Player Matchup

Thanatos
Thanatos
FatedSovereign
Thanatos
Level 133
God Stats
13W - 9L
1,613 SR
Queue Stats
263W - 229L
1,596 Elo+
Solo
Chaac
Chaac
PraetorXs
Chaac
Level 83
God Stats
11W - 5L
1,752 SR
Queue Stats
361W - 324L
1,540 Elo+
Solo
Merlin
Merlin
nosoysmrf
Merlin
Level 98
God Stats
79W - 84L
1,560 SR
Queue Stats
537W - 497L
1,585 Elo+
Solo
Geb
Geb
temp-74985256285
Geb
Level 121
God Stats
3W - 9L
1,460 SR
Queue Stats
13W - 14L
1,500 Elo+
Party 1
Chronos
Chronos
vWardo
Chronos
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 14L
1,520 Elo+
Party 1
Team Averages
Level 115
1,577 SR
1,548 Elo+

VS

Team Averages
Level 111
1,527 SR
1,554 Elo+
Hades
Hades
BennnyHennny
Hades
Level 55
God Stats
102W - 67L
1,664 SR
Queue Stats
141W - 128L
1,564 Elo+
Solo
Yemoja
Yemoja
DrizzTZPG
Yemoja
Level 154
God Stats
0W - 2L
1,330 SR
Queue Stats
130W - 121L
1,605 Elo+
Solo
Hercules
Hercules
GreyGrimm
Hercules
Level 111
God Stats
5W - 5L
1,650 SR
Queue Stats
160W - 147L
1,532 Elo+
Party 2
Anhur
Anhur
MetalFactory
Anhur
Level 102
God Stats
5W - 7L
1,492 SR
Queue Stats
127W - 131L
1,569 Elo+
Party 2
Ao Kuang
Ao Kuang
roscatto
Ao Kuang
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
3 / 0 / 0
5,251
583
2,311
5,664
1,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
PraetorXs
Chaac
11
0 / 1 / 0
5,782
642
4,658
6,924
5,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
nosoysmrf
Merlin
11
0 / 0 / 2
5,344
594
2,961
2,807
839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
0 / 1 / 1
4,852
539
3,561
8,337
5,001
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Chronos
vWardo
Chronos
10
0 / 0 / 0
5,270
586
3,164
3,317
829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,268
585
1,850
6,403
3,275
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Yemoja
DrizzTZPG
Yemoja
9
0 / 0 / 1
4,927
547
2,463
5,525
2,645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
GreyGrimm
Hercules
10
1 / 0 / 0
5,555
617
4,278
7,691
5,614
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 1 / 0
5,210
579
3,830
6,333
1,629
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
roscatto
Ao Kuang
1
0 / 1 / 0
3,182
354
0
623
80
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
3
Kills
2
2
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Yemoja
DrizzTZPG
Yemoja
0
0
1
0.5
W
Thanatos
3
0
0
3
L
Hercules
GreyGrimm
Hercules
1
0
0
1
L
1
1
0
1
W
Chaac
PraetorXs
Chaac
0
1
0
0
W
Merlin
nosoysmrf
Merlin
0
0
2
1
L
Ao Kuang
roscatto
Ao Kuang
0
1
0
0
W
0
1
1
0.5
W
Chronos
vWardo
Chronos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,655
Damage
12,421
27,049
Taken
26,575
13,668
Mitigated
13,243
11,011
Healing
11,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,850
551
80
1,867
6,403
3,275
0
3,246
3,157
38,513
2,587
L
Yemoja
DrizzTZPG
Yemoja
2,463
627
2,724
1,870
5,525
2,645
0
3,030
2,327
14,874
0
W
Thanatos
2,311
601
0
4,519
5,664
1,940
0
279
5,385
0
32,311
L
Hercules
GreyGrimm
Hercules
4,278
1,793
0
2,847
7,691
5,614
0
842
6,849
1,021
35,519
L
3,830
2,539
0
2,045
6,333
1,629
0
2,989
3,130
0
45,111
W
Chaac
PraetorXs
Chaac
4,658
535
0
2,749
6,924
5,059
0
328
6,596
4,625
41,970
W
Merlin
nosoysmrf
Merlin
2,961
331
0
1,137
2,807
839
0
865
1,942
39,569
0
L
Ao Kuang
roscatto
Ao Kuang
0
0
0
107
623
80
0
0
623
1,261
0
W
3,561
518
0
1,637
8,337
5,001
0
2,870
5,467
12,369
0
W
Chronos
vWardo
Chronos
3,164
848
0
969
3,317
829
0
413
2,904
35,945
2,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,499
Gold Earned
24,142
321
Minions Killed
287
0
Camps Cleared
0
900,482
Distance Traveled
691,038
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,268
585
82
9
0
156,162
0
L
Yemoja
4,927
547
38
4
0
168,850
3
W
Thanatos
5,251
583
62
7
0
210,483
0
L
Hercules
5,555
617
81
9
0
196,152
0
L
Anhur
5,210
579
85
9
0
156,669
2
W
Chaac
5,782
642
80
9
0
161,509
0
W
Merlin
5,344
594
77
9
0
169,694
2
L
Ao Kuang
3,182
354
1
0
0
13,205
0
W
Geb
4,852
539
12
1
0
183,917
1
W
Chronos
5,270
586
90
10
0
174,879
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role