Queue Stats
361W - 324L
1,551 Elo+
Solo
Medusa
Medusa
SergeantFatal
Medusa
Level 126
God Stats
40W - 45L
1,521 SR
Queue Stats
365W - 353L
1,505 Elo+
Solo
Ratatoskr
Ratatoskr
SorryItsSmall
Ratatoskr
Level 58
God Stats
5W - 4L
1,703 SR
Queue Stats
96W - 80L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Angelo5944
Mercury
7
0 / 2 / 0
3,503
584
301
3,277
702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 2 / 0
3,552
592
224
2,070
780
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 2 / 4
4,290
715
1,446
4,500
1,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
Yotsuyu
Medusa
8
5 / 2 / 1
4,886
814
4,825
4,616
1,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 2 / 2
3,590
598
526
4,770
1,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 0
5,030
838
1,627
2,095
1,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sobek
NWLT Zero
Sobek
7
1 / 4 / 2
4,045
674
2,616
5,685
3,011
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zeus
9
4 / 0 / 0
5,078
846
2,629
2,101
534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
2 / 1 / 1
4,363
727
3,243
3,059
727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ratatoskr
SorryItsSmall
Ratatoskr
7
0 / 2 / 4
4,087
681
1,191
4,032
1,067
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
6
Kills
10
10
Deaths
7
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mercury
Angelo5944
Mercury
0
2
0
0
L
0
2
0
0
L
1
2
4
1.5
W
3
0
0
3
W
Sobek
NWLT Zero
Sobek
1
4
2
0.5
W
Zeus
4
0
0
4
W
2
1
1
2.5
W
Ratatoskr
SorryItsSmall
Ratatoskr
0
2
4
1
L
Medusa
Yotsuyu
Medusa
5
2
1
2.75
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,322
Damage
11,306
19,233
Taken
16,972
6,175
Mitigated
6,421
6,234
Healing
5,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Angelo5944
Mercury
301
50
0
1,132
3,277
702
0
0
3,277
0
13,051
L
224
105
0
350
2,070
780
0
1,108
849
10,827
977
L
1,446
481
176
1,255
4,500
1,849
0
940
3,560
11,856
0
W
1,627
192
0
984
2,095
1,082
0
173
1,922
0
25,546
W
Sobek
NWLT Zero
Sobek
2,616
125
582
1,121
5,685
3,011
0
981
4,704
9,028
0
W
Zeus
2,629
457
0
923
2,101
534
0
304
1,797
27,246
0
W
3,243
966
0
660
3,059
727
0
493
2,566
0
22,845
W
Ratatoskr
SorryItsSmall
Ratatoskr
1,191
433
0
1,014
4,032
1,067
0
218
3,814
0
23,564
L
Medusa
Yotsuyu
Medusa
4,825
2,559
0
1,568
4,616
1,139
0
2,161
2,413
0
22,529
L
526
105
0
1,753
4,770
1,705
0
837
3,889
14,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,821
Gold Earned
22,603
142
Minions Killed
221
0
Camps Cleared
0
619,852
Distance Traveled
684,637
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
3,503
584
23
4
0
129,952
0
L
Hades
3,552
592
30
5
0
82,340
0
L
Atlas
4,290
715
16
3
0
133,819
0
W
Tyr
5,030
838
56
9
0
136,246
1
W
Sobek
4,045
674
7
1
0
148,010
4
W
Zeus
5,078
846
72
12
0
119,881
0
W
Medusa
4,363
727
48
8
0
129,080
0
W
Ratatoskr
4,087
681
38
6
0
151,420
0
L
Medusa
4,886
814
37
6
0
119,095
0
L
Athena
3,590
598
36
6
0
154,646
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role