Player Matchup

Odin
Odin
Diamond I
Köwalski
Odin
Diamond I
Level 195
God Stats
2W - 2L
1,553 SR
Queue Stats
66W - 23L
2,513 MMR
Party 1
Charybdis
Charybdis
Masters
Lindsayll
Charybdis
Masters
Level 146
God Stats
8W - 4L
1,782 SR
Queue Stats
167W - 55L
2,765 MMR
Party 1
Cerberus
Cerberus
Grandmaster
MarioWallestein
Cerberus
Grandmaster
Level 228
God Stats
46W - 10L
1,998 SR
Queue Stats
188W - 61L
2,909 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 190
1,777 SR
2,729 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 162
1,776 SR
2,438 MMR
Medusa
Medusa
Diamond II
CrewKM
Medusa
Diamond II
Level 147
God Stats
14W - 12L
1,686 SR
Queue Stats
318W - 256L
2,434 MMR
Solo
Susano
Susano
Diamond II
Orohz
Susano
Diamond II
Level 180
God Stats
47W - 19L
1,622 SR
Queue Stats
246W - 159L
2,385 MMR
Solo
Baron Samedi
Baron Samedi
Diamond I
Voldios
Baron Samedi
Diamond I
Level 158
God Stats
5W - 3L
2,020 SR
Queue Stats
143W - 143L
2,495 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
6 / 2 / 8
10,378
943
9,929
13,867
12,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Lindsayll
Charybdis
18
8 / 1 / 7
11,395
1,036
13,542
10,568
6,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cerberus
15
1 / 2 / 12
9,212
837
10,019
15,773
13,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bans
FafnirKuzenboSerqetAchillesMulan

VS

Bans
Ne ZhaAtlasGebSobekBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CrewKM
Medusa
14
2 / 5 / 1
8,699
791
11,865
9,870
3,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Susano
Orohz
Susano
16
2 / 2 / 3
9,170
834
11,430
12,654
7,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Baron Samedi
Voldios
Baron Samedi
13
1 / 8 / 4
8,100
736
5,671
13,908
12,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
15
Kills
5
5
Deaths
15
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
CrewKM
Medusa
2
5
1
0.5
W
Odin
6
2
8
5
W
Charybdis
Lindsayll
Charybdis
8
1
7
11.5
W
Cerberus
1
2
12
3.5
L
Susano
Orohz
Susano
2
2
3
1.75
L
Baron Samedi
Voldios
Baron Samedi
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,490
Damage
28,966
40,208
Taken
36,432
32,280
Mitigated
22,957
14,204
Healing
8,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
CrewKM
Medusa
11,865
4,670
0
885
9,870
3,043
0
2,375
6,702
0
37,238
W
Odin
9,929
2,079
0
5,014
13,867
12,301
33
1,215
12,091
0
27,877
W
Charybdis
Lindsayll
Charybdis
13,542
4,969
0
4,309
10,568
6,652
3,298
1,705
8,397
0
58,237
W
Cerberus
10,019
741
0
4,881
15,773
13,327
448
2,081
13,028
22,064
562
L
Susano
Orohz
Susano
11,430
2,738
0
5,173
12,654
7,540
0
3,631
8,375
0
33,323
L
Baron Samedi
Voldios
Baron Samedi
5,671
249
362
1,855
13,908
12,374
0
3,085
9,702
15,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,985
Gold Earned
25,969
154
Minions Killed
128
0
Camps Cleared
0
658,205
Distance Traveled
618,112
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,699
791
47
4
0
222,124
0
W
Odin
10,378
943
35
3
0
225,153
0
W
Charybdis
11,395
1,036
91
8
0
200,507
2
W
Cerberus
9,212
837
28
3
0
232,545
3
L
Susano
9,170
834
57
5
0
234,800
0
L
Baron Samedi
8,100
736
24
2
0
161,188
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role