Player Matchup

Tyr
Tyr
Silver IV
Brandì
Tyr
Silver IV
Level 183
God Stats
2W - 1L
1,544 SR
Queue Stats
48W - 44L
1,529 MMR
Party 3
Surtr
Surtr
Gold III
CptnInk
Surtr
Gold III
Level 145
God Stats
1W - 0L
1,646 SR
Queue Stats
124W - 126L
1,469 MMR
Party 4
Loki
Loki
Bronze III
MozzLay
Loki
Bronze III
Level 127
God Stats
3W - 6L
1,500 SR
Queue Stats
43W - 47L
1,554 MMR
Party 3
Chronos
Chronos
Gold III
TwoCanT
Chronos
Gold III
Level 108
God Stats
5W - 2L
1,591 SR
Queue Stats
362W - 355L
1,549 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
slappyjackey
Zhong Kui
Gold II
Level 128
God Stats
16W - 19L
1,616 SR
Queue Stats
59W - 59L
1,607 MMR
Party 4
Team Averages
Silver I
Silver I
Average Tier
Level 138
1,580 SR
1,542 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,548 SR
1,545 MMR
Nu Wa
Nu Wa
Bronze III
CorruptedStorm
Nu Wa
Bronze III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,531 MMR
Solo
Ganesha
Ganesha
Silver I
EsXino
Ganesha
Silver I
Level 145
God Stats
10W - 13L
1,603 SR
Queue Stats
78W - 84L
1,423 MMR
Party 1
Freya
Freya
Gold V
MAC_AsTr02
Freya
Gold V
Level 139
God Stats
3W - 4L
1,183 SR
Queue Stats
79W - 83L
1,436 MMR
Party 2
Nemesis
Nemesis
Platinum II
notMishael
Nemesis
Platinum II
Level 143
God Stats
1W - 1L
1,816 SR
Queue Stats
128W - 114L
1,635 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold I
thepndejo
Cu Chulainn
Gold I
Level 148
God Stats
59W - 52L
1,638 SR
Queue Stats
154W - 157L
1,700 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
7
1 / 1 / 0
3,836
767
1,415
4,412
1,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Surtr
CptnInk
Surtr
7
2 / 1 / 3
4,218
844
1,822
2,638
1,397
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Loki
MozzLay
Loki
7
1 / 0 / 1
3,616
723
491
2,346
513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
TwoCanT
Chronos
7
0 / 0 / 1
3,732
746
571
2,010
512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Zhong Kui
slappyjackey
Zhong Kui
7
3 / 1 / 2
4,128
826
3,152
2,303
1,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
AresKing ArthurChang'eAo Kuang

VS

Bans
JormungandrAgniThanatosOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
3,742
748
705
1,603
351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
EsXino
Ganesha
5
1 / 1 / 1
3,445
689
589
4,848
2,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Freya
4
0 / 3 / 0
2,659
532
1,214
2,343
599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
notMishael
Nemesis
2
0 / 1 / 1
2,695
539
335
978
198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
thepndejo
Cu Chulainn
7
1 / 1 / 0
3,858
772
2,352
4,403
1,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
7
Kills
2
3
Deaths
7
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tyr
1
1
0
1
L
0
1
0
0
W
Surtr
CptnInk
Surtr
2
1
3
3.5
L
Ganesha
EsXino
Ganesha
1
1
1
1.5
L
Freya
0
3
0
0
W
Loki
MozzLay
Loki
1
0
1
1.5
W
Chronos
TwoCanT
Chronos
0
0
1
0.5
L
Nemesis
notMishael
Nemesis
0
1
1
0.5
W
Zhong Kui
slappyjackey
Zhong Kui
3
1
2
4
L
Cu Chulainn
thepndejo
Cu Chulainn
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,451
Damage
5,195
13,709
Taken
14,175
5,067
Mitigated
4,608
6,544
Healing
3,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
1,415
98
0
2,080
4,412
1,248
0
0
4,412
0
19,274
L
705
277
0
290
1,603
351
0
571
1,032
20,563
0
W
Surtr
CptnInk
Surtr
1,822
678
0
848
2,638
1,397
0
877
1,637
166
11,109
L
Ganesha
EsXino
Ganesha
589
188
0
1,710
4,848
2,047
0
1,441
3,407
8,554
0
L
Freya
1,214
442
0
213
2,343
599
0
1,240
1,103
4,430
0
W
Loki
MozzLay
Loki
491
112
0
1,932
2,346
513
0
0
2,346
0
16,192
W
Chronos
TwoCanT
Chronos
571
148
0
1,062
2,010
512
0
631
1,305
23,584
2,657
L
Nemesis
notMishael
Nemesis
335
55
0
258
978
198
0
229
749
0
2,721
W
Zhong Kui
slappyjackey
Zhong Kui
3,152
1,248
0
622
2,303
1,397
0
716
1,501
14,341
4,066
L
Cu Chulainn
thepndejo
Cu Chulainn
2,352
229
0
1,360
4,403
1,413
0
0
4,403
0
22,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,530
Gold Earned
16,399
179
Minions Killed
127
0
Camps Cleared
0
555,279
Distance Traveled
431,820
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
3,836
767
40
8
0
112,409
0
L
Nu Wa
3,742
748
51
10
0
101,535
0
W
Surtr
4,218
844
16
3
0
115,090
2
L
Ganesha
3,445
689
10
2
0
106,452
3
L
Freya
2,659
532
13
3
0
76,072
0
W
Loki
3,616
723
38
8
0
143,653
0
W
Chronos
3,732
746
50
10
0
89,815
0
L
Nemesis
2,695
539
6
1
0
47,856
0
W
Zhong Kui
4,128
826
35
7
0
94,312
0
L
Cu Chulainn
3,858
772
47
9
0
99,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role