Player Matchup

Osiris
Osiris
Rockymancr
Osiris
Level 23
God Stats
7W - 12L
1,355 SR
Queue Stats
54W - 68L
1,416 Elo+
Party 3
Atlas
Atlas
StoicalPage6472
Atlas
Level 44
God Stats
4W - 6L
1,458 SR
Queue Stats
72W - 69L
1,369 Elo+
Party 1
Janus
Janus
TTVCaring10
Janus
Level 67
God Stats
0W - 2L
1,269 SR
Queue Stats
88W - 93L
1,384 Elo+
Party 1
Arachne
Arachne
YoyoCR
Arachne
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,259 Elo+
Party 3
Chronos
Chronos
xXKevin23Xx
Chronos
Level 69
God Stats
10W - 4L
1,558 SR
Queue Stats
118W - 120L
1,438 Elo+
Party 3
Team Averages
Level 44
1,428 SR
1,373 Elo+

VS

Team Averages
Level 47
1,350 SR
1,327 Elo+
Da Ji
Da Ji
Doge-_1
Da Ji
Level 47
God Stats
11W - 6L
1,332 SR
Queue Stats
206W - 220L
1,374 Elo+
Party 2
Sylvanus
Sylvanus
SonanT MxC
Sylvanus
Level 46
God Stats
2W - 2L
1,345 SR
Queue Stats
23W - 38L
1,291 Elo+
Solo
Apollo
Apollo
TTVShrimpShaker
Apollo
Level 65
God Stats
4W - 6L
1,419 SR
Queue Stats
212W - 253L
1,367 Elo+
Party 2
Cernunnos
Cernunnos
cultured-taster1
Cernunnos
Level 42
God Stats
6W - 10L
1,371 SR
Queue Stats
25W - 59L
1,299 Elo+
Solo
Ra
Ra
xllSnakellx
Ra
Level 35
God Stats
36W - 43L
1,283 SR
Queue Stats
101W - 100L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Rockymancr
Osiris
12
2 / 5 / 0
7,071
589
7,824
12,074
10,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 3 / 4
6,374
531
3,674
9,639
6,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 2 / 0
6,577
548
3,232
7,208
2,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
YoyoCR
Arachne
10
1 / 2 / 0
5,642
470
2,115
5,818
1,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
xXKevin23Xx
Chronos
11
3 / 3 / 2
6,450
538
5,347
5,341
1,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Doge-_1
Da Ji
12
5 / 2 / 4
7,061
588
5,330
9,724
3,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
SonanT MxC
Sylvanus
11
3 / 0 / 2
6,624
552
4,395
6,005
2,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 3 / 4
6,439
537
6,707
9,443
2,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
13
3 / 2 / 2
7,624
635
6,065
10,925
3,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
1 / 1 / 2
6,077
506
2,805
3,832
994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
7
Kills
15
15
Deaths
8
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Doge-_1
Da Ji
5
2
4
3.5
L
Osiris
Rockymancr
Osiris
2
5
0
0.4
W
Sylvanus
SonanT MxC
Sylvanus
3
0
2
4
L
0
3
4
0.67
L
1
2
0
0.5
W
3
3
4
1.67
L
Arachne
YoyoCR
Arachne
1
2
0
0.5
W
Cernunnos
3
2
2
2
L
Chronos
xXKevin23Xx
Chronos
3
3
2
1.33
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,192
Damage
25,302
40,080
Taken
39,929
21,807
Mitigated
13,268
8,438
Healing
14,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Doge-_1
Da Ji
5,330
1,300
0
2,235
9,724
3,821
0
749
8,891
0
46,218
L
Osiris
Rockymancr
Osiris
7,824
1,825
0
2,806
12,074
10,166
0
641
11,433
0
43,716
W
Sylvanus
SonanT MxC
Sylvanus
4,395
1,092
648
1,958
6,005
2,225
400
4,320
1,364
25,306
4,903
L
3,674
1,544
0
1,874
9,639
6,227
0
2,648
6,991
17,700
0
L
3,232
372
0
1,240
7,208
2,129
144
1,747
5,461
46,643
177
W
6,707
3,088
0
3,355
9,443
2,891
594
4,621
4,506
0
31,081
L
Arachne
YoyoCR
Arachne
2,115
1,547
0
1,553
5,818
1,552
0
1,106
4,712
0
25,026
W
Cernunnos
6,065
2,784
0
3,886
10,925
3,337
782
0
10,295
0
49,794
L
Chronos
xXKevin23Xx
Chronos
5,347
2,299
0
965
5,341
1,733
0
968
4,373
34,831
1,631
W
2,805
459
132
1,919
3,832
994
0
1,944
1,588
28,445
1,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,114
Gold Earned
33,825
284
Minions Killed
306
0
Camps Cleared
0
1,124,474
Distance Traveled
1,110,910
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,061
588
73
6
0
237,265
0
L
Osiris
7,071
589
60
5
0
252,607
0
W
Sylvanus
6,624
552
49
4
0
236,001
3
L
Atlas
6,374
531
40
3
0
233,570
2
L
Janus
6,577
548
74
6
0
229,768
2
W
Apollo
6,439
537
45
4
0
239,243
0
L
Arachne
5,642
470
47
4
0
199,310
1
W
Cernunnos
7,624
635
86
7
0
224,108
0
L
Chronos
6,450
538
63
5
0
209,219
0
W
Ra
6,077
506
53
4
0
174,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role