Player Matchup

Kali
Kali
IIDemiise
Kali
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 88L
1,479 Elo+
Party 2
Agni
Agni
Lionhart27
Agni
Level 157
God Stats
6W - 3L
1,752 SR
Queue Stats
38W - 57L
1,392 Elo+
Party 2
Jormungandr
Jormungandr
NicoVillan20
Jormungandr
Level 159
God Stats
35W - 22L
1,617 SR
Queue Stats
432W - 395L
1,512 Elo+
Solo
Cupid
Cupid
OPKILLERBEE
Cupid
Level 158
God Stats
17W - 12L
1,594 SR
Queue Stats
148W - 174L
1,543 Elo+
Party 2
Sun Wukong
Sun Wukong
eggfan
Sun Wukong
Level 89
God Stats
4W - 0L
1,911 SR
Queue Stats
145W - 138L
1,505 Elo+
Solo
Team Averages
Level 142
1,674 SR
1,486 Elo+

VS

Team Averages
Level 124
1,624 SR
1,563 Elo+
Kukulkan
Kukulkan
Dirtycorndog6
Kukulkan
Level 129
God Stats
74W - 65L
1,592 SR
Queue Stats
158W - 134L
1,580 Elo+
Solo
Ne Zha
Ne Zha
FirmestBuns
Ne Zha
Level 88
God Stats
1W - 1L
1,805 SR
Queue Stats
36W - 25L
1,591 Elo+
Party 1
Fafnir
Fafnir
NoobNugget096
Fafnir
Level 131
God Stats
1W - 2L
1,240 SR
Queue Stats
257W - 231L
1,523 Elo+
Party 1
Sol
Sol
pepehands69420
Sol
Level 144
God Stats
1W - 1L
1,754 SR
Queue Stats
305W - 259L
1,560 Elo+
Solo
Erlang Shen
Erlang Shen
soapeyillusion
Erlang Shen
Level 127
God Stats
1W - 1L
1,729 SR
Queue Stats
114W - 114L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
13
2 / 3 / 6
7,807
558
6,537
12,481
4,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
3 / 0 / 1
8,394
600
6,057
4,982
1,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
NicoVillan20
Jormungandr
13
3 / 1 / 4
7,363
526
6,054
11,497
6,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
2 / 0 / 4
8,208
586
8,443
9,853
3,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
eggfan
Sun Wukong
15
6 / 1 / 2
9,706
693
10,344
15,702
10,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dirtycorndog6
Kukulkan
14
3 / 3 / 0
8,023
573
3,469
9,388
2,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
12
2 / 5 / 0
6,845
489
7,289
12,116
4,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 4 / 1
6,952
497
7,535
13,993
9,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 3 / 1
7,280
520
8,119
7,855
2,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Erlang Shen
soapeyillusion
Erlang Shen
10
0 / 1 / 0
6,484
463
3,792
10,670
8,234
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
16
Kills
5
5
Deaths
16
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Dirtycorndog6
Kukulkan
3
3
0
1
L
Ne Zha
2
5
0
0.4
W
Kali
2
3
6
1.67
W
3
0
1
3.5
W
Jormungandr
NicoVillan20
Jormungandr
3
1
4
5
L
0
4
1
0.13
W
2
0
4
4
W
Sun Wukong
eggfan
Sun Wukong
6
1
2
7
L
0
3
1
0.17
L
Erlang Shen
soapeyillusion
Erlang Shen
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,435
Damage
30,204
54,515
Taken
54,022
27,144
Mitigated
26,702
23,648
Healing
15,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Dirtycorndog6
Kukulkan
3,469
149
0
2,907
9,388
2,545
0
4,620
4,330
59,318
0
L
Ne Zha
7,289
1,805
0
1,386
12,116
4,582
0
1,369
10,707
0
58,937
W
Kali
6,537
3,119
0
5,671
12,481
4,400
0
1,397
11,084
0
52,288
W
6,057
554
155
2,196
4,982
1,479
186
859
4,123
49,373
1,005
W
Jormungandr
NicoVillan20
Jormungandr
6,054
1,325
0
3,856
11,497
6,923
203
3,780
7,717
41,435
4,282
L
7,535
2,517
0
5,075
13,993
9,130
0
502
13,447
44,841
170
W
8,443
5,572
466
4,780
9,853
3,389
1,430
5,143
4,710
0
55,915
W
Sun Wukong
eggfan
Sun Wukong
10,344
2,500
0
6,524
15,702
10,953
155
7,213
8,489
0
69,953
L
8,119
3,362
0
3,569
7,855
2,211
906
1,590
6,265
54,536
9,782
L
Erlang Shen
soapeyillusion
Erlang Shen
3,792
945
0
2,927
10,670
8,234
0
3,202
7,436
0
23,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,478
Gold Earned
35,584
479
Minions Killed
413
0
Camps Cleared
0
1,478,573
Distance Traveled
1,419,975
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,023
573
117
8
0
276,253
0
L
Ne Zha
6,845
489
79
6
0
308,761
0
W
Kali
7,807
558
80
6
0
325,856
4
W
Agni
8,394
600
118
8
0
300,435
3
W
Jormungandr
7,363
526
52
4
0
283,838
6
L
Fafnir
6,952
497
68
5
0
253,735
1
W
Cupid
8,208
586
109
8
0
288,431
0
W
Sun Wukong
9,706
693
120
9
0
280,013
2
L
Sol
7,280
520
112
8
0
274,590
6
L
Erlang Shen
6,484
463
37
3
0
306,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role