Player Matchup

Nemesis
Nemesis
Diamond II
BiteTheSteez
Nemesis
Diamond II
Level 352
God Stats
616W - 454L
1,732 SR
Queue Stats
1,732W - 1,375L
2,330 MMR
Party 1
Yu Huang
Yu Huang
Masters
InnateRift
Yu Huang
Masters
Level 144
God Stats
14W - 10L
1,620 SR
Queue Stats
523W - 404L
2,109 MMR
Party 1
Achilles
Achilles
Masters
Parad0xx
Achilles
Masters
Level 173
God Stats
3W - 3L
1,500 SR
Queue Stats
224W - 164L
2,583 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 223
1,617 SR
2,340 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 109
1,785 SR
1,491 MMR
Bacchus
Bacchus
Silver III
AttackSnake115
Bacchus
Silver III
Level 127
God Stats
2W - 3L
1,715 SR
Queue Stats
30W - 30L
1,491 MMR
Party 2
Horus
Horus
Silver III
DustyDeku
Horus
Silver III
Level 101
God Stats
3W - 2L
1,903 SR
Queue Stats
30W - 28L
1,491 MMR
Party 2
Ra
Ra
Silver III
TimelySquid2561
Ra
Silver III
Level 98
God Stats
9W - 9L
1,737 SR
Queue Stats
30W - 30L
1,491 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BiteTheSteez
Nemesis
18
3 / 1 / 6
11,307
870
8,948
9,954
7,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Yu Huang
InnateRift
Yu Huang
19
3 / 0 / 5
11,588
891
13,931
7,254
2,391
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Achilles
Parad0xx
Achilles
18
3 / 3 / 5
10,872
836
11,152
18,505
21,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
SerqetFreyaKuzenboIx ChelNe Zha

VS

Bans
AresMedusaVulcanXbalanqueRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 3
9,294
715
6,253
12,796
17,164
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
DustyDeku
Horus
16
1 / 3 / 3
9,238
711
7,230
13,596
13,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
2 / 3 / 2
10,598
815
10,057
10,815
4,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
9
Kills
4
4
Deaths
9
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
Nemesis
BiteTheSteez
Nemesis
3
1
6
6
L
Horus
DustyDeku
Horus
1
3
3
0.83
W
Yu Huang
InnateRift
Yu Huang
3
0
5
5.5
W
Achilles
Parad0xx
Achilles
3
3
5
1.83
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,031
Damage
23,540
35,713
Taken
37,207
31,811
Mitigated
35,150
9,324
Healing
11,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,253
622
0
1,910
12,796
17,164
0
3,805
8,569
19,520
702
W
Nemesis
BiteTheSteez
Nemesis
8,948
2,921
0
3,270
9,954
7,842
1,709
3,320
6,182
0
49,909
L
Horus
DustyDeku
Horus
7,230
3,042
723
2,872
13,596
13,478
0
5,878
7,461
0
14,806
W
Yu Huang
InnateRift
Yu Huang
13,931
864
0
2,785
7,254
2,391
1,625
4,179
2,769
69,681
0
W
Achilles
Parad0xx
Achilles
11,152
2,019
0
3,269
18,505
21,578
0
7,322
9,952
1,381
23,722
L
10,057
978
2,618
3,069
10,815
4,508
0
5,090
5,399
55,288
626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,767
Gold Earned
29,130
207
Minions Killed
154
0
Camps Cleared
0
798,184
Distance Traveled
752,338
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,294
715
32
2
0
243,138
4
W
Nemesis
11,307
870
73
6
0
270,555
0
L
Horus
9,238
711
15
1
0
248,980
0
W
Yu Huang
11,588
891
104
8
0
272,177
0
W
Achilles
10,872
836
30
2
0
255,452
3
L
Ra
10,598
815
107
8
0
260,220
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role