Player Matchup

Izanami
Izanami
Achuchugua
Izanami
Level 146
God Stats
0W - 5L
1,307 SR
Queue Stats
147W - 138L
1,508 Elo+
Party 3
Amaterasu
Amaterasu
DRONE141
Amaterasu
Level 158
God Stats
5W - 4L
1,723 SR
Queue Stats
77W - 60L
1,551 Elo+
Party 1
Ares
Ares
Hristoalex
Ares
Level 196
God Stats
2W - 3L
1,721 SR
Queue Stats
107W - 141L
1,476 Elo+
Party 3
Hades
Hades
aalbaugh23
Hades
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 101L
1,602 Elo+
Solo
Nemesis
Nemesis
cjkiller221
Nemesis
Level 150
God Stats
4W - 2L
1,479 SR
Queue Stats
92W - 65L
1,580 Elo+
Party 1
Team Averages
Level 158
1,546 SR
1,543 Elo+

VS

Team Averages
Level 137
1,613 SR
1,550 Elo+
Ratatoskr
Ratatoskr
BeckoningHalo11
Ratatoskr
Level 144
God Stats
3W - 1L
1,561 SR
Queue Stats
61W - 52L
1,550 Elo+
Party 2
Thor
Thor
GodsLullaby
Thor
Level 119
God Stats
10W - 11L
1,421 SR
Queue Stats
691W - 611L
1,595 Elo+
Party 4
Sol
Sol
InevitableGrim4
Sol
Level 148
God Stats
4W - 1L
1,732 SR
Queue Stats
349W - 298L
1,594 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Legitchief08
Morgan Le Fay
Level 152
God Stats
2W - 1L
1,552 SR
Queue Stats
189W - 202L
1,520 Elo+
Solo
Hun Batz
Hun Batz
WillowII
Hun Batz
Level 120
God Stats
4W - 0L
1,800 SR
Queue Stats
432W - 404L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Achuchugua
Izanami
14
0 / 2 / 2
7,681
591
5,615
9,771
2,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Amaterasu
DRONE141
Amaterasu
12
0 / 1 / 0
6,988
538
7,218
14,322
9,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

10
1 / 4 / 1
6,269
482
4,221
11,638
7,036
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hades
12
2 / 5 / 1
7,148
550
5,244
11,954
4,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
cjkiller221
Nemesis
12
2 / 1 / 3
6,852
527
6,190
8,019
2,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BeckoningHalo11
Ratatoskr
14
0 / 1 / 1
8,146
627
10,342
14,025
8,294
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

12
4 / 1 / 6
7,079
545
6,558
9,263
4,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 1 / 0
7,607
585
5,676
6,680
1,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
Legitchief08
Morgan Le Fay
14
3 / 1 / 7
8,292
638
11,685
5,882
1,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
WillowII
Hun Batz
14
4 / 1 / 3
7,459
574
4,794
8,182
2,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
5
Kills
13
13
Deaths
5
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Izanami
Achuchugua
Izanami
0
2
2
0.5
W
Ratatoskr
BeckoningHalo11
Ratatoskr
0
1
1
0.5
L
Amaterasu
DRONE141
Amaterasu
0
1
0
0
W
4
1
6
7
L
1
4
1
0.38
W
2
1
0
2
W
Morgan Le Fay
Legitchief08
Morgan Le Fay
3
1
7
6.5
W
Hun Batz
WillowII
Hun Batz
4
1
3
5.5
L
Hades
2
5
1
0.5
L
Nemesis
cjkiller221
Nemesis
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,488
Damage
39,055
55,704
Taken
44,032
26,595
Mitigated
18,198
18,796
Healing
17,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Achuchugua
Izanami
5,615
2,886
0
4,781
9,771
2,930
802
5,715
4,004
0
68,446
W
Ratatoskr
BeckoningHalo11
Ratatoskr
10,342
3,341
0
7,938
14,025
8,294
0
0
13,365
345
72,573
L
Amaterasu
DRONE141
Amaterasu
7,218
3,542
0
7,061
14,322
9,413
0
72
14,250
0
54,890
W
6,558
2,020
0
2,234
9,263
4,155
0
4,263
5,000
0
23,481
L
4,221
425
0
1,495
11,638
7,036
0
3,469
7,839
18,189
0
W
5,676
2,803
0
2,319
6,680
1,465
800
121
6,559
50,459
1,013
W
Morgan Le Fay
Legitchief08
Morgan Le Fay
11,685
575
0
811
5,882
1,835
0
2,713
3,169
59,434
0
W
Hun Batz
WillowII
Hun Batz
4,794
848
0
4,045
8,182
2,449
0
2,478
5,704
0
51,698
L
Hades
5,244
610
500
4,432
11,954
4,512
0
5,527
5,945
49,209
0
L
Nemesis
cjkiller221
Nemesis
6,190
1,822
0
527
8,019
2,704
0
1,839
6,098
0
48,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,938
Gold Earned
38,583
459
Minions Killed
452
0
Camps Cleared
0
1,361,472
Distance Traveled
1,413,212
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,681
591
139
11
0
256,658
3
W
Ratatoskr
8,146
627
120
9
0
295,788
4
L
Amaterasu
6,988
538
111
9
0
257,949
0
W
Thor
7,079
545
46
4
0
259,649
0
L
Ares
6,269
482
24
2
0
267,389
7
W
Sol
7,607
585
89
7
0
243,017
2
W
Morgan Le Fay
8,292
638
110
8
0
286,404
2
W
Hun Batz
7,459
574
87
7
0
328,354
0
L
Hades
7,148
550
106
8
0
267,586
0
L
Nemesis
6,852
527
79
6
0
311,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role