Player Matchup

Artio
Artio
Baconator614
Artio
Level 126
God Stats
9W - 5L
1,586 SR
Queue Stats
55W - 34L
1,606 Elo+
Party 1
Ullr
Ullr
DarkAces5
Ullr
Level 126
God Stats
3W - 4L
1,753 SR
Queue Stats
176W - 170L
1,483 Elo+
Solo
Ravana
Ravana
Dawpler
Ravana
Level 123
God Stats
3W - 0L
1,656 SR
Queue Stats
119W - 95L
1,586 Elo+
Solo
Sun Wukong
Sun Wukong
OtterBeard
Sun Wukong
Level 143
God Stats
6W - 1L
1,656 SR
Queue Stats
65W - 40L
1,609 Elo+
Party 1
Poseidon
Poseidon
ZombieSurvival2
Poseidon
Level 147
God Stats
5W - 1L
1,744 SR
Queue Stats
94W - 74L
1,581 Elo+
Solo
Team Averages
Level 133
1,679 SR
1,573 Elo+

VS

Team Averages
Level 112
1,638 SR
1,517 Elo+
Eset
Eset
GeorgeLucas20
Eset
Level 111
God Stats
1W - 1L
1,893 SR
Queue Stats
53W - 64L
1,509 Elo+
Party 2
Achilles
Achilles
Ivywind
Achilles
Level 89
God Stats
12W - 28L
1,470 SR
Queue Stats
33W - 49L
1,497 Elo+
Party 2
Horus
Horus
Magnati69
Horus
Level 118
God Stats
8W - 10L
1,389 SR
Queue Stats
129W - 121L
1,542 Elo+
Solo
Ratatoskr
Ratatoskr
froop2
Ratatoskr
Level 120
God Stats
8W - 8L
1,679 SR
Queue Stats
52W - 68L
1,484 Elo+
Party 2
Zhong Kui
Zhong Kui
rorothepollo03
Zhong Kui
Level 124
God Stats
9W - 4L
1,761 SR
Queue Stats
258W - 224L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 7
5,886
589
2,638
7,661
5,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ullr
11
1 / 3 / 2
5,805
581
3,199
5,194
1,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ravana
Dawpler
Ravana
11
4 / 2 / 3
5,740
574
4,254
6,410
2,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
OtterBeard
Sun Wukong
12
2 / 0 / 0
7,061
706
6,219
6,578
4,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Poseidon
12
6 / 0 / 2
7,189
719
7,455
4,882
1,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
5,441
544
3,337
5,896
1,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Achilles
Ivywind
Achilles
7
0 / 2 / 0
4,377
438
1,911
7,277
5,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
Magnati69
Horus
8
0 / 3 / 2
5,121
512
1,927
7,474
4,359
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
froop2
Ratatoskr
10
2 / 1 / 0
5,223
522
2,694
7,278
2,729
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
rorothepollo03
Zhong Kui
11
3 / 4 / 0
5,764
576
7,577
7,669
4,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
13
Kills
5
5
Deaths
13
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
0
7
3.5
W
Ullr
1
3
2
0.67
W
Ravana
Dawpler
Ravana
4
2
3
2.75
L
0
3
2
0.33
L
Achilles
Ivywind
Achilles
0
2
0
0
L
Horus
Magnati69
Horus
0
3
2
0.33
W
Sun Wukong
OtterBeard
Sun Wukong
2
0
0
2
W
Poseidon
6
0
2
7
L
Ratatoskr
froop2
Ratatoskr
2
1
0
2
L
Zhong Kui
rorothepollo03
Zhong Kui
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,765
Damage
17,446
30,725
Taken
35,594
14,349
Mitigated
18,981
8,964
Healing
7,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,638
258
760
3,361
7,661
5,097
0
3,291
4,370
13,431
1,290
W
Ullr
3,199
1,208
0
738
5,194
1,596
0
1,956
3,238
0
39,102
W
Ravana
Dawpler
Ravana
4,254
1,018
0
2,330
6,410
2,095
0
2,742
3,668
0
33,868
L
3,337
246
80
921
5,896
1,493
0
621
5,235
33,715
335
L
Achilles
Ivywind
Achilles
1,911
420
0
1,426
7,277
5,531
0
0
7,277
0
16,324
L
Horus
Magnati69
Horus
1,927
978
402
2,615
7,474
4,359
0
4,182
2,941
0
9,338
W
Sun Wukong
OtterBeard
Sun Wukong
6,219
1,709
0
805
6,578
4,033
0
0
6,192
0
50,272
W
Poseidon
7,455
2,350
0
970
4,882
1,528
54
2,233
2,649
50,402
813
L
Ratatoskr
froop2
Ratatoskr
2,694
776
0
196
7,278
2,729
0
253
7,001
0
36,389
L
Zhong Kui
rorothepollo03
Zhong Kui
7,577
2,384
0
2,288
7,669
4,869
0
4,174
3,237
35,396
6,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,681
Gold Earned
25,926
342
Minions Killed
275
0
Camps Cleared
0
1,038,640
Distance Traveled
988,400
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,886
589
24
2
0
208,335
0
W
Ullr
5,805
581
71
7
0
215,061
0
W
Ravana
5,740
574
52
5
0
218,023
1
L
Eset
5,441
544
79
8
0
194,270
0
L
Achilles
4,377
438
23
2
0
160,615
0
L
Horus
5,121
512
14
1
0
213,590
5
W
Sun Wukong
7,061
706
95
10
0
180,872
0
W
Poseidon
7,189
719
100
10
0
216,349
4
L
Ratatoskr
5,223
522
75
8
0
240,173
0
L
Zhong Kui
5,764
576
84
8
0
179,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role